TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 bombers moved from Kiangsu to Shan State
3 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Malaya
Battle in Siam
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Siam from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 4 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs