Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Philippines to 6 Sea Zone
2 fighters moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 2 destroyers and 4 submarines
4 submarines owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 destroyers
Battle in Gibraltar
Battle in 4 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Gibraltar from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Guam
1 fighter moved from Philippines to Guam
1 tactical_bomber moved from Philippines to Guam
1 fighter moved from 45 Sea Zone to Guam
1 battleship moved from 45 Sea Zone to 21 Sea Zone
2 destroyers moved from 45 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 21 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 45 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 23 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
4 fighters placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial Africa
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
8 infantry moved from India to Burma
4 artilleries moved from India to Burma
Combat - British
British creates battle in territory 35 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in French Equatorial Africa
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking 35 Sea Zone from Japanese, taking French Equatorial Africa from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 4 artilleries and 8 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kiangsi: 1 infantry
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Adding units owned by British to Kiangsu: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 aaGun moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to West India
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 fighter moved from French Equatorial Africa to Egypt
1 bomber moved from French Equatorial Africa to Belgian Congo
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to Suriname
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from India to Volgograd
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2
British collect 34 PUs (1 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 5 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Sir, I edited the no brainer walk-in into kiangsu. I assume you believe me this could not be influenced by dice, same as the edits after the convoy rolls.
Happy Easter!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Archangel to Novosibirsk
Italians take Vologda from Russians
2 bombers moved from Eastern Poland to Novosibirsk
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Italians attack with 2 armour and 2 bombers
Russians defend with 2 infantry
Italians roll dice for 2 armour and 2 bombers in Novosibirsk, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 armour and 5 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Novosibirsk to Archangel
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Romania : 1 armour and 5 mech_infantrys
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Belarus : 1 flag
Archangel : 1 flag, 2 bombers
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Novosibirsk : 1 flag, 2 armour
Vologda : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 47 / 61
Russians : 23 / 29
Japanese : 33 / 40
Americans : 52 / 78
Chinese : 6 / 4
British : 35 / 41
UK_Pacific : 22 / 25
Italians : 20 / 21
ANZAC : 15 / 25
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
OK with late combat + edits.
Happy Easter to you also!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to Philippines
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from South Australia to Queensland
1 fighter moved from India to Volgograd
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
1 mech_infantry moved from Archangel to Smolensk
4 bombers moved from Western Germany to Ukraine
8 bombers moved from Bessarabia to Volgograd
Combat - Germans
Battle in Ukraine
Germans attack with 2 artilleries, 4 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 4 bombers and 2 infantry in Ukraine, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 8 bombers
British defend with 1 fighter; ANZAC defend with 1 fighter; Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans roll dice for 8 bombers in Volgograd, round 2 : 6/8 hits
Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits
1 infantry owned by the Russians, 3 bombers owned by the Germans, 1 fighter owned by the British, 2 mech_infantrys owned by the Russians and 1 fighter owned by the ANZAC lost in Volgograd
Germans win with 5 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 3 bombers
Casualties for British: 1 fighter
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
5 bombers moved from Volgograd to Greece
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 aaGuns moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Finland
3 infantry moved from Karelia to Novgorod
3 armour moved from Baltic States to Archangel
4 armour and 4 mech_infantrys moved from Archangel to Novosibirsk
1 armour and 2 mech_infantrys moved from Archangel to Urals
1 infantry moved from Baltic States to Belarus
4 bombers moved from Ukraine to Western Ukraine
2 infantry moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 11 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
1 bomber, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Alexandria : 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Germany : 1 factory_major
Belarus : 1 aaGun, 2 artilleries and 14 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag, 2 armour and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 3 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery, 4 bombers and 3 infantry
Novosibirsk : 4 armour and 4 mech_infantrys
Vologda : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 5 bombers and 2 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 62
Russians : 18 / 29
Japanese : 33 / 40
Americans : 52 / 78
Chinese : 6 / 4
British : 35 / 41
UK_Pacific : 22 / 25
Italians : 19 / 21
ANZAC : 18 / 30
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
1 mech_infantry moved from Archangel to Smolensk
4 bombers moved from Western Germany to Ukraine
8 bombers moved from Bessarabia to Volgograd
Combat - Germans
Battle in Ukraine
Germans attack with 2 artilleries, 4 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 4 bombers and 2 infantry in Ukraine, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 8 bombers
British defend with 1 fighter; ANZAC defend with 1 fighter; Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans roll dice for 8 bombers in Volgograd, round 2 : 6/8 hits
Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits
1 infantry owned by the Russians, 3 bombers owned by the Germans, 1 fighter owned by the British, 2 mech_infantrys owned by the Russians and 1 fighter owned by the ANZAC lost in Volgograd
Germans win with 5 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 3 bombers
Casualties for British: 1 fighter
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
5 bombers moved from Volgograd to Greece
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 aaGuns moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Finland
3 infantry moved from Karelia to Novgorod
3 armour moved from Baltic States to Archangel
4 armour and 4 mech_infantrys moved from Archangel to Novosibirsk
1 armour and 2 mech_infantrys moved from Archangel to Urals
1 infantry moved from Baltic States to Belarus
4 bombers moved from Ukraine to Western Ukraine
2 infantry moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 11 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
1 bomber, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Alexandria : 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Poland : 1 mech_infantry
Germany : 1 factory_major
Belarus : 1 aaGun, 2 artilleries and 14 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag, 2 armour and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 3 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery, 4 bombers and 3 infantry
Novosibirsk : 4 armour and 4 mech_infantrys
Vologda : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 5 bombers and 2 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 62
Russians : 18 / 29
Japanese : 33 / 40
Americans : 52 / 78
Chinese : 6 / 4
British : 35 / 41
UK_Pacific : 22 / 25
Italians : 19 / 21
ANZAC : 18 / 30
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Edit of 1 M.INF moving from W.GER towards MOS included in last map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy nothing; Remaining resources: 29 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 armour moved from Russia to Tambov
3 mech_infantrys moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Turn Complete - Russians
Russians collect 21 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy nothing; Remaining resources: 29 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 armour moved from Russia to Tambov
3 mech_infantrys moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Turn Complete - Russians
Russians collect 21 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 infantry
EDIT: Adding units owned by Russians to Yenisey: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 bombers moved from Japan to Kiangsu
1 bomber moved from Manchuria to Yenisey
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Manchuria to Kiangsu
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Shensi to Tsinghai
4 fighters and 5 tactical_bombers moved from Shensi to Samara
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Hunan to Kiangsi
Japanese take Kiangsi from Chinese
3 artilleries, 3 infantry and 3 transports moved from 75 Sea Zone to 71 Sea Zone
3 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Eastern Persia
1 fighter moved from 75 Sea Zone to Eastern Persia
3 bombers moved from Archangel to Smolensk
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Kiangsu
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kiangsu, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Union of South Africa
Battle in Persia
Battle in Iraq
Battle in Samara
Japanese attack with 4 fighters and 5 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 4 fighters and 5 tactical_bombers in Samara, round 2 : 5/9 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Union of South Africa from British, taking Persia from British, taking Iraq from British with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Yenisey, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Yenisey, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Japanese attack with 3 bombers
Russians defend with 1 infantry
Japanese roll dice for 3 bombers in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Smolensk
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomber
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 2/3 hits
British roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Eastern Persia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 75 Sea Zone to 72 Sea Zone
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 75 Sea Zone to 72 Sea Zone
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
1 carrier moved from 75 Sea Zone to 71 Sea Zone
1 fighter moved from Samara to Vologda
3 fighters and 5 tactical_bombers moved from Samara to Novosibirsk
2 bombers moved from Smolensk to Novosibirsk
1 artillery moved from Kwangsi to Hunan
2 bombers moved from Kiangsu to Suiyuyan
1 bomber moved from Yenisey to Novosibirsk
1 mech_infantry moved from Soviet Far East to Sakha
1 artillery and 1 infantry moved from Hunan to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Anhwe
Place Units - Japanese
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,2
Japanese collect 41 PUs (11 lost to blockades); end with 44 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 bombers
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun and 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 artilleries, 1 fighter and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 2 infantry
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 infantry
26 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine and 1 transport
1 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Union of South Africa : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Novosibirsk : 3 bombers, 3 fighters and 5 tactical_bombers
Vologda : 1 fighter
Turkmenistan : 1 flag, 1 armour
80 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 infantry
72 Sea Zone : 2 cruisers and 1 destroyer
71 Sea Zone : 1 battleship, 1 carrier and 3 transports
Persia : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 49 / 62
Russians : 17 / 50
Japanese : 52 / 44
Americans : 52 / 78
Chinese : 0 / 4
British : 29 / 41
UK_Pacific : 19 / 25
Italians : 19 / 21
ANZAC : 18 / 30
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I will probably not be able to finish that very complicated move, but I am on it now.
not be able to finish today
round 5 US/CH/UK move - always FUN FUN FUN!!! :wink:
Moving now, thanks for your patience
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Guam to Suiyuyan
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 fighter moved from Midway to 19 Sea Zone
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 19 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 1 submarine and 1 transport
2 submarines owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 3 destroyers, 1 fighter and 1 transport
Germans defend with 1 destroyer
Americans win, taking Manchuria from Japanese with 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 2 bombers
Japanese win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 submarines moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
4 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 21 Sea Zone to Shan State
2 fighters moved from Guam to Shan State
1 tactical_bomber moved from Guam to Shan State
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 battleship moved from 21 Sea Zone to 19 Sea Zone
2 destroyers moved from 21 Sea Zone to 19 Sea Zone
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 infantry placed in Central United States
3 transports placed in 101 Sea Zone
4 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total