L15 G40 Ghostglider vs. JDOW (+20)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 14 PUs;
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 armour moved from Samara to Volgograd
                3 fighters moved from Russia to Volgograd
                1 armour moved from Samara to Caucasus
                1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour and 3 fighters
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 1 fighter
                Battle in Caucasus
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Caucasus to Novosibirsk
                1 armour moved from Samara to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Changing ownership of Volgograd from Germans to Russians
                EDIT: Adding units owned by Russians to Volgograd: 1 armour
                EDIT: Changing PUs for Russians from 20 to 22
                EDIT: Turning off Edit Mode

  • '15 '14

    Out of principle. I sacced another AIR just to take Volgo.
    Maybe that stupid MARTI engine needs to see some change. Maybe that is a signal to the engine:)

    Not bad, tank and 2 fighters for 3 inf. Nice exchange!

  • '15 '14

    Intercept please in case you SBR Moscow with Japan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 battleship, 1 carrier and 1 cruiser moved from 82 Sea Zone to 87 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                1 armour moved from Northwest Persia to Volgograd
                2 bombers moved from Novgorod to Volgograd
                1 armour moved from Northwest Persia to Volgograd

    Combat - Japanese
                Battle in 71 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser and 1 destroyer
                    Americans defend with 1 submarine and 1 transport
                    Japanese win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Persia
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Iraq from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in French West Africa
                Battle in Volgograd
                    Japanese attack with 2 armour and 2 bombers
                    Russians defend with 1 armour and 1 factory_minor
                    Japanese win, taking French West Africa from British, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                2 bombers moved from Volgograd to Ukraine
                1 artillery and 11 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Ukraine to Bryansk
                2 fighters moved from Novgorod to Denmark
                2 fighters moved from Iraq to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - Japanese
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,1,5,5,2,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,5,5,1,5,5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6,3,5
                Japanese collect 16 PUs (13 lost to blockades); end with 23 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries and 10 infantry moved from Norway to 112 Sea Zone
                4 artilleries, 10 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone
                4 artilleries and 10 infantry moved from 127 Sea Zone to Novgorod
                2 bombers, 20 fighters and 1 tactical_bomber moved from Norway to Novgorod
                2 bombers and 1 tactical_bomber moved from Russia to Novgorod
                1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Japanese

    Combat - Americans
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Novgorod
                    Americans attack with 4 artilleries, 4 bombers, 20 fighters, 10 infantry and 2 tactical_bombers
                    Germans defend with 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 harbour and 24 mech_infantrys
                    Americans win, taking Western Germany from Germans, taking Novgorod from Germans with 4 artilleries, 4 bombers, 20 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 114
                    Casualties for Germans: 3 armour, 2 bombers and 24 mech_infantrys
                    Casualties for Americans: 8 infantry

    Non Combat Move - Americans
                4 bombers moved from Novgorod to Russia
                2 mech_infantrys moved from Novosibirsk to Russia
                2 artilleries and 4 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Timguska to Novosibirsk
                1 carrier and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 aaGun moved from Norway to Finland
                10 fighters moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                4 fighters moved from 112 Sea Zone to Nenetsia
                8 fighters moved from Novgorod to Nenetsia
                2 fighters moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                2 carriers moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Russia to Vologda
                2 mech_infantrys moved from Jehol to Suiyuyan
                3 fighters moved from Korea to Suiyuyan
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 carrier and 1 fighter moved from 80 Sea Zone to 72 Sea Zone
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 battleship moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 carrier and 2 fighters moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Samara to Russia
                1 carrier and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Americans
                2 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 transport placed in 101 Sea Zone
                3 fighters placed in Korea
                3 fighters placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Shensi to Sikang
                7 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Sikang
                4 artilleries moved from Shensi to Sikang
                4 artilleries moved from Shensi to Kansu
                2 artilleries moved from Shensi to Tsinghai
                3 infantry moved from Shensi to Kansu
                3 infantry moved from Shensi to Tsinghai
                3 infantry moved from Shensi to Sikang

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from French Central Africa to French West Africa
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 artillery moved from 127 Sea Zone to Archangel
                3 fighters moved from Norway to Archangel
                1 armour moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from 127 Sea Zone to Smolensk
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                2 fighters moved from India to Persia
                1 armour moved from Eastern Persia to Persia

    Combat - British
                Battle in Archangel
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Archangel from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Smolensk from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 factory_minor
                    British win, taking Persia from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in French West Africa
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French West Africa from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Samara to Vologda
                1 aaGun moved from Samara to Russia
                5 armour and 15 mech_infantrys moved from Kazakhstan to Russia
                1 mech_infantry moved from India to Eastern Persia
                2 fighters moved from Persia to West India
                3 fighters moved from Archangel to Russia
                1 fighter moved from Smolensk to Russia
                1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 cruiser moved from 21 Sea Zone to 20 Sea Zone
                1 infantry moved from Norway to Finland

    Place Units - British
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 22 PUs total

    Place Units - UK_Pacific
                1 fighter and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                UK_Pacific collect 19 PUs (3 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 fighter and 4 mech_infantrys

  • '12

    A few extra American planes should help the cause.


  • I surrender.
    Thank you for a good game

  • '15 '14

    Thank you Sir.

    Now in hindsight I need to apologize for the dice rant. I really did not run the math and I was surprised that it looked better than I thought.
    However that Novo offer in the end surprised me a bit.

    Anyway: You played an experimental strategy and I am glad I did not get ouplayed, not more.

    After the Egypt battle I almost surrendered. That airbase at West India was purely just to get 2 additional planes to moscow for an upcoming attack.

    I guess with an all-in on Moscow (let 1 armor survive and reinforce with Japanese air) your strategy could have worked. The way you took UK out by taking Africa makes that strategy very hard to play. I just saying this because I think a Japanese gambit is not too bad.

    You are a great sportsman and again apologies for the dice rant.

    Cheers,
    Tobias

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