L15 G40 Ghostglider vs. JDOW (+20)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from West India to Persia
                1 fighter moved from West India to Persia
                2 fighters moved from 39 Sea Zone to Persia
                2 fighters moved from Russia to Persia

    Combat - ANZAC
                Air Battle in Persia
                    ANZAC attacks with 6 units heading to Persia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Iraq
                Cleaning up after air battles

    Non Combat Move - ANZAC
                5 fighters moved from Persia to Eastern Persia
                1 bomber moved from Persia to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 infantry moved from Shan State to Burma
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from Queensland to Hawaiian Islands
                2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 fighters moved from Vologda to Norway
                1 fighter moved from Russia to Eastern Persia
                1 artillery moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '12

    interesting gave - love to see a map like this.

    Will be curious to know, when you guys are done, what led to the super early japan crossover.


  • I had never tried it before and wanted to see why people dont do this all the time :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 76 PUs;
                Germans buy 9 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                3 fighters moved from Volgograd to Caucasus
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                3 bombers moved from Western Germany to United Kingdom
                1 armour moved from Persia to Iraq
                3 bombers moved from Western Germany to Iraq
                2 bombers moved from Novgorod to Iraq


  • I will change my combat - then I dont need to wait to hear if you want to intetcept  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 76 PUs;
                Germans buy 9 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                3 fighters and 2 infantry moved from Volgograd to Caucasus
                2 bombers moved from Novgorod to Caucasus
                6 bombers moved from Western Germany to Iraq
                1 armour moved from Persia to Iraq

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 bombers, 3 fighters and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    Germans attack with 1 armour and 6 bombers
                    ANZAC defend with 2 infantry
                    Germans win with 6 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Iraq: 1 bomber
                EDIT: Adding units owned by Germans to Iraq: 1 armour
                EDIT: Changing ownership of Iraq from ANZAC to Germans
                EDIT: Turning off Edit Mode
                1 fighter moved from Caucasus to Volgograd
                2 bombers and 2 fighters moved from Caucasus to Volgograd
                14 mech_infantrys moved from Novgorod to Finland
                1 aaGun, 7 artilleries and 15 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                11 artilleries and 8 infantry moved from Germany to Poland
                1 aaGun and 6 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Eastern Poland to Novgorod
                1 aaGun moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 infantry moved from Holland Belgium to Western Germany
                1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                5 bombers moved from Iraq to Persia
                2 fighters moved from Novgorod to Volgograd
                3 mech_infantrys moved from Eastern Poland to Ukraine
                7 mech_infantrys moved from Eastern Poland to Novgorod
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                2 mech_infantrys placed in Germany
                8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

  • '12

    @Ghostglider:

    I had never tried it before and wanted to see why people dont do this all the time :-)

    that’s what I figured

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Russia to Samara
                2 artilleries moved from Russia to Samara
                1 aaGun moved from Samara to Russia

    Place Units - Russians
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 19 PUs;
                Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Persia to 80 Sea Zone
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from ANZAC
                      Japanese take 20 Sea Zone from Americans
                3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 71 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win, taking 71 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 80 Sea Zone to Persia
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Syria to 92 Sea Zone
                1 tactical_bomber moved from Syria to Persia
                4 fighters and 2 tactical_bombers moved from Kazakhstan to Persia
                2 fighters moved from Western Germany to Denmark
                3 fighters moved from Western Germany to Novgorod
                1 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from Tunisia to Tobruk
                1 artillery moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Union of South Africa to Rhodesia
                2 bombers moved from Western Germany to Denmark

    Place Units - Japanese
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,4,1,1,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
                Japanese collect 19 PUs (7 lost to blockades); end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 19 PUs;
                Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Persia to 80 Sea Zone
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from ANZAC
                      Japanese take 20 Sea Zone from Americans
                3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 80 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 80 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 71 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 71 Sea Zone
                    Japanese win, taking 71 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 :  5/7 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 80 Sea Zone to Persia
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Syria to 92 Sea Zone
                1 tactical_bomber moved from Syria to Persia
                4 fighters and 2 tactical_bombers moved from Kazakhstan to Persia
                2 fighters moved from Western Germany to Denmark
                3 fighters moved from Western Germany to Novgorod
                1 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from Tunisia to Tobruk
                1 artillery moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Union of South Africa to Rhodesia
                2 bombers moved from Western Germany to Denmark

    Place Units - Japanese
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,4,1,1,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
                Japanese collect 19 PUs (7 lost to blockades); end with 20 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
        Kazakhstan : 1 flag, 1 infantry
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 submarine
        10 Sea Zone : 2 submarines
        1 Sea Zone : 1 submarine
        7 Sea Zone : 1 submarine
        Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 2 armour and 1 mech_infantry
        British Somaliland : 1 flag
        Egypt : 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Cyprus : 1 flag
        Gold Coast : 1 flag
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 3 infantry
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 1 artillery
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French West Africa : 1 flag
        Romania : 1 infantry
        Denmark : 2 bombers and 2 fighters
        Tobruk : 1 armour
        Eastern Poland : 1 armour
        Volgograd : 1 artillery
        Novgorod : 4 fighters and 2 tactical_bombers
        80 Sea Zone : 1 transport
        92 Sea Zone : 1 battleship and 2 fighters
        71 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
        Persia : 1 flag, 3 artilleries, 1 factory_minor, 5 fighters, 14 infantry and 3 tactical_bombers
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 18 / 19
        Japanese : 26 / 20
        Americans : 61 / 84
        Chinese : 23 / 29
        British : 17 / 17
        UK_Pacific : 22 / 28
        Italians : 23 / 31
        ANZAC : 19 / 31
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15 '14

    When this war is over, the crew of every single sub in convoy zones will be put to a military court:D
    I think the Japanese have reasons to punish their crews, too^^

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Russia to 97 Sea Zone
                1 bomber moved from Russia to 98 Sea Zone
                1 bomber moved from Norway to Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 armour moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Samara to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Americans
                Americans creates battle in territory 80 Sea Zone
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in French Equatorial Africa
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking French Equatorial Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Normandy Bordeaux
                    Americans attack with 4 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Bryansk
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Americans win, taking Bryansk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Holland Belgium
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport; Italians defend with 1 transport
                    Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport
                Battle in 80 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to Norway
                2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Bryansk to Samara
                2 fighters moved from Russia to Norway
                1 tactical_bomber moved from Russia to Norway
                2 fighters moved from Bryansk to Russia
                1 infantry moved from Vologda to Russia
                1 armour moved from Timguska to Samara
                1 mech_infantry moved from Timguska to Samara
                1 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Yenisey to Urals
                1 armour moved from Yenisey to Urals
                2 artilleries and 4 infantry moved from Yenisey to Timguska
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 mech_infantrys moved from Buryatia to Yenisey
                1 bomber moved from Kansu to Norway
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Gibraltar to Norway
                1 bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 98 Sea Zone to Malta
                1 fighter moved from Gibraltar to Malta
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from Russia to Samara
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 fighter and 2 infantry placed in Norway
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 infantry placed in Central United States
                2 bombers, 1 fighter and 2 mech_infantrys placed in Eastern United States
                Americans undo move 5.
                2 mech_infantrys placed in Korea
                2 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2,5,3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
                Americans collect 60 PUs (8 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                4 fighters moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Vologda to Kazakhstan
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Norway to Western Germany
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in French West Africa
                Battle in Kazakhstan
                    British attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French West Africa from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Samara
                1 tactical_bomber moved from Kazakhstan to Samara
                4 fighters moved from Kazakhstan to Russia
                1 armour moved from Evenkiyskiy to Urals
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Western Germany to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Norway
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from Samara to Russia
                1 infantry moved from Vologda to Samara
                1 aaGun moved from Vologda to Samara

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
                British collect 17 PUs (1 lost to blockades); end with 17 PUs total

    Place Units - UK_Pacific
                4 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 4 armour and 1 mech_infantry

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                4 fighters moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Vologda to Kazakhstan
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Norway to Western Germany
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in French West Africa
                Battle in Kazakhstan
                    British attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French West Africa from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Samara
                1 tactical_bomber moved from Kazakhstan to Samara
                4 fighters moved from Kazakhstan to Russia
                1 armour moved from Evenkiyskiy to Urals
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Western Germany to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Norway
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from Samara to Russia
                1 infantry moved from Vologda to Samara
                1 aaGun moved from Vologda to Samara

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
                British collect 17 PUs (1 lost to blockades); end with 17 PUs total

    Place Units - UK_Pacific
                4 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 4 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 mech_infantry moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern France to France
                3 infantry moved from Northern Italy to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                6 infantry moved from Western Germany to Denmark
                4 infantry moved from France to Western Germany
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Bryansk to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Western Germany to France
                2 infantry moved from France to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '15 '14

    Hey Sir,

    I made a post before you IT turn which was not posted due to log in errors etc.

    In a nutshell I wrote: That Anzac AA in sz37 was of course supposed to be on the US transport. There were issue with unloading during the latest Anzac turns with multiple TTs in the same seazone from different nations.

    I would make no sense to unload the Anzac AA from the US TT during my previous Anzac Turn.

    So I hope its ok if I edit the map according to that = Anzac AA on US TT at sz39.

    Sorry for the confusion but tripleA is somehow confusion in such situations with units carried by other powers.

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from Eastern Persia to Iraq
                1 bomber moved from Eastern Persia to Persia
                4 fighters moved from Eastern Persia to Persia
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                      ANZAC take 26 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 1 Sea Zone
                1 destroyer moved from 26 Sea Zone to 1 Sea Zone

  • '15 '14

    You can intercept 5v5 at Persia if you like.
    I gonna proceed without intercept as the dog fight would not influence any combats or NCM.

    If you like to intercept please roll in the forum and edit the casualties prior to your German turn.

    Cheers,
    Tobias

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