L15 G40 Ghostglider vs. JDOW (+20)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 80 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 39 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Japanese
                1 infantry moved from French West Africa to French Central Africa
                      British take French Central Africa from Japanese
                1 armour, 5 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Samara to Volgograd
                1 armour, 1 bomber and 4 fighters moved from Russia to Volgograd
                1 bomber moved from Norway to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 2 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor; Italians defend with 1 armour; Japanese defend with 8 fighters and 5 tactical_bombers
                    Germans win with no units remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 armour
                    Casualties for Japanese: 8 fighters and 5 tactical_bombers

    Non Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Eastern Persia to 80 Sea Zone
                4 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Turkmenistan
                5 armour and 15 mech_infantrys moved from Eastern Persia to Kazakhstan
                4 armour and 1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 armour moved from Urals to Russia
                1 cruiser moved from 37 Sea Zone to 21 Sea Zone
                1 transport moved from 87 Sea Zone to 103 Sea Zone

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2,3,4,4,6
                British collect 20 PUs (1 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 fighters and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Samara: 3 aaGuns
                EDIT: Adding units owned by British to Russia: 3 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 aaGun
                EDIT: Adding units owned by British to Samara: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from French West Africa: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to French Central Africa: 1 infantry
                EDIT: Turning off Edit Mode

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 80 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 39 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Japanese
                1 infantry moved from French West Africa to French Central Africa
                      British take French Central Africa from Japanese
                1 armour, 5 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Samara to Volgograd
                1 armour, 1 bomber and 4 fighters moved from Russia to Volgograd
                1 bomber moved from Norway to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 2 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor; Italians defend with 1 armour; Japanese defend with 8 fighters and 5 tactical_bombers
                    Germans win with no units remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 armour
                    Casualties for Japanese: 8 fighters and 5 tactical_bombers

    Non Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Eastern Persia to 80 Sea Zone
                4 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Turkmenistan
                5 armour and 15 mech_infantrys moved from Eastern Persia to Kazakhstan
                4 armour and 1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 armour moved from Urals to Russia
                1 cruiser moved from 37 Sea Zone to 21 Sea Zone
                1 transport moved from 87 Sea Zone to 103 Sea Zone

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2,3,4,4,6
                British collect 20 PUs (1 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 fighters and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Samara: 3 aaGuns
                EDIT: Adding units owned by British to Russia: 3 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 aaGun
                EDIT: Adding units owned by British to Samara: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from French West Africa: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to French Central Africa: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 bombers moved from Western Germany to Rostov
                1 armour moved from Novgorod to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 armour
                    Americans defend with 1 mech_infantry
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Rostov
                    Italians attack with 2 bombers
                    Americans defend with 1 mech_infantry
                    Italians win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 bombers moved from Rostov to Ukraine
                1 aaGun and 10 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 artillery and 6 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 95 Sea Zone
                2 mech_infantrys placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from India to 39 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                3 fighters moved from Eastern Persia to Iraq
                1 bomber moved from Eastern Persia to Iraq

    Combat - ANZAC
                Battle in Iraq
                    ANZAC attack with 1 bomber, 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Iraq from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Eastern Persia to Russia
                1 fighter moved from Iraq to 80 Sea Zone
                2 fighters moved from Iraq to Eastern Persia
                1 bomber moved from Iraq to Eastern Persia
                1 artillery moved from Timguska to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 fighter moved from Alaska to Siberia
                1 fighter moved from Western United States to Suriname
                2 fighters moved from Norway to Russia
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 77 Sea Zone
                1 cruiser moved from 39 Sea Zone to 77 Sea Zone
                1 aaGun moved from India to West India
                1 infantry moved from India to West India
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                2 fighters moved from Queensland to 39 Sea Zone
                1 destroyer moved from 1 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 80 Sea Zone to Eastern Persia

    Place Units - ANZAC
                1 bomber and 2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • '15 '14

    Skip France please, too annoying to post games with the forum bug.

    I btw thought I could unload the AA I loaded during NCM at Iraq. TripleA did not let me. I quickly asked Gamerman to confirm. Just a tiny detail.

  • '15 '14

    AA can’t be unloaded.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
                Germans buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Archangel
                2 bombers and 5 fighters moved from Novgorod to Russia
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                3 bombers moved from Southern Italy to Caucasus
                2 bombers moved from Southern Italy to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                2 armour and 12 artilleries moved from Ukraine to Bryansk
                6 infantry moved from Western Ukraine to Bryansk

  • '15 '14

    Intercept please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
                Germans buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Archangel
                2 bombers and 5 fighters moved from Novgorod to Russia
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                3 bombers moved from Southern Italy to Caucasus
                2 bombers moved from Southern Italy to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                2 armour and 12 artilleries moved from Ukraine to Bryansk
                6 infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Russians launches 9 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Caucasus
                    Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                    Americans defend with 1 armour
                    Germans win, taking Caucasus from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Archangel
                    Germans attack with 2 bombers and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 12 artilleries and 6 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 armour, 12 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber and 4 fighters moved from Russia to Ukraine
                1 aaGun moved from Western Ukraine to Bryansk
                11 artilleries and 8 infantry moved from Eastern Poland to Belarus
                9 artilleries moved from Novgorod to Belarus
                24 mech_infantrys moved from Finland to Novgorod
                1 aaGun, 7 artilleries and 17 infantry moved from Finland to Vyborg
                2 bombers moved from Archangel to Novgorod
                8 mech_infantrys moved from Poland to Belarus
                2 armour moved from Germany to Eastern Poland
                3 armour moved from Western Germany to Poland
                11 infantry moved from Western Germany to Denmark
                3 bombers moved from Caucasus to Ukraine
                1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Germans
                3 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                2 bombers placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 14 PUs;
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 armour moved from Samara to Volgograd
                3 fighters moved from Russia to Volgograd
                1 armour moved from Samara to Caucasus
                1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour and 3 fighters
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 1 fighter
                Battle in Caucasus
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Caucasus to Novosibirsk
                1 armour moved from Samara to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs total

  • '15 '14

    I don’t know what to say anymore. I REALLY do not want to talk about dice during the game and I guess that I showed that I usually don’t, even when I experience extreme negative dice.

    But what’s happening at Vologograd is the most extreme and most frustrating dice story I have experienced at my A&A career so far.

    We have 91% failure at Manchuria which had major strategic impact.
    Then the Egypt success story for the Axis with major impact by allowing the Germans to take it.
    –-> forgotten
    And then:
    Volgo 1 almost disaster at 92% which turned to end up bottom 12-15%
    Volgo 2 at 97% which ended up in 3% not winning
    Volgo 3 which gave you 1/27 to make 3/3 at 2 and you do. ONE time when only quality hits at Russia occur.

    those stories just next to the recent Tunesia story and I dont know how many misses against your recent air strikes.

    Sorry Ghost. You are one of the greatest player in the league but I deserve dice whining. However I chose that valve to express my frustration which exceeded the level I can cope with. :(

    Cheers,
    Tobias

  • '15 '14

    Sorry Ghost. You are one of the greatest player in the league but I deserve dice whining

    Should mean: Sorry Ghost. You are one of the greatest player in the league don’t deserve dice whining by me!

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 14 PUs;
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 armour moved from Samara to Volgograd
                3 fighters moved from Russia to Volgograd
                1 armour moved from Samara to Caucasus
                1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour and 3 fighters
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 1 fighter
                Battle in Caucasus
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Caucasus to Novosibirsk
                1 armour moved from Samara to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Changing ownership of Volgograd from Germans to Russians
                EDIT: Adding units owned by Russians to Volgograd: 1 armour
                EDIT: Changing PUs for Russians from 20 to 22
                EDIT: Turning off Edit Mode

  • '15 '14

    Out of principle. I sacced another AIR just to take Volgo.
    Maybe that stupid MARTI engine needs to see some change. Maybe that is a signal to the engine:)

    Not bad, tank and 2 fighters for 3 inf. Nice exchange!

  • '15 '14

    Intercept please in case you SBR Moscow with Japan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 battleship, 1 carrier and 1 cruiser moved from 82 Sea Zone to 87 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                1 armour moved from Northwest Persia to Volgograd
                2 bombers moved from Novgorod to Volgograd
                1 armour moved from Northwest Persia to Volgograd

    Combat - Japanese
                Battle in 71 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser and 1 destroyer
                    Americans defend with 1 submarine and 1 transport
                    Japanese win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Persia
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Iraq from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in French West Africa
                Battle in Volgograd
                    Japanese attack with 2 armour and 2 bombers
                    Russians defend with 1 armour and 1 factory_minor
                    Japanese win, taking French West Africa from British, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                2 bombers moved from Volgograd to Ukraine
                1 artillery and 11 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Ukraine to Bryansk
                2 fighters moved from Novgorod to Denmark
                2 fighters moved from Iraq to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - Japanese
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,1,5,5,2,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,5,5,1,5,5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6,3,5
                Japanese collect 16 PUs (13 lost to blockades); end with 23 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries and 10 infantry moved from Norway to 112 Sea Zone
                4 artilleries, 10 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone
                4 artilleries and 10 infantry moved from 127 Sea Zone to Novgorod
                2 bombers, 20 fighters and 1 tactical_bomber moved from Norway to Novgorod
                2 bombers and 1 tactical_bomber moved from Russia to Novgorod
                1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Japanese

    Combat - Americans
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Novgorod
                    Americans attack with 4 artilleries, 4 bombers, 20 fighters, 10 infantry and 2 tactical_bombers
                    Germans defend with 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 harbour and 24 mech_infantrys
                    Americans win, taking Western Germany from Germans, taking Novgorod from Germans with 4 artilleries, 4 bombers, 20 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 114
                    Casualties for Germans: 3 armour, 2 bombers and 24 mech_infantrys
                    Casualties for Americans: 8 infantry

    Non Combat Move - Americans
                4 bombers moved from Novgorod to Russia
                2 mech_infantrys moved from Novosibirsk to Russia
                2 artilleries and 4 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Timguska to Novosibirsk
                1 carrier and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 aaGun moved from Norway to Finland
                10 fighters moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                4 fighters moved from 112 Sea Zone to Nenetsia
                8 fighters moved from Novgorod to Nenetsia
                2 fighters moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                2 carriers moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Russia to Vologda
                2 mech_infantrys moved from Jehol to Suiyuyan
                3 fighters moved from Korea to Suiyuyan
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 carrier and 1 fighter moved from 80 Sea Zone to 72 Sea Zone
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 battleship moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 carrier and 2 fighters moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Samara to Russia
                1 carrier and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Americans
                2 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 transport placed in 101 Sea Zone
                3 fighters placed in Korea
                3 fighters placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Shensi to Sikang
                7 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Sikang
                4 artilleries moved from Shensi to Sikang
                4 artilleries moved from Shensi to Kansu
                2 artilleries moved from Shensi to Tsinghai
                3 infantry moved from Shensi to Kansu
                3 infantry moved from Shensi to Tsinghai
                3 infantry moved from Shensi to Sikang

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from French Central Africa to French West Africa
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 artillery moved from 127 Sea Zone to Archangel
                3 fighters moved from Norway to Archangel
                1 armour moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from 127 Sea Zone to Smolensk
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                2 fighters moved from India to Persia
                1 armour moved from Eastern Persia to Persia

    Combat - British
                Battle in Archangel
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Archangel from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Smolensk from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 factory_minor
                    British win, taking Persia from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in French West Africa
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French West Africa from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Samara to Vologda
                1 aaGun moved from Samara to Russia
                5 armour and 15 mech_infantrys moved from Kazakhstan to Russia
                1 mech_infantry moved from India to Eastern Persia
                2 fighters moved from Persia to West India
                3 fighters moved from Archangel to Russia
                1 fighter moved from Smolensk to Russia
                1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 cruiser moved from 21 Sea Zone to 20 Sea Zone
                1 infantry moved from Norway to Finland

    Place Units - British
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 22 PUs total

    Place Units - UK_Pacific
                1 fighter and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                UK_Pacific collect 19 PUs (3 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 fighter and 4 mech_infantrys

  • '12

    A few extra American planes should help the cause.

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