@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in 76 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking Paulau Island from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hainan
Non Combat Move - ANZAC
1 fighter moved from Turkmenistan to Kazakhstan
3 fighters moved from India to Kazakhstan
1 fighter moved from Shan State to Kazakhstan
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from 39 Sea Zone to Szechwan
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 fighter moved from Amur to Suiyuyan
Place Units - ANZAC
1 bomber and 2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Both Anzac Fighters in sz39 are on one US AC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 3 artilleries, 2 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Western Germany to 127 Sea Zone
2 bombers and 2 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Algeria
Combat - Germans
Battle in Algeria
Battle in 127 Sea Zone
Germans attack with 6 bombers
British defend with 2 transports; Americans defend with 3 transports
2 transports owned by the British and 3 transports owned by the Americans lost in 127 Sea Zone
Germans win, taking Algeria from French with 6 bombers remaining. Battle score for attacker is 35
Casualties for British: 2 transports
Casualties for Americans: 3 transports
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 3/4 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
6 bombers moved from 127 Sea Zone to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
7 armour, 3 artilleries and 3 mech_infantrys moved from Rostov to Volgograd
1 armour, 1 fighter and 1 mech_infantry moved from Ukraine to Volgograd
15 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from Western Germany to Ukraine
6 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 carrier and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from Iraq to Persia
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Denmark to Western Germany
1 artillery and 8 infantry moved from Denmark to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun, 7 artilleries and 16 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun, 7 artilleries and 16 infantry
EDIT: Turning off Edit Mode
2 fighters placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Egypt : 1 flag, 1 artillery and 1 harbour
Algeria : 1 flag, 1 mech_infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun and 6 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Germany : 1 aaGun, 1 factory_major, 2 fighters, 6 infantry and 7 mech_infantrys
Denmark : 10 infantry
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag, 8 bombers and 15 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 6 artilleries, 1 factory_minor and 2 fighters
Volgograd : 1 flag, 1 aaGun, 11 armour, 6 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Caucasus : 1 flag
Smolensk : 1 flag
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 armour
Production/PUs Summary :
Germans : 55 / 79
Russians : 12 / 16
Japanese : 26 / 32
Americans : 61 / 83
Chinese : 22 / 27
British : 17 / 34
UK_Pacific : 22 / 28
Italians : 26 / 35
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I assumed no scramble for to defend your TRNs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 16 PUs;
Combat Move - Russians
1 mech_infantry moved from Samara to Urals
Russians take Urals from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
4 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Smolensk to Russia
1 armour moved from Vologda to Russia
1 armour moved from Tambov to Russia
Combat - Russians
Battle in Bryansk
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 16 PUs;
Combat Move - Russians
1 mech_infantry moved from Samara to Urals
Russians take Urals from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
4 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Smolensk to Russia
1 armour moved from Vologda to Russia
1 armour moved from Tambov to Russia
Combat - Russians
Battle in Bryansk
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 33 PUs total
Hey Sir,
1. ok with no scramble 127
2. After finishing my RU turn I saved the game and just wanted to click through and see how US/UK could look like. I accidently remained in “live” mode, so you received convoy dice for sz6 and air strike dice at Algeria, after that attack I realized I was in real mode and did not roll defense.
–> Those dice of course do not count. Apologies for the confusion.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Nigeria to French West Africa
Japanese take French West Africa from French
1 armour moved from French West Africa to French Central Africa
1 armour moved from Egypt to Tobruk
Italians take Tobruk from French
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Libya
2 fighters moved from Union of South Africa to 76 Sea Zone
1 fighter moved from 77 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Urals
1 artillery moved from Kansu to Novosibirsk
1 artillery moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
2 bombers moved from Volgograd to Urals
1 fighter and 1 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Volgograd to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from Volgograd to Eastern Persia
Combat - Japanese
Battle in Cyprus
Battle in Libya
Battle in Eastern Persia
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 2/5 hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
Japanese win, taking Cyprus from British, taking Libya from French with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 76 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters in 76 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 76 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the British lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Urals, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Urals to Novgorod
3 fighters moved from Volgograd to Novgorod
2 fighters and 1 tactical_bomber moved from Denmark to Novgorod
1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
1 infantry moved from Kansu to Timguska
1 artillery and 5 infantry moved from Yakut S.S.R. to Yenisey
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 77 Sea Zone to 80 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Ethiopia to Egypt
1 fighter moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from 76 Sea Zone to 80 Sea Zone
2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
1 artillery moved from French Central Africa to French Equatorial Africa
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Eastern Persia to Volgograd
1 battleship moved from 97 Sea Zone to 94 Sea Zone
3 submarines moved from 26 Sea Zone to 10 Sea Zone
Place Units - Japanese
3 infantry placed in Persia
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,6,4,5,5,6
Japanese collect 25 PUs (5 lost to blockades); end with 25 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
Kansu : 1 flag
Tsinghai : 1 flag, 1 artillery
Yenisey : 1 artillery and 5 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 infantry
26 Sea Zone : 1 flag
10 Sea Zone : 3 submarines
1 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Belgian Congo : 1 flag, 1 mech_infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Egypt : 1 armour
Union of South Africa : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Cyprus : 1 flag, 1 infantry
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 artillery
French Central Africa : 1 flag, 1 armour
French Madagascar : 1 flag
French West Africa : 1 flag
Tobruk : 1 armour
Libya : 1 armour
Urals : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag, 1 artillery
Volgograd : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Novgorod : 2 bombers, 5 fighters and 1 tactical_bomber
80 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
96 Sea Zone : 1 transport
94 Sea Zone : 1 battleship
99 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Persia : 1 flag, 3 artilleries, 1 factory_minor and 6 infantry
Production/PUs Summary :
Germans : 53 / 79
Russians : 15 / 33
Japanese : 30 / 25
Americans : 61 / 83
Chinese : 21 / 27
British : 17 / 34
UK_Pacific : 22 / 28
Italians : 24 / 35
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hey Sir, one note:
I decided that I wanted to unload the US troops of sz110 to London, however triple A does not allow to edit loaded units nor does it otherwise.
The convoy dice have already been rolled, they scored 7 damage.
In order to do the unload I reload the file prior to finishing the NCM (I always save after combats).
–> There will be a second set of convoy dice, whatever it will be, it does not count! Convoy damage is 7.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Nenetsia to Archangel
Russians take Archangel from Italians
1 armour moved from Archangel to Vologda
1 infantry moved from Nenetsia to Urals
1 tactical_bomber moved from Finland to Urals
2 fighters moved from Russia to Urals
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Szechwan to Novosibirsk
1 bomber moved from Jehol to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 bomber moved from Gibraltar to 96 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novosibirsk
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Novosibirsk from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Urals
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win, taking Urals from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Amur to Buryatia
1 mech_infantry moved from Korea to Buryatia
1 armour moved from Korea to Buryatia
1 bomber moved from Korea to Buryatia
1 fighter moved from Szechwan to West India
1 tactical_bomber moved from Szechwan to West India
1 aaGun, 1 artillery and 2 infantry moved from Nenetsia to Vologda
2 infantry moved from Norway to 112 Sea Zone
2 artilleries moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Norway to United Kingdom
1 aaGun moved from Finland to Norway
1 aaGun, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
1 bomber moved from Novosibirsk to Russia
1 transport moved from 5 Sea Zone to 18 Sea Zone
2 fighters moved from Urals to Vologda
1 tactical_bomber moved from Urals to Russia
1 mech_infantry moved from Finland to Norway
1 fighter moved from Novosibirsk to Samara
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Finland to Russia
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 transport moved from 123 Sea Zone to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from Norway to Gibraltar
1 bomber moved from 96 Sea Zone to Gibraltar
1 artillery moved from Norway to Finland
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
Place Units - Americans
3 infantry placed in Finland
3 fighters placed in Norway
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 bomber and 2 mech_infantrys placed in Korea
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2,2,2,3,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Americans collect 48 PUs (15 lost to blockades); end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 82
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Tsinghai from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Shensi
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 artilleries and 5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 25 PUs;
British buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Kazakhstan to Timguska
1 fighter moved from Kazakhstan to Timguska
1 tactical_bomber moved from Kazakhstan to Timguska
1 bomber moved from Russia to Timguska
Combat - British
Battle in Holland Belgium
Battle in Timguska
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Timguska from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Timguska to Russia
1 aaGun, 1 armour, 2 fighters and 2 infantry moved from Nenetsia to Vologda
1 tactical_bomber moved from Timguska to Samara
1 fighter moved from Vologda to Russia
1 fighter moved from Timguska to Vologda
1 fighter moved from Kazakhstan to Russia
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from 79 Sea Zone to West India
1 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from India to West India
1 mech_infantry moved from Yunnan to India
1 armour moved from Yunnan to India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
3 aaGuns, 2 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Kazakhstan to Samara
Place Units - British
1 bomber, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
British collect 19 PUs (1 lost to blockades); end with 19 PUs total
Place Units - UK_Pacific
7 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 7 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Morocco
Italians take Morocco from French
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
4 mech_infantrys moved from Northern Italy to Romania
2 mech_infantrys moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Tunisia to 94 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from Northern Italy to Southern France
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Denmark
9 infantry moved from Western Germany to Denmark
Place Units - Italians
3 infantry placed in Southern France
2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 fighter moved from Suiyuyan to Vologda
1 fighter moved from Kazakhstan to Vologda
3 fighters moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to West India
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun moved from Northern Territory to Queensland
1 bomber moved from Queensland to West India
1 fighter moved from Szechwan to Russia
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 fighter moved from Suiyuyan to Vologda
1 fighter moved from Kazakhstan to Vologda
3 fighters moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to West India
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun moved from Northern Territory to Queensland
1 bomber moved from Queensland to West India
1 fighter moved from Szechwan to Russia
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
hmm strange, I forgot to move the India Anzac guys to West India. No idea why the history does not show that edit.
However forum is awkward anyway since some days.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 76 PUs;
Germans buy 19 artilleries; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 fighters moved from Ukraine to Kazakhstan
2 bombers moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
3 fighters moved from Kazakhstan to Volgograd
7 artilleries and 15 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
14 mech_infantrys moved from Eastern Poland to Novgorod
2 fighters moved from Germany to Novgorod
10 infantry moved from Denmark to Western Germany
1 aaGun, 1 artillery and 8 infantry moved from Western Germany to Germany
1 aaGun, 6 infantry and 7 mech_infantrys moved from Germany to Poland
1 aaGun and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Poland to Eastern Poland
2 bombers moved from Bryansk to Novgorod
6 bombers moved from Eastern Poland to Western Germany
1 mech_infantry moved from Algeria to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
10 artilleries placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Egypt : 1 flag, 1 artillery and 1 harbour
Algeria : 1 flag
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 10 infantry
Poland : 1 aaGun and 6 infantry
Germany : 11 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 1 infantry
Karelia : 1 flag, 1 aaGun, 7 artilleries and 16 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 13 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 9 artilleries and 1 factory_minor
Volgograd : 1 flag, 1 aaGun, 11 armour, 9 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 14 mech_infantrys
Caucasus : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 armour
Yugoslavia : 1 mech_infantry
Production/PUs Summary :
Germans : 56 / 80
Russians : 17 / 33
Japanese : 25 / 25
Americans : 61 / 82
Chinese : 23 / 29
British : 17 / 19
UK_Pacific : 22 / 27
Italians : 23 / 36
ANZAC : 19 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 76 PUs;
Germans buy 19 artilleries; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 fighters moved from Ukraine to Kazakhstan
2 bombers moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
3 fighters moved from Kazakhstan to Volgograd
7 artilleries and 15 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
14 mech_infantrys moved from Eastern Poland to Novgorod
2 fighters moved from Germany to Novgorod
10 infantry moved from Denmark to Western Germany
1 aaGun, 1 artillery and 8 infantry moved from Western Germany to Germany
1 aaGun, 6 infantry and 7 mech_infantrys moved from Germany to Poland
1 aaGun and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Poland to Eastern Poland
2 bombers moved from Bryansk to Novgorod
6 bombers moved from Eastern Poland to Western Germany
1 mech_infantry moved from Algeria to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
10 artilleries placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Egypt : 1 flag, 1 artillery and 1 harbour
Algeria : 1 flag
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 10 infantry
Poland : 1 aaGun and 6 infantry
Germany : 11 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 1 infantry
Karelia : 1 flag, 1 aaGun, 7 artilleries and 16 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 13 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 9 artilleries and 1 factory_minor
Volgograd : 1 flag, 1 aaGun, 11 armour, 9 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 14 mech_infantrys
Caucasus : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 armour
Yugoslavia : 1 mech_infantry
Production/PUs Summary :
Germans : 56 / 80
Russians : 17 / 33
Japanese : 25 / 25
Americans : 61 / 82
Chinese : 23 / 29
British : 17 / 19
UK_Pacific : 22 / 27
Italians : 23 / 36
ANZAC : 19 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0