@Ragnell804 gg, I concede
Axis (Seawolf) vs Allies (Inno) + 12 Bid
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I originally want to buy a bomber for UK but worry about early failure of Russia so switching gear to this… :lol:
Hopefully this gives me some attack power!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Malaya to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Anhwei
1 fighter moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 50 Sea Zone to 41 Sea Zone
1 carrier moved from 50 Sea Zone to 40 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 bomber moved from Japan to Anhwei
1 fighter moved from Japan to Anhwei
1 cruiser moved from 50 Sea Zone to 40 Sea Zone
1 destroyer moved from 60 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 fighters
British defend with 1 carrier
Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 33 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 carrier in 33 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the British lost in 33 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the British lost in 41 Sea Zone
1 submarine owned by the British Submerged
Japanese roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 2 infantry owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser, 2 infantry and 1 transport
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 1/9 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwei, round 2 : 0/7 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwei, round 3 : 1/7 hits
Americans roll dice for 2 infantry in Anhwei, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Anhwei
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwei, round 4 : 3/7 hits
Americans roll dice for 1 infantry in Anhwei, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 40 Sea Zone
1 bomber moved from Anhwei to Kiangsu
2 fighters moved from Anhwei to Kiangsu
1 fighter moved from Yunnan to French Indo-China Thailand
2 fighters moved from 33 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 transport placed in 62 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 battleship, 1 carrier and 2 fighters
40 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
61 Sea Zone : 1 battleship and 2 transports
62 Sea Zone : 1 destroyer and 1 transport
Anhwei : 1 flag, 4 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 fighter and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 5 infantry
Kiangsu : 1 bomber and 2 fighters
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 armour, 3 artilleries and 4 infantryProduction/PUs Summary :
Russians : 19 / 26
Germans : 45 / 45
British : 30 / 32
Japanese : 34 / 34
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 53 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 fighter moved from 53 Sea Zone to 40 Sea Zone
1 destroyer moved from 53 Sea Zone to 40 Sea Zone
1 fighter moved from Hawaiian Islands to 40 Sea Zone
1 fighter moved from Western United States to 40 Sea Zone
1 carrier moved from 53 Sea Zone to 40 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in 40 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 cruiser and 1 fighter
Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 40 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier and 1 cruiser in 40 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 40 Sea Zone
Americans roll dice for 1 carrier and 3 fighters in 40 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 1 cruiser and 1 fighter in 40 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans lost in 40 Sea Zone
1 carrier owned by the Americans retreated to 43 Sea Zone
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Wake Island
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 40 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 bomber moved from Eastern United States to Archangel
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to IndiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 43 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
44 Sea Zone : 1 carrier and 2 fighters
52 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Alaska : 1 infantry
Archangel : 1 bomber
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Kazakh S.S.R. : 2 infantry
Midway : 1 infantry
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 19 / 26
Germans : 45 / 45
British : 30 / 32
Japanese : 34 / 34
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 fighter moved from Egypt to Caucasus
2 armour moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 armour, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Karelia S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
1 aaGun moved from West Russia to Archangel
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour moved from West Russia to Caucasus
1 infantry moved from Szechwan to Kazakh S.S.R.
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun and 1 infantry
Caucasus : 3 armour and 1 factory
Evenki National Okrug : 5 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 infantry
Russia : 1 factory and 8 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 27 / 29
Germans : 37 / 45
British : 30 / 32
Japanese : 34 / 34
Americans : 40 / 43 -
I just recalled you won’t pick carrier as first loss because it means you lose your fighter as well when I retreat. Hence the edit.
Cheers…
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Yeah, I noticed! Thanks:)
That was some bad dice for the US Navy though, I am sorry!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 battleship moved from 14 Sea Zone to 17 Sea Zone
1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 submarine moved from 11 Sea Zone to 22 Sea Zone
1 armour moved from Libya to Egypt
Germans take Egypt from British
3 infantry moved from Libya to Egypt
2 artilleries moved from Libya to Egypt
1 infantry moved from Algeria to Libya
1 bomber moved from Northwestern Europe to Karelia S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
2 fighters moved from Poland to Ukraine S.S.R.
2 fighters moved from Northwestern Europe to Karelia S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.Combat - Germans
Battle in 17 Sea Zone
Germans attack with 1 battleship
British defend with 1 transport
1 transport owned by the British lost in 17 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 1/5 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/5 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to Bulgaria Romania
2 fighters moved from Bulgaria Romania to Southern Europe
1 bomber moved from Karelia S.S.R. to Southern Europe
1 fighter moved from Karelia S.S.R. to Northwestern Europe
1 fighter moved from Karelia S.S.R. to Northwestern Europe
1 aaGun moved from Germany to Baltic States
1 infantry moved from Poland to Belorussia
2 infantry moved from Germany to Poland
8 infantry moved from Germany to Baltic States
1 armour moved from Italy to Poland
1 infantry moved from Italy to Germany
1 infantry moved from Northwestern Europe to Germany
1 aaGun moved from Northwestern Europe to GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
1 armour and 2 infantry placed in ItalyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship
22 Sea Zone : 1 submarine
Baltic States : 1 aaGun and 14 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 armour, 2 artilleries and 3 infantry
Finland : 2 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory and 9 infantry
Italy : 1 armour, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 1 infantry
Northwestern Europe : 1 aaGun and 2 fighters
Poland : 9 armour and 2 infantry
Southern Europe : 1 bomber and 2 fighters
Ukraine S.S.R. : 2 infantryProduction/PUs Summary :
Russians : 23 / 29
Germans : 43 / 43
British : 28 / 32
Japanese : 34 / 34
Americans : 40 / 43 -
That’s life :lol: Let see if my British Submarine get some luck…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 bomber and 3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Persia to Egypt
1 fighter moved from India to Egypt
1 submarine moved from 41 Sea Zone to 40 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 armour and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to MoroccoCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 armour, 2 artilleries and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Egypt, round 2 : 2/7 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 3 : 2/5 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 3 : 0/4 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 4 : 4/5 hits
Germans roll dice for 1 armour and 1 artillery in Egypt, round 4 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
Casualties for British: 2 infantry
Battle in 40 Sea Zone
British attack with 1 submarine
Japanese defend with 1 carrier and 1 fighter
British roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 40 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 40 Sea Zone
1 submarine owned by the British Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier
Battle in Morocco
1 fighter owned by the Japanese could not land and were killedNon Combat Move - British
1 fighter moved from United Kingdom to West Russia
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to India
1 infantry moved from Rhodesia to Anglo-Egyptian SudanPlace Units - British
1 armour and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
13 Sea Zone : 1 transport
40 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Eastern Australia : 1 infantry
Egypt : 1 armour, 1 artillery and 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 7 infantry
Morocco : 1 flag, 1 armour
Trans-Jordan : 2 fighters
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
West Russia : 1 fighter
Western Australia : 1 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 23 / 29
Germans : 40 / 43
British : 31 / 31
Japanese : 34 / 34
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
3 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from French Indo-China Thailand to Burma
1 armour, 3 artilleries and 4 infantry moved from Yunnan to Burma
1 bomber moved from Kiangsu to India
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 fighter moved from Japan to Burma
1 fighter moved from French Indo-China Thailand to Burma
2 fighters moved from Kiangsu to Burma
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 34 Sea Zone to 36 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.Non Combat Move - Japanese
1 bomber moved from India to BurmaPlace Units - Japanese
1 artillery, 2 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 1 carrier and 2 fighters
61 Sea Zone : 1 battleship, 1 destroyer and 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 3 artilleries, 1 bomber, 4 fighters and 6 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 2 bombers, 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Szechwan : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag, 3 infantry
Yunnan : 1 flag, 1 artillery and 5 infantryProduction/PUs Summary :
Russians : 22 / 29
Germans : 40 / 43
British : 31 / 31
Japanese : 37 / 37
Americans : 38 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 bomber moved from Archangel to SinkiangCombat - Americans
Battle in 13 Sea Zone
British loiter and taunt with ; Americans attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Sinkiang
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Americans win, taking Sinkiang from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from Kazakh S.S.R. to Persia
1 carrier moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Eastern Australia
1 carrier moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 52 Sea Zone to 45 Sea Zone
1 bomber moved from Sinkiang to India
1 battleship moved from 52 Sea Zone to 40 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 56 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 41 PUs totalTerritory Summary for Americans :
13 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
40 Sea Zone : 1 battleship
45 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 destroyer and 1 transport
Alaska : 1 infantry
Eastern Australia : 2 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
India : 1 bomber and 1 fighter
Midway : 1 infantry
Morocco : 1 armour and 1 infantry
Persia : 1 infantry
Sinkiang : 1 infantry
Wake Island : 1 flag
Western United States : 1 aaGun, 1 factory, 2 fighters and 2 infantryProduction/PUs Summary :
Russians : 22 / 29
Germans : 40 / 43
British : 31 / 31
Japanese : 36 / 37
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 bomber moved from West Russia to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 bomber and 4 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 bomber and 4 infantry in Yakut S.S.R., round 2 : 2/5 hits
Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 bomber and 4 infantry in Yakut S.S.R., round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Archangel to West Russia
8 infantry moved from Russia to West Russia
3 armour moved from Caucasus to India
2 fighters moved from Ukraine S.S.R. to India
1 armour moved from West Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Persia
1 bomber moved from Yakut S.S.R. to Russia
1 infantry moved from Evenki National Okrug to Archangel
1 armour moved from West Russia to CaucasusPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 infantry
EDIT: Adding units owned by Americans to Caucasus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 2 armour, 1 artillery, 1 factory and 3 infantry
India : 3 armour and 2 fighters
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Persia : 1 infantry
Russia : 1 bomber, 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 aaGuns, 1 artillery and 15 infantry
Yakut S.S.R. : 4 infantryProduction/PUs Summary :
Russians : 27 / 28
Germans : 36 / 43
British : 31 / 31
Japanese : 35 / 37
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
14 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
9 armour moved from Poland to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
1 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Italy to Baltic States
9 infantry moved from Germany to Baltic States
3 artilleries moved from Germany to Baltic States
2 infantry moved from Italy to Germany
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 bomber moved from Southern Europe to Ukraine S.S.R.
2 fighters moved from Southern Europe to Ukraine S.S.R.
2 fighters moved from Northwestern Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 9 armour and 17 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 9 armour and 17 infantry in Karelia S.S.R., round 2 : 9/26 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour and 16 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Germany to Baltic States
1 aaGun moved from Northwestern Europe to Germany
1 bomber moved from Ukraine S.S.R. to Bulgaria Romania
4 fighters moved from Ukraine S.S.R. to Bulgaria RomaniaPlace Units - Germans
1 armour and 1 infantry placed in Italy
4 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
17 Sea Zone : 1 battleship
20 Sea Zone : 1 submarine
Baltic States : 1 aaGun, 1 armour, 3 artilleries and 9 infantry
Belorussia : 1 infantry
Bulgaria Romania : 1 bomber and 4 fighters
Germany : 1 aaGun, 4 artilleries, 1 factory and 8 infantry
Italy : 1 armour, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 9 armour, 1 factory and 16 infantry
Libya : 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 40 / 40
British : 31 / 31
Japanese : 35 / 37
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair 0 damage on 1 factory; Remaining resources: 29 PUs;
British buy 1 armour and 2 fighters; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Morocco to Libya
British take Algeria from Germans
1 artillery moved from Egypt to Libya
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from GermansCombat - British
Battle in Libya
British attack with 1 armour and 1 artillery
Germans defend with 1 infantry
British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Trans-Jordan to India
1 fighter moved from West Russia to India
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 submarine moved from 40 Sea Zone to 46 Sea Zone
1 armour moved from Egypt to Persia
2 fighters moved from United Kingdom to West RussiaPlace Units - British
1 armour and 2 fighters placed in IndiaTurn Complete - British
British collect 35 PUs; end with 38 PUs totalTerritory Summary for British :
6 Sea Zone : 1 transport
46 Sea Zone : 1 submarine
Algeria : 1 flag
Eastern Australia : 1 infantry
Egypt : 1 infantry
India : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 5 fighters and 7 infantry
Libya : 1 flag, 1 armour and 1 artillery
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 armour
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 36 / 40
British : 35 / 38
Japanese : 35 / 37
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sinkiang
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from Burma to Sinkiang
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
2 artilleries and 3 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 5 infantry moved from Yunnan to Burma
2 bombers moved from Japan to Sinkiang
1 infantry moved from Szechwan to Yunnan
1 destroyer moved from 61 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Sinkiang
Japanese attack with 3 bombers and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Sinkiang, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Japanese roll dice for 3 bombers in Sinkiang, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 bombers moved from Sinkiang to Yunnan
1 bomber moved from Yunnan to BurmaPlace Units - Japanese
1 artillery, 2 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
61 Sea Zone : 1 battleship and 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 4 artilleries, 1 bomber, 4 fighters and 11 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 2 bombers, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Szechwan : 1 flag
Yunnan : 1 flag, 2 artilleries, 2 bombers and 4 infantryProduction/PUs Summary :
Russians : 21 / 28
Germans : 36 / 40
British : 35 / 38
Japanese : 37 / 37
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to 61 Sea Zone
2 fighters moved from 45 Sea Zone to 61 Sea Zone
1 fighter moved from India to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Eastern Australia to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 infantry moved from Morocco to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from GermansCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 battleship and 3 transports
Americans roll dice for 1 bomber and 2 fighters in 61 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship and 3 transports in 61 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 61 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 61 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 3 transports in 61 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 61 Sea Zone
Americans roll dice for 1 bomber in 61 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship and 3 transports in 61 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 61 Sea Zone
Japanese win with 3 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 bomber and 2 fighters
Battle in Kazakh S.S.R.
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Kazakh S.S.R. to India
2 fighters moved from Western United States to 45 Sea Zone
1 armour moved from Morocco to Libya
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 13 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone
1 battleship moved from 40 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea ZonePlace Units - Americans
1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Removing units owned by Americans from Alaska: 1 infantry
EDIT: Adding units owned by Americans to Western Canada: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs totalTerritory Summary for Americans :
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
11 Sea Zone : 1 transport
43 Sea Zone : 1 battleship, 1 destroyer, 2 infantry and 1 transport
45 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
48 Sea Zone : 1 transport
56 Sea Zone : 1 carrier and 2 fighters
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
India : 1 fighter
Kazakh S.S.R. : 1 infantry
Libya : 1 armour
Midway : 1 infantry
Norway : 1 flag, 1 infantry
Philippine Islands : 1 flag, 2 infantry
Wake Island : 1 flag
Western Canada : 2 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 23 / 28
Germans : 34 / 40
British : 35 / 38
Japanese : 32 / 37
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from India to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 bomber moved from Russia to 61 Sea ZoneCombat - Russians
Battle in 61 Sea Zone
Russians attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 61 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Ukraine S.S.R. to West Russia
5 infantry moved from Russia to West Russia
2 armour, 1 artillery and 2 infantry moved from Caucasus to West Russia
1 infantry moved from Persia to India
1 armour moved from India to Caucasus
1 bomber moved from 61 Sea Zone to Philippine Islands
1 armour moved from India to Caucasus
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 fighter
EDIT: Adding units owned by Americans to West Russia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 2 armour, 1 artillery, 1 factory and 3 infantry
Evenki National Okrug : 3 infantry
India : 1 armour and 1 infantry
Philippine Islands : 1 bomber
Russia : 1 factory and 5 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 2 fighters and 21 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 32 / 40
British : 35 / 38
Japanese : 31 / 37
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from India to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 bomber moved from Russia to 61 Sea ZoneCombat - Russians
Battle in 61 Sea Zone
Russians attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 61 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Ukraine S.S.R. to West Russia
5 infantry moved from Russia to West Russia
2 armour, 1 artillery and 2 infantry moved from Caucasus to West Russia
1 infantry moved from Persia to India
1 armour moved from India to Caucasus
1 bomber moved from 61 Sea Zone to Philippine Islands
1 armour moved from India to Caucasus
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 fighter
EDIT: Adding units owned by Americans to West Russia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 1 artillery, 1 factory and 3 infantry
Evenki National Okrug : 3 infantry
India : 3 armour and 1 infantry
Philippine Islands : 1 bomber
Russia : 1 factory and 5 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 2 fighters and 21 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 32 / 40
British : 35 / 38
Japanese : 31 / 37
Americans : 44 / 44 -
Please wait a moment… I am making some adjustment and will repost.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from India to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 bomber moved from Russia to 61 Sea ZoneCombat - Russians
Battle in 61 Sea Zone
Russians attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 61 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Ukraine S.S.R. to West Russia
5 infantry moved from Russia to West Russia
2 armour, 1 artillery and 2 infantry moved from Caucasus to West Russia
1 infantry moved from Persia to India
1 armour moved from India to Caucasus
1 bomber moved from 61 Sea Zone to Philippine Islands
1 armour moved from India to Caucasus
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 fighter
EDIT: Adding units owned by Americans to West Russia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 3 armour and 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western Canada: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 3 armour, 1 artillery, 1 factory and 4 infantry
Evenki National Okrug : 3 infantry
Philippine Islands : 1 bomber
Russia : 1 factory and 5 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 2 fighters and 21 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 32 / 40
British : 35 / 38
Japanese : 31 / 37
Americans : 44 / 44