italy is strat bombing london with 3 bombers and 1 fighter escort, do you want to intercept? (6 fighters available)
15L JDOW Axis vs variance Allies+16
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Tip Battleship, Tip 1carrier, take 1 Tactical down please
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sigh. you win some, you lose some.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
2 destroyers moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Western United States to 46 Sea Zone
1 bomber moved from Sumatra to 42 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 7 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -82
Casualties for Americans: 1 bomber, 7 fighters and 1 tactical_bomber
Casualties for Japanese: 1 tactical_bomber
1 tactical_bomber owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 bomber moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 destroyer and 1 submarine moved from 123 Sea Zone to 106 Sea Zone
2 aaGuns and 4 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Central United States
2 destroyers and 6 submarines placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 destroyer and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Bryansk to Caucasus
2 infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
2 cruisers moved from 91 Sea Zone to 96 Sea ZoneCombat - British
Battle in Malta
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Malta from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 carriers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
4 fighters moved from Bryansk to 96 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from French West Africa to Egypt
5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Tobruk to Libya
1 mech_infantry moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 mech_infantry moved from Alexandria to Trans-JordanPlace Units - British
3 armour placed in Union of South Africa
1 destroyer and 1 submarine placed in 98 Sea Zone
1 destroyer placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,3
British collect 33 PUs (3 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
My idea was to use the USA airstrike and then the UK battleship to get the planes off your damaged carriers and then ANZAC finish off that fleet or at least reduce it. A high risk, high profit gamble that went terribly wrong. Now I am kind of screwed in the Pacific. But oh well I get to kill Italy next turn so that’s something. :|
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I usually consider US suicide airstrikes and follow up combo attacks, so I did in this case. I have to say I stopped further calculations as I thought the average survivors against the air strike would be sufficient to keep the attack off. Always tricky because casualty selection has to be considered. But it seemed to me that I could at least keep one or two carrier undamaged and take air off instead and keep the capital ships to survive against follow up attacks. I indeed did not have the UK BB on the radar.
Luckily the dice worked in my favor here.However this was the first time such a combo attack was executed against me so I now know that I am not paranoid:D
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Sometimes it works :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 artillery moved from Ukraine to Bryansk
2 submarines moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 artillery moved from Ukraine to Bryansk
2 submarines moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Java: 1 fighter
EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from 96 Sea Zone to PersiaTurn Complete - French
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forgot to evacuate my ANZAC fighter from sumatra
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Ukraine to Smolensk
10 armour moved from Ukraine to Rostov
10 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Archangel
2 armour moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 12 armour, 1 infantry and 10 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 12 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Ukraine to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Yugoslavia
1 fighter moved from Archangel to Yugoslavia
1 aaGun moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Belarus to Novgorod
4 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
5 armour, 14 artilleries, 21 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Yunnan
2 tactical_bombers moved from Smolensk to Ukraine
1 bomber moved from Archangel to Novgorod
1 artillery moved from Finland to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery moved from France to Northern Italy
1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
3 armour placed in Ukraine
3 bombers placed in Western Germany
1 fighter placed in Novgorod
1 airfield placed in YugoslaviaTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
4 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Caucasus
6 infantry moved from Samara to Russia
1 aaGun and 9 infantry moved from Novosibirsk to Samara
1 aaGun moved from Yenisey to Yakut S.S.R.
1 submarine moved from 96 Sea Zone to 93 Sea ZonePlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 tactical_bomber moved from Jehol to Yakut S.S.R.
2 bombers moved from Shantung to Yakut S.S.R.
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from Java to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 destroyers
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Yakut S.S.R.
Japanese attack with 2 bombers, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 1 bomber, 1 infantry and 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yakut S.S.R. to Buyant-Uhaa
1 artillery moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Szechwan
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from 8 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to Philippines
2 tactical_bombers moved from Burma to Shan State
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
3 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery, 1 bomber and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total -
My idea was to use the USA airstrike and then the UK battleship to get the planes off your damaged carriers and then ANZAC finish off that fleet or at least reduce it. A high risk, high profit gamble that went terribly wrong. Now I am kind of screwed in the Pacific. But oh well I get to kill Italy next turn so that’s something. :|
In the first run I aborted calculations after I saw the result of the US air strike I now spend some additional thoughts on it. I am not sure, but I do not know how to tell the OOP in the calculator to tip and sink a CC before tipping the second one.
In a nutshell I believe that the triple attack needed good luck to succeed and that with average dice the Japanese fleet would survived. In case of a total annihilation with maybe 2 Japanese fighters at Java the situation would have been interesting but not necessarily lost for Japan.
However with that complicated OOP scenarios some unknown risks remain I guess.
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OOP = OOL
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And don’t forget to give your Sumatra inf a medal :D
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See? you just never know what the dice will do. Sometimes you get lucky; sometimes you don’t; sometimes you just have to try.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from New Guinea to Queensland
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
4 fighters placed in Western United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs





