@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
15L G40 Majikforce (Axis) vs Axis-Dominion (Alies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Belarus to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 aaGun, 3 artilleries and 2 infantry moved from Novgorod to Archangel
4 infantry moved from Belarus to Bryansk
2 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 aaGun, 2 artilleries, 21 infantry and 7 mech_infantrys moved from Belarus to Smolensk
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 mech_infantrys moved from Russia to Smolensk
1 mech_infantry moved from Russia to Rostov
3 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 artilleries moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
4 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung -
Intercept orders?
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no intercpet
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 artilleries moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
4 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to KwangtungCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Borneo
Battle in Kiangsi
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kiangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India rolls: 8,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in India causes 24 damage total. Damaged units is as follows: airfield = 4, factory_major = 20
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Suiyuyan to Hopei
1 aaGun and 6 infantry moved from Chahar to Hopei
4 infantry and 1 mech_infantry moved from Shensi to Hopei
3 artilleries and 3 mech_infantrys moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangtung to Yunnan
4 bombers moved from India to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from Kwangtung to Yunnan
2 tactical_bombers moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from Kiangsi to YunnanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 carriers and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
4 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 26 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to India
3 infantry moved from British Somaliland to 76 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from French West Africa to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 carrier placed in 71 Sea Zone
1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,1,4,1,6,6,1,3,4,6,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Belarus
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Cyprus
Battle in Belarus
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Cyprus from British, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Romania
2 submarines moved from 93 Sea Zone to 97 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 destroyer, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
2 artilleries moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 armour moved from Romania to Ukraine
5 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Bessarabia to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Eastern Poland to Archangel
2 armour moved from Eastern Poland to Archangel
2 bombers moved from Bessarabia to Archangel
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Novgorod
7 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 3 bombers and 5 mech_infantrys
Russians defend with 1 aaGun, 3 artilleries and 2 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 3 artilleries and 2 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Bryansk from Russians with 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Ukraine
Germans attack with 10 armour, 2 artilleries and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 10 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 submarines moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Novgorod to Finland
2 bombers moved from Archangel to Finland
2 aaGuns moved from Bessarabia to Ukraine
4 infantry moved from Romania to Bessarabia
4 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Bryansk to Bessarabia
2 tactical_bombers moved from Bryansk to Bessarabia
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to France
6 submarines moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Bryansk to Western Ukraine
1 aaGun, 1 artillery and 17 infantry moved from Eastern Poland to Western UkrainePlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Romania
3 infantry placed in France
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Smolensk to Archangel
3 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Smolensk to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 2 armour and 3 mech_infantrys
Russians win, taking Archangel from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour and 4 mech_infantrys
Russians win, taking Bryansk from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Russia
2 fighters moved from Archangel to Russia
1 aaGun, 13 infantry and 12 mech_infantrys moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Timguska to Kansu
1 aaGun and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 infantry placed in Volgograd
1 armour, 4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Sikang to Tsinghai
4 bombers moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Szechwan to Shensi
3 tactical_bombers moved from Yunnan to Shensi
2 infantry moved from Hopei to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Shan State
3 mech_infantrys moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 4 bombers, 1 fighter and 1 infantry
Chinese defend with 4 infantry
Japanese win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Sumatra
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking Celebes from ANZAC, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
2 tactical_bombers moved from Shan State to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 artillery moved from Malaya to Shan State
4 bombers moved from Tsinghai to Yunnan
3 tactical_bombers moved from Shensi to Yunnan
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsi to YunnanPlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.Non Combat Move - Americans
3 bombers moved from 110 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
2 cruisers moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
2 bombers placed in Eastern United States
Americans undo move 4.
2 bombers placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Kansu to Tsinghai
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 2 fighters; Remaining resources: 4 PUs;Combat Move - British
4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Egypt to Ukraine
1 infantry moved from India to Burma
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
British take 109 Sea Zone from Germans
3 fighters moved from United Kingdom to 119 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 artilleries and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Caucasus to Samara
1 fighter moved from Caucasus to Russia
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Eastern Persia to Turkmenistan
4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from Burma to Eastern Persia
2 fighters moved from Burma to India
1 aaGun moved from India to Burma
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Caucasus to Egypt
1 infantry moved from Eastern Persia to Persia
3 fighters moved from 119 Sea Zone to Scotland
2 aaGuns moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
4 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to TurkmenistanPlace Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 10 PUs total
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
1 bomber moved from Romania to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Italians win, taking Bryansk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to France
1 bomber moved from Bryansk to Romania
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Belarus to BryanskPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 cruiser and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French