Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Tambov
2 bombers moved from Germany to Bryansk
4 infantry moved from Ukraine to Bryansk
2 infantry moved from Archangel to Smolensk
3 mech_infantrys moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 bomber moved from Germany to Smolensk
2 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 6 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 aaGun, 1 artillery, 18 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 bombers moved from Bryansk to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
1 transport moved from 115 Sea Zone to 113 Sea Zone
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from France to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
1 bomber and 1 fighter placed in Western Germany
2 destroyers and 1 transport placed in 113 Sea Zone
Germans undo move 5.
1 destroyer and 1 transport placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
4 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour, 4 artilleries, 14 infantry and 9 mech_infantrys moved from Russia to Smolensk
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 5 infantry
3 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Russia
Germans win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 armour, 4 artilleries, 14 infantry and 9 mech_infantrys
Germans defend with 1 artillery, 1 infantry and 3 mech_infantrys
Russians win, taking Smolensk from Germans with 1 armour, 4 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Samara to Kazakhstan
1 aaGun and 3 infantry moved from Samara to Russia
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
2 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Sikang
2 mech_infantrys moved from Kweichow to Shensi
1 armour moved from Korea to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
2 infantry moved from Sakha to Buryatia
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
2 mech_infantrys moved from Kwangsi to Burma
2 fighters moved from French Indo China to Burma
3 bombers moved from French Indo China to Burma
2 bombers moved from Yunnan to Sikang
2 tactical_bombers moved from Yunnan to Sikang
2 tactical_bombers moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Shan State to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
3 fighters moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Sikang
Japanese attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 artillery moved from Yunnan to Shan State
3 bombers moved from Burma to French Indo China
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 bombers moved from Sikang to French Indo China
2 tactical_bombers moved from Sikang to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hopei
2 tactical_bombers moved from Shensi to Hopei
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
6 bombers moved from Gibraltar to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
scramble in 97?
2 German and 1 Italian fighter please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
6 bombers moved from Gibraltar to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 6 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 2 fighters and 2 submarines; Italians defend with 1 battleship, 1 fighter and 1 submarine
Units damaged: 1 battleship owned by the Italians
Americans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 2 fighters and 2 submarines
Casualties for Italians: 1 battleship, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from Western United States to Gibraltar
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
6 bombers moved from 97 Sea Zone to Egypt
2 submarines moved from 91 Sea Zone to 93 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 carrier placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 34 PUs;
British buy 1 airfield, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Persia to Caucasus
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Syria to Caucasus
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
retreated to Burma
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -19
Casualties for British: 1 fighter and 3 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 3 armour
British win, taking Caucasus from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 3 armour
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from Burma to India
2 fighters moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Syria to Northwest Persia
1 bomber moved from Caucasus to Persia
2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 infantry moved from Kazakhstan to Tsinghai
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from Alexandria to Tobruk
3 fighters moved from Gibraltar to Egypt
2 infantry moved from Syria to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 108 Sea Zone to 106 Sea Zone
Place Units - British
1 transport placed in 80 Sea Zone
1 airfield placed in Egypt
1 bomber placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 8 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Persia to India
1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 submarines moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
3 infantry placed in Queensland
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 mech_infantrys moved from Ukraine to Caucasus
2 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 bomber moved from Ukraine to Tambov
2 submarines moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 105 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 artillery, 18 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 artillery, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Rostov to Volgograd
1 artillery moved from Belarus to Novgorod
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Rostov
1 armour moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 bomber moved from 105 Sea Zone to Western Germany
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Tambov to Ukraine
2 fighters moved from Western Germany to Southern Italy
1 artillery and 6 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
2 submarines moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 artilleries placed in Novgorod
3 mech_infantrys placed in Romania
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,5,5
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
I feel like I keep blinking waiting to get punched somewhere really hard :lol: Never been in a game like this before. Hope I can hang on. That’s a lot of allied powers bearing down on me. Good game!
yes i am being more patient than usual here :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
3 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour, 4 artilleries, 10 infantry and 9 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 10 infantry and 9 mech_infantrys
Germans defend with 4 infantry
Russians win, taking Bryansk from Germans with 1 armour, 4 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 aaGun moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Russia
5 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Ulaanbaatar
1 tactical_bomber moved from Hopei to Ulaanbaatar
2 infantry moved from Manchuria to Jehol
3 infantry moved from Kansu to Shensi
3 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Sikang
2 tactical_bombers moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Hopei to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
5 bombers moved from French Indo China to West India
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Shensi
Japanese attack with 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 5 bombers
British defend with 1 armour and 1 mech_infantry
Japanese win with 4 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
4 bombers moved from West India to Burma
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
4 mech_infantrys moved from Shan State to Burma
1 artillery moved from Shan State to Burma
2 fighters moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
2 tactical_bombers moved from Sikang to Szechwan
2 tactical_bombers moved from Szechwan to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Ulaanbaatar to Amur
1 artillery moved from Korea to Amur
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Jehol to Amur
3 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Philippines
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 42 Sea Zone to Burma
1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
1 armour and 1 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
2 bombers moved from Gibraltar to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to Northern Italy
1 bomber moved from Egypt to Romania
1 bomber moved from Egypt to 98 Sea Zone
6 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 63 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 98 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Americans win, taking Normandy Bordeaux from Germans, taking 98 Sea Zone from Neutral with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 105 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 destroyer and 1 submarine
Americans win, taking 105 Sea Zone from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Romania to Bryansk
3 bombers moved from 98 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to United Kingdom
3 bombers moved from 105 Sea Zone to United Kingdom
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Sikang
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total