XPAD2 Game 21 Dicer's Creed (axis) vs Team GARL (allies+12)

  • '12

    @seththenewb:

    You came distressingly close to hitting those shots as well.  :|

    Also, take a look at how many times my dd/ftr missed your sub . . . bleh.  :cry:

    At least u killed the sub and didn’t take return hit.  I think we took return hits from 6 of 8 subs we attacked.  :roll:

  • Liaison TripleA '11 '10

    @Boldfresh:

    @seththenewb:

    You came distressingly close to hitting those shots as well.  :|

    Also, take a look at how many times my dd/ftr missed your sub . . . bleh.  :cry:

    At least u killed the sub and didn’t take return hit.  I think we took return hits from 6 of 8 subs we attacked.   :roll:

    Hey, We’re just getting started here. ;)

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                    1 infantry owned by the ANZAC retreated to Egypt
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from United Kingdom: 1 fighter
                EDIT: Adding units owned by French to Iceland: 1 fighter
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Liaison TripleA '11 '10

    please use the the file from last post -edited French fighter to Iceland…

    It had been so long since my turn - I almost forgot about it!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    oooo!  We are back on!

    Yay!


  • Yup, I’m back. I shot a message to Dallan on my proposed G2 just to see what his thoughts on it were. So I think G2 should be coming today if not earlier.  :evil:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Changing ownership of Baltic States from Russians to Germans
                    EDIT: Changing ownership of Eastern Poland from Russians to Germans
                    EDIT: Adding units owned by Germans to Baltic States: 1 infantry
                    EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
                    EDIT: Removing units owned by Germans from Poland: 1 infantry
                    EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
                    EDIT: Turning off Edit Mode
                1 armour moved from Bulgaria to Romania
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Bulgaria to Yugoslavia
                5 armour and 4 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia
                1 fighter moved from Southern Italy to 97 Sea Zone
                4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Changing ownership of Baltic States from Russians to Germans
                    EDIT: Changing ownership of Eastern Poland from Russians to Germans
                    EDIT: Adding units owned by Germans to Baltic States: 1 infantry
                    EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
                    EDIT: Removing units owned by Germans from Poland: 1 infantry
                    EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
                    EDIT: Turning off Edit Mode
                1 armour moved from Bulgaria to Romania
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Bulgaria to Yugoslavia
                5 armour and 4 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia
                1 fighter moved from Southern Italy to 97 Sea Zone
                4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 6 armour, 3 infantry and 4 mech_infantrys
                    Neutral_Allies defend with 5 infantry
                    4 mech_infantrys owned by the Germans, 2 infantry owned by the Germans and 6 armour owned by the Germans retreated to Romania
                    Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 97 Sea Zone
                    Germans attack with 4 bombers, 4 fighters and 5 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win with 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - Germans
                1 fighter moved from 97 Sea Zone to Western Germany
                2 fighters moved from 97 Sea Zone to Southern Italy
                2 tactical_bombers moved from 97 Sea Zone to Western Germany
                2 tactical_bombers moved from 97 Sea Zone to Southern Italy
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 aaGuns, 3 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Holland Belgium to Western Germany
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                4 bombers moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Bulgaria to Romania

    Place Units - Germans
                4 bombers placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 39 PUs (1 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs


  • Better  8-)


  • Wait, I might have 1 more ncm.

  • '12

    Haymakers being thrown by both sides!  This is going to be epic.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Changing ownership of Baltic States from Russians to Germans
                    EDIT: Changing ownership of Eastern Poland from Russians to Germans
                    EDIT: Adding units owned by Germans to Baltic States: 1 infantry
                    EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
                    EDIT: Removing units owned by Germans from Poland: 1 infantry
                    EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
                    EDIT: Turning off Edit Mode
                1 armour moved from Bulgaria to Romania
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Bulgaria to Yugoslavia
                5 armour and 4 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia
                1 fighter moved from Southern Italy to 97 Sea Zone
                4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 6 armour, 3 infantry and 4 mech_infantrys
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 6 armour, 3 infantry and 4 mech_infantrys in Yugoslavia, round 2 :  2/13 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    4 mech_infantrys owned by the Germans, 2 infantry owned by the Germans and 6 armour owned by the Germans retreated to Romania
                    Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 97 Sea Zone
                    Germans attack with 4 bombers, 4 fighters and 5 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 4 bombers, 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 :  8/13 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/5 hits
                        1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win with 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - Germans
                1 fighter moved from 97 Sea Zone to Western Germany
                2 fighters moved from 97 Sea Zone to Southern Italy
                2 tactical_bombers moved from 97 Sea Zone to Western Germany
                2 tactical_bombers moved from 97 Sea Zone to Southern Italy
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 aaGuns, 3 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Holland Belgium to Western Germany
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                4 bombers moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Bulgaria to Romania

    Place Units - Germans
                4 bombers placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 39 PUs (1 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 aaGun
                EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun
                EDIT: Adding units owned by Germans to Karelia: 3 infantry
                EDIT: Removing units owned by Germans from Finland: 3 infantry
                EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Turning off Edit Mode


  • @Boldfresh:

    Haymakers being thrown by both sides!  This is going to be epic.

    I hope so, I heard there’s already 2:1 action on this game after a bad G1 and a great UK1. Just because the mountain’s taller doesn’t mean that we can’t still conquer it!  :evil:

  • '10

    日本の帝国軍も山の頂上への旅に大きな発言権を持たなければならない


  • @DutchmanD:

    日本の帝国軍も山の� �上への旅に大きな発言権を持たなければならない

    :?

  • '10

    私たちは朝日!

  • Liaison TripleA '11 '10

    @DutchmanD:

    日本の帝国軍も山の� �上への旅に大きな発言権を持たなければならない

    Bring it on!

    I ain’t afraid of your hipster Emo tattoos

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    My ally and I are consulting.

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