@bakerbei I thought the Nimitz card was great for Global until you read the booklet and it says it doesn’t apply to seazones w/ naval bases. Which makes it really not that effective since most of the game you are staging and protecting naval bases. I think it would be really interesting if it let you get the 4th movement point. In fact I think I am going to just ignore the booklet rule and allow the Nimitz card to use the naval bases.
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Long time Axis and Allies player here. Are there any other rules to this game like how Global 1940 had the Alpha 2 and Alpha 3 and all that? Sorry if this has been posted before.
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Long time Axis and Allies player here. Are there any other rules to this game like how Global 1940 had the Alpha 2 and Alpha 3 and all that? Sorry if this has been posted before.
Welcome to the forum!
I’m pretty new here, but I’m sure someone else knows where to find the alpha 2 and 3 rules. -
Hi Japan Player
These are the latest 2nd edition. Changes are done other than house rules.http://www.wizards.com/default.asp?x=ah/downloads
not a whole lot different then alpha 3. I think there’s a extra dude in africa somewhere.






