sorry its been a while.
Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from Kwangtung to 34 Sea Zone
2 fighters moved from 29 Sea Zone to 34 Sea Zone
1 battleship moved from 29 Sea Zone to 34 Sea Zone
4 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
2 artilleries moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Kwangtung to SzechwanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship and 4 fighters
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 1 battleship and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British, 1 fighter owned by the Japanese and 1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship and 3 fighters in 34 Sea Zone, round 3 : 4/4 hits
British roll dice for 2 fighters and 1 transport in 34 Sea Zone, round 3 : 2/2 hits
1 transport owned by the British, 2 fighters owned by the British, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 battleship and 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transportNon Combat Move - Japanese
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 carrier moved from 29 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 52 Sea Zone to 48 Sea Zone
2 fighters moved from 52 Sea Zone to French Indo-China ThailandPlace Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 bomber placed in Japan
1 factory placed in KwangtungTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 carrier and 2 fighters
48 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
61 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 2 fighters and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Kwangtung : 1 factory
Manchuria : 2 armour, 1 artillery and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 4 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 2 infantry
Szechwan : 1 flag, 2 artilleries and 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 15 / 22
Germans : 48 / 48
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from Kwangtung to 34 Sea Zone
2 fighters moved from 29 Sea Zone to 34 Sea Zone
1 battleship moved from 29 Sea Zone to 34 Sea Zone
4 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
2 artilleries moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Kwangtung to SzechwanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship and 4 fighters
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 1 battleship and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British, 1 fighter owned by the Japanese and 1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship and 3 fighters in 34 Sea Zone, round 3 : 4/4 hits
British roll dice for 2 fighters and 1 transport in 34 Sea Zone, round 3 : 2/2 hits
1 transport owned by the British, 2 fighters owned by the British, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 battleship and 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transportNon Combat Move - Japanese
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 carrier moved from 29 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 52 Sea Zone to 48 Sea Zone
2 fighters moved from 52 Sea Zone to French Indo-China ThailandPlace Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 bomber placed in Japan
1 factory placed in KwangtungTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 armour and 1 infantry
EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 fighters
EDIT: Adding units owned by Japanese to Yunnan: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
34 Sea Zone : 1 carrier and 2 fighters
36 Sea Zone : 1 transport
48 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
61 Sea Zone : 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 armour and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Kwangtung : 1 factory
Manchuria : 2 armour, 1 artillery and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 4 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 2 infantry
Szechwan : 1 flag, 2 artilleries and 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 artillery, 2 fighters and 1 infantryProduction/PUs Summary :
Russians : 15 / 22
Germans : 48 / 48
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
2 bombers moved from Western United States to United Kingdom
2 fighters moved from Eastern Canada to Iceland
2 fighters moved from Western Canada to 11 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea ZoneCombat - Americans
Battle in Caucasus
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 armour and 1 factory
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Caucasus to RussiaPlace Units - Americans
2 carriers placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports
Caucasus : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
Iceland : 2 fighters
Midway : 1 infantry
Russia : 1 bomber
United Kingdom : 2 bombers
Western Canada : 3 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 19 / 22
Germans : 44 / 48
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 artillery moved from Russia to Archangel
1 artillery moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Russia
3 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Russians
Battle in West Russia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in West Russia, round 2 : 1/1 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Archangel : 1 artillery and 1 infantry
Caucasus : 1 factory
Evenki National Okrug : 4 infantry
Russia : 3 artilleries, 1 factory and 7 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 43 / 48
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from Southern Europe to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Ukraine S.S.R. to Archangel
3 fighters moved from Southern Europe to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
1 armour and 1 artillery moved from Libya to Egypt
1 bomber moved from Southern Europe to Egypt
1 fighter moved from Southern Europe to CaucasusCombat - Germans
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 1 bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 2 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 factory; Americans defend with 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits
Germans roll dice for 4 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 artillery and 2 infantry moved from Karelia S.S.R. to West Russia
3 fighters moved from Archangel to West Russia
4 fighters moved from Caucasus to West Russia
1 aaGun, 1 artillery and 6 infantry moved from Poland to Belorussia
3 armour moved from Germany to Belorussia
1 aaGun and 5 infantry moved from Germany to Baltic States
1 bomber moved from Egypt to Italy
1 cruiser moved from 4 Sea Zone to 3 Sea Zone
1 cruiser moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Ukraine S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to CaucasusPlace Units - Germans
2 armour placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 armour
EDIT: Adding units owned by Germans to West Russia: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belorussia: 3 armour
EDIT: Adding units owned by Germans to Karelia S.S.R.: 3 armour
EDIT: Removing units owned by Germans from West Russia: 1 infantry
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 infantry
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 infantry
EDIT: Adding units owned by Germans to West Russia: 1 infantry
EDIT: Removing units owned by Germans from West Russia: 1 aaGun
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Russia: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Removing units owned by Germans from West Russia: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Russia: 2 fighters
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 fighters
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Germans to West Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour, 1 bomber and 4 infantry placed in Germany
Germans undo move 2.
1 armour and 1 infantry placed in Italy
1 armour, 1 bomber and 3 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
2 infantry placed in Italy
2 armour, 1 bomber and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs totalTerritory Summary for Germans :
6 Sea Zone : 1 cruiser
8 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship and 1 transport
Archangel : 1 flag, 1 infantry
Baltic States : 1 aaGun and 5 infantry
Belorussia : 1 aaGun, 1 artillery and 6 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Egypt : 1 flag, 1 armour
Germany : 2 armour, 1 bomber, 1 factory and 2 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 bomber, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 5 armour, 1 factory and 4 fighters
West Russia : 1 aaGun, 2 armour, 1 artillery, 3 fighters and 2 infantryProduction/PUs Summary :
Russians : 15 / 20
Germans : 50 / 50
British : 29 / 31
Japanese : 36 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
3 fighters moved from Iceland to Archangel
1 artillery moved from Burma to India
2 infantry moved from Brazil to 22 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to GibraltarCombat - British
Battle in 6 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Gibraltar
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
British attack with 3 fighters
Germans defend with 1 infantry
British roll dice for 3 fighters in Archangel, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Archangel to Russia
1 bomber moved from 6 Sea Zone to Russia
1 fighter moved from 6 Sea Zone to IcelandPlace Units - British
3 infantry placed in India
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Eastern Canada : 1 armour and 1 infantry
Gibraltar : 2 infantry
Iceland : 1 fighter
India : 1 aaGun, 3 artilleries, 1 factory and 10 infantry
Russia : 1 bomber and 3 fighters
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 15 / 20
Germans : 50 / 50
British : 29 / 29
Japanese : 36 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
3 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 artilleries moved from Szechwan to Kazakh S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
Japanese take Burma from British
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Manchuria to Anhwei
2 fighters moved from Yunnan to West Russia
1 fighter moved from 34 Sea Zone to West Russia
1 fighter moved from 34 Sea Zone to Karelia S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
2 armour moved from Manchuria to Sinkiang
1 armour moved from French Indo-China Thailand to Szechwan
1 infantry moved from Szechwan to Sinkiang
2 infantry moved from French Indo-China Thailand to Yunnan
1 bomber moved from Japan to Archangel
1 bomber moved from Archangel to Karelia S.S.R.
1 destroyer moved from 48 Sea Zone to 36 Sea Zone
1 battleship moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 fighters placed in Kwangtung
2 armour and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
61 Sea Zone : 1 transport
Anhwei : 1 flag, 1 artillery
Borneo : 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Karelia S.S.R. : 1 bomber and 1 fighter
Kazakh S.S.R. : 1 flag, 2 artilleries and 3 infantry
Kwangtung : 1 artillery, 1 factory, 2 fighters and 1 infantry
Manchuria : 2 armour, 1 factory and 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 armour and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery and 1 infantry
Wake Island : 1 infantry
West Russia : 3 fighters
Yakut S.S.R. : 1 flag, 4 infantry
Yunnan : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 11 / 20
Germans : 50 / 50
British : 28 / 29
Japanese : 41 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Karelia S.S.R.
2 carriers moved from 11 Sea Zone to 10 Sea Zone
3 fighters moved from 11 Sea Zone to Iceland
2 fighters moved from Iceland to Russia
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to Eastern Canada
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 battleship moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
3 transports placed in 11 Sea Zone
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 3 transports
11 Sea Zone : 3 transports
13 Sea Zone : 1 cruiser and 1 destroyer
Eastern Canada : 1 armour, 2 artilleries and 6 infantry
Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
Iceland : 3 fighters
Midway : 1 infantry
Russia : 2 fighters
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 11 / 20
Germans : 50 / 50
British : 28 / 29
Japanese : 41 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
Russians take Archangel from Germans
3 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 aaGun and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 artillery, 1 factory and 1 infantry
Novosibirsk : 3 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory and 10 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 45 / 50
British : 28 / 29
Japanese : 40 / 42
Americans : 38 / 38 -
Sorry to see your bombers killed by AA…not a lucky dice!
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Yeah, This has not been my game regarding the dice:(
After you took West Russia and Caucasus even without losing a single fighter the game was kind of done :?
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I was really lucky on the AA dice, including the Russia attack :evil:
I am launching one now. Would you like to lose the AA or keep it first? Also which ones would you like to lose in sequence?

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Did the russian AA score any hit? :|
Lose the aa and inf, save british british bomber and fighters for last.
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You got good dices this time!
Which one would you like to lose here?

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Save the British! :)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 47 PUs;
Germans buy 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
2 armour, 1 artillery, 3 fighters and 2 infantry moved from West Russia to Russia
5 armour moved from Karelia S.S.R. to Russia
3 fighters moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 bomber moved from Italy to Russia
1 bomber moved from Germany to Russia
1 armour moved from Egypt to Rhodesia
Germans take Anglo-Egyptian Sudan from British
Germans take Rhodesia from BritishCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 3/3 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry
British defend with 1 bomber and 3 fighters; Russians defend with 1 aaGun, 2 artilleries, 1 factory and 10 infantry; Americans defend with 2 fighters
AA fire in Russia : 0/3 hits
Germans roll dice for 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry in Russia, round 2 : 9/18 hits
Russians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 5 fighters and 10 infantry in Russia, round 2 : 7/18 hits
8 infantry owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 3 armour, 2 bombers and 6 fighters in Russia, round 3 : 5/11 hits
Russians roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Russia, round 3 : 6/10 hits
2 infantry owned by the Russians, 1 bomber owned by the British, 2 armour owned by the Germans, 2 artilleries owned by the Russians and 4 fighters owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 bombers and 2 fighters in Russia, round 4 : 2/5 hits
Russians roll dice for 5 fighters in Russia, round 4 : 5/5 hits
2 fighters owned by the Americans, 2 bombers owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Russia
Russians win with 3 fighters remaining. Battle score for attacker is -61
Casualties for Germans: 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry
Casualties for British: 1 bomber
Casualties for Russians: 1 aaGun, 2 artilleries and 10 infantry
Casualties for Americans: 2 fightersNon Combat Move - Germans
1 aaGun and 5 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 aaGun, 1 artillery and 6 infantry moved from Belorussia to West Russia
1 fighter moved from Caucasus to Karelia S.S.R.
2 infantry moved from Germany to Italy
1 submarine moved from 8 Sea Zone to 3 Sea ZonePlace Units - Germans
2 armour placed in Karelia S.S.R.
2 armour placed in Italy
2 artilleries and 5 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
2 armour, 1 artillery and 4 infantry placed in Germany
Germans undo move 2.
1 armour, 2 artilleries and 3 infantry placed in Germany
1 armour placed in Germany
2 infantry placed in Italy
Germans undo move 1.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 artillery and 1 infantry placed in Karelia S.S.R.
3 armour, 1 artillery and 4 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Italy
4 armour, 1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
3 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag
Germany : 6 armour, 1 artillery, 1 factory and 2 infantry
Italy : 1 factory and 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantry
Rhodesia : 1 flag, 1 armour
West Russia : 2 aaGuns, 1 artillery and 6 infantryProduction/PUs Summary :
Russians : 13 / 17
Germans : 50 / 50
British : 27 / 29
Japanese : 40 / 42
Americans : 38 / 38 -
You killed all my Germany forces this time :cry: :lol:
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Gibraltar to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
British take France from Germans
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
3 fighters moved from Russia to Persia
2 infantry moved from India to Burma
1 artillery moved from India to Burma
8 infantry moved from India to Persia
2 artilleries moved from India to Persia
1 fighter moved from Iceland to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 aaGun moved from India to Persia
1 bomber moved from Germany to United KingdomPlace Units - British
1 carrier and 2 transports placed in 8 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
15 Sea Zone : 1 submarine
Burma : 1 artillery and 2 infantry
Eastern Canada : 1 armour and 1 infantry
France : 1 flag, 2 infantry
India : 1 factory
Persia : 1 aaGun, 2 artilleries, 3 fighters and 8 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 13 / 17
Germans : 44 / 50
British : 34 / 35
Japanese : 39 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 2 PUs;Combat Move - Japanese
Japanese captures 17PUs while taking Russians capital
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Sinkiang to Russia
Japanese take Russia from Russians
1 armour moved from Sinkiang to Vologda
Japanese take Vologda from Russians
1 armour moved from Szechwan to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from Kazakh S.S.R. to Novosibirsk
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
2 infantry moved from Yunnan to Burma
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
2 fighters moved from Kwangtung to Burma
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
Japanese take India from British
1 bomber and 1 fighter moved from Karelia S.S.R. to FranceCombat - Japanese
Battle in France
Japanese attack with 1 bomber and 1 fighter
British defend with 2 infantry
Japanese roll dice for 1 bomber and 1 fighter in France, round 2 : 2/2 hits
British roll dice for 2 infantry in France, round 2 : 1/2 hits
2 infantry owned by the British and 1 bomber owned by the Japanese lost in France
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters and 3 infantry in Burma, round 3 : 2/5 hits
British roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Novosibirsk, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 2/3 hits
2 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/3 hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 4 : 1/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 fighter moved from France to Germany
3 fighters moved from West Russia to Germany
1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Anhwei to Szechwan
2 armour moved from Manchuria to Szechwan
1 infantry moved from Manchuria to Anhwei
2 fighters moved from Burma to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 fighters placed in Kwangtung
2 fighters placed in ManchuriaTurn Complete - Japanese
Japanese collect 55 PUs; end with 74 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 battleship and 1 transport
Anhwei : 1 flag, 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 artillery and 1 infantry
Evenki National Okrug : 1 flag, 4 infantry
Germany : 4 fighters
India : 1 flag, 1 artillery, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag
Kwangtung : 1 factory and 2 fighters
Manchuria : 1 factory and 2 fighters
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 armour
Okinawa : 1 infantry
Russia : 1 flag, 1 armour and 1 factory
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour, 2 artilleries and 1 infantry
Vologda : 1 flag, 1 armour
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 1 / 0
Germans : 44 / 50
British : 30 / 35
Japanese : 55 / 74
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
2 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 battleship moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Germany
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern CanadaCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in 3 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 3 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in FinlandNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 transport placed in 11 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 44 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 3 transports
8 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
10 Sea Zone : 3 transports
11 Sea Zone : 1 transport
Eastern Canada : 3 artilleries and 5 infantry
Eastern United States : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
Finland : 1 flag, 2 infantry
Hawaiian Islands : 1 infantry
Iceland : 3 fighters
Midway : 1 infantry
Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 1 / 0
Germans : 41 / 50
British : 30 / 35
Japanese : 55 / 74
Americans : 41 / 44





