@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Me1945 vs. Infrastructure (Allies +15)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 49 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 49 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 49 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 3 armour, 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 armour, 1 artillery, 5 infantry and 5 transports moved from 101 Sea Zone to 11 Sea Zone
2 bombers moved from Eastern United States to Morocco
2 bombers moved from United Kingdom to MoroccoPlace Units - Americans
1 fighter placed in Western United States
2 destroyers and 3 submarines placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 49 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 49 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 49 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 3 armour, 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 armour, 1 artillery, 5 infantry and 5 transports moved from 101 Sea Zone to 11 Sea Zone
2 bombers moved from Eastern United States to Morocco
2 bombers moved from United Kingdom to MoroccoPlace Units - Americans
1 fighter placed in Western United States
2 destroyers and 3 submarines placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
wouldnt post
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 transport moved from 83 Sea Zone to 67 Sea Zone
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Caucasus
4 artilleries and 9 infantry moved from Northwest Persia to Caucasus
4 artilleries and 12 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Egypt to Caucasus
1 fighter moved from Egypt to CaucasusPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - Italians
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Italians take Tobruk from RussiansCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 carrier, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 armour, 3 artilleries and 2 infantry moved from Tunisia to Libya
1 fighter moved from 93 Sea Zone to Libya
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Bryansk
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Bryansk to Volgograd
1 fighter moved from Southern Italy to BryanskPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Northern Italy
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Gibraltar : 2 aaGuns, 1 artillery, 3 infantry and 1 tactical_bomber
Tunisia : 1 flag
Western Germany : 1 aaGun
Tobruk : 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 armour, 3 artilleries, 1 fighter, 1 harbour and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 artillery and 3 fighters
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 armour
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 70
Russians : 9 / 20
Japanese : 76 / 83
Americans : 54 / 75
Chinese : 0 / 5
British : 30 / 28
UK_Pacific : 6 / 7
Italians : 19 / 32
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caucasus to Persia
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Persia
2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 transport moved from 52 Sea Zone to 64 Sea ZonePlace Units - ANZAC
1 armour and 2 infantry placed in New South Wales
1 aaGun placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3,5,2,2,1,6,4,3,4,4,1,4
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 68 PUs;
Germans buy 1 armour, 5 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Western Germany to Rostov
1 fighter moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 mech_infantry moved from 127 Sea Zone to Nenetsia
1 bomber moved from Gibraltar to RostovCombat - Germans
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the French lost in Rostov
Germans win, taking Nenetsia from Russians, taking Rostov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Bryansk
1 fighter moved from Tambov to Volgograd
1 fighter moved from Vologda to Volgograd
1 fighter moved from Smolensk to Volgograd
1 tactical_bomber moved from Vologda to Volgograd
1 tactical_bomber moved from Smolensk to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 artilleries moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 fighter moved from Western Germany to Bryansk
2 fighters moved from Gibraltar to 93 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to Western Germany
2 tactical_bombers moved from Gibraltar to Southern Italy
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Germany : 1 factory_major
Northern Italy : 1 infantry
Southern Italy : 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 15 armour, 15 artilleries, 2 bombers, 1 fighter, 8 infantry, 9 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 2 infantry
Nenetsia : 1 flag, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 armour and 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
127 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 70
Russians : 9 / 20
Japanese : 76 / 83
Americans : 54 / 75
Chinese : 0 / 5
British : 30 / 28
UK_Pacific : 6 / 7
Italians : 19 / 32
ANZAC : 12 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
bit of rough luck for ya…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Samara
3 infantry moved from Russia to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Samara
3 infantry moved from Russia to SamaraCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 3/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Samara, round 3 : 2/2 hits
2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
1 aaGun and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Volgograd to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Szechwan to Kazakhstan
1 fighter moved from Kweichow to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Shan State to Burma
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from Russians
1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 bomber moved from Southern Italy to IraqCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking 6 Sea Zone from Americans, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 30 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Madagascar
Battle in Queensland
Battle in Dutch New Guinea
Battle in Kazakhstan
Japanese attack with 1 armour and 2 fighters
French defend with 1 infantry
Japanese roll dice for 1 armour and 2 fighters in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the French lost in Kazakhstan
Japanese win, taking French Madagascar from French, taking Queensland from ANZAC, taking Dutch New Guinea from UK_Pacific, taking Kazakhstan from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Rostov
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Rostov, round 2 : 4/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Rostov
Japanese win, taking Rostov from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in New Zealand
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Japanese
1 carrier moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from 76 Sea Zone to 72 Sea Zone
1 carrier moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from Iraq to Volgograd
2 tactical_bombers moved from Rostov to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 battleship moved from 54 Sea Zone to 63 Sea Zone
2 carriers moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 30 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 battleship moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 41 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from 30 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Soviet Far East to Siberia
1 mech_infantry moved from Manchuria to Anhwe
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 72 Sea ZonePlace Units - Japanese
1 bomber and 1 fighter placed in Japan
1 carrier and 2 destroyers placed in 19 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 4.
Japanese undo move 2.
1 carrier and 1 destroyer placed in 19 Sea Zone
1 artillery placed in Manchuria
1 infantry placed in Malaya
Japanese undo move 3.
1 armour placed in Malaya
2 mech_infantrys placed in French Indo China
1 destroyer placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 85 PUs; end with 86 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag, 2 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 artillery and 4 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 transport
Olgiy : 1 flag
30 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 carrier and 1 transport
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier, 1 destroyer, 1 infantry and 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
19 Sea Zone : 1 carrier and 1 destroyer
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
63 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
French Madagascar : 1 flag, 1 artillery
Ethiopia : 1 infantry
Rostov : 1 flag, 1 armour
Urals : 1 flag
Novosibirsk : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
Volgograd : 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Samara : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
72 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 51 / 70
Russians : 8 / 15
Japanese : 85 / 91
Americans : 54 / 75
Chinese : 0 / 5
British : 30 / 28
UK_Pacific : 5 / 7
Italians : 20 / 32
ANZAC : 8 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 93 Sea Zone
5 bombers moved from Morocco to 93 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 cruiser, 5 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Morocco to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Morocco to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 5 bombers and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 carrier and 1 destroyer -
sub hit in SZ93.
OOL?
-
Ger AC takes the hit.





