@Midnight_Reaper well, i use the 3 pieces of the first image, they serve me well, for that they are.
Now, the system and the mechanics of the game are made for a fast gameplay, and map and combat are more a -ww2 in europe- theme or abstraction, instant of a true 100% historical simulation.
Yes, random dice can by a problem some times, but rock-paper-scissors system can minimice the dice factor. And there are some post-production official optional rules and ideas, i find in the forums, to engance gameplay.
Wen i playtest all options, i can put here, if you want to know, my full opinion on the game.
Recommended alternative piece for Minor IC's
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I never liked the cardboard chits but haven’t found a suitable affordable option til now. For $6 including s/h i got the ubuild pieces. It came with 40 gray minor ics and 40 green houses. The gray pieces have 2 slanted roofs and a small chimney and look great next to the old ics with 3 slanted roof and 2 smoke stacks. They are about the same size…12mm square vs 9mm x 17mm rectangle of old ics.
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These U-build monopoly buildings would be perfect barracks to represent POW/concentration camps (a house rules thing).
Thanks for telling us about these!
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The best approach I’ve seen was a friend who cut his factories in half with a hacksaw. Large factories are majors, while the smaller, halved factories are minors.
I’ve got mine painted three different colors. Bought a lot of 50 for a few dollars from a vendor at Nashcon in May 2016.
Before Nashcon, I used red Monopoly hotels for the major factories and the green hotels for minor factories. I still like to use the green ones every now and again because I think they’re nifty.





