TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 122 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from United Kingdom to 123 Sea Zone
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 123 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to Quebec
1 fighter moved from Eastern United States to 106 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 aaGun moved from Eastern United States to Quebec
Place Units - Americans
2 carriers and 3 destroyers placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 carriers and 3 destroyers
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Quebec : 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
British Guiana : 2 infantry
United Kingdom : 1 bomber
123 Sea Zone : 1 destroyer
122 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 2 transports
66 Sea Zone : 1 artillery, 1 infantry and 1 transport
101 Sea Zone : 1 submarine
Brazil : 1 flag
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 55 / 61
Americans : 52 / 72
Chinese : 5 / 15
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 13 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0