Entek v. dawgoneit (Allies +12)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from Java to 43 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Yunnan to Jehol
                1 bomber moved from Java to 43 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from Java to 43 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Yunnan to Jehol
                1 bomber moved from Java to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Jehol
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Jehol to Chahar
                1 fighter moved from 43 Sea Zone to Shan State
                1 bomber moved from 43 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to Shan State
                1 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland
                2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 armour moved from Western Germany to Poland
                3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 4 armour, 4 artilleries, 1 bomber, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 10 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                        AA fire in Eastern Poland :  1/4 hits
                        1 fighter owned by the Germans lost in Eastern Poland
                        Germans roll dice for 4 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  10/22 hits
                        Russians roll dice for 2 aaGuns, 10 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  7/18 hits
                        4 infantry owned by the Russians, 3 armour owned by the Russians, 7 infantry owned by the Germans, 1 artillery owned by the Russians and 2 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 4 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  7/15 hits
                        Russians roll dice for 7 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 :  5/10 hits
                        7 armour owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 :  2/10 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 :  1/3 hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                        Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 :  6/9 hits
                        Russians roll dice for 1 fighter in Eastern Poland, round 5 :  1/1 hits
                        1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 60
                    Casualties for Germans: 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 10 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Battle in Poland
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour and 4 infantry in Poland, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Poland, round 2 :  3/3 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in 113 Sea Zone
                    Germans attack with 3 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 3 tactical_bombers in 113 Sea Zone, round 2 :  3/3 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 tactical_bombers moved from 113 Sea Zone to Western Germany
                2 aaGuns moved from Slovakia Hungary to Poland
                1 bomber and 1 fighter moved from Eastern Poland to Germany
                1 tactical_bomber moved from Eastern Poland to Germany

    Place Units - Germans
                1 destroyer and 1 transport placed in 113 Sea Zone
                4 armour and 1 fighter placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1
                Germans collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 3 tactical_bombers
        Poland : 2 aaGuns, 1 armour and 1 infantry
        Germany : 1 bomber, 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
        Eastern Poland : 1 flag, 4 armour and 1 artillery
        113 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 33 / 32
        Russians : 45 / 72
        Japanese : 32 / 40
        Americans : 52 / 72
        Chinese : 14 / 20
        British : 32 / 32
        UK_Pacific : 13 / 9
        Italians : 15 / 20
        ANZAC : 21 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Belarus to Eastern Poland
                3 armour and 1 mech_infantry moved from Novgorod to Poland
                3 mech_infantrys moved from Ukraine to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                1 infantry moved from Romania to Slovakia Hungary
                1 artillery moved from Romania to Yugoslavia
                1 submarine moved from 91 Sea Zone to 112 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Belarus to Eastern Poland
                3 armour and 1 mech_infantry moved from Novgorod to Poland
                3 mech_infantrys moved from Ukraine to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                1 infantry moved from Romania to Slovakia Hungary
                1 artillery moved from Romania to Yugoslavia
                1 submarine moved from 91 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in Yugoslavia
                    Russians attack with 1 artillery
                    Italians defend with 1 infantry
                    Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Eastern Poland
                    Russians attack with 3 armour, 7 infantry and 3 mech_infantrys
                    Germans defend with 4 armour and 1 artillery
                    Russians win, taking Eastern Poland from Germans with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 4 armour and 1 artillery
                    Casualties for Russians: 3 infantry
                Battle in Poland
                    Russians attack with 3 armour and 1 mech_infantry
                    Germans defend with 2 aaGuns, 1 armour and 1 infantry
                    Russians win, taking Poland from Germans with 2 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 aaGuns, 1 armour and 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 artillery and 4 infantry moved from Smolensk to Belarus
                1 armour moved from Finland to Novgorod
                2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bessarabia to Romania
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                1 mech_infantry placed in Volgograd
                Russians undo move 3.
                Russians undo move 2.
                Russians undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Ukraine: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Rostov: 1 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                1 mech_infantry placed in Volgograd
                2 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                Russians collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 75 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                2 tactical_bombers moved from 19 Sea Zone to Kiangsi
                2 fighters moved from 19 Sea Zone to Kiangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Anhwe
                3 bombers, 2 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 3 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 :  7/11 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 armour
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  5/7 hits
                        Chinese roll dice for 1 armour in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 battleships and 3 carriers moved from 19 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
                2 fighters moved from Anhwe to 20 Sea Zone
                3 bombers and 4 tactical_bombers moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 artilleries placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag, 3 artilleries, 3 bombers, 1 factory_minor and 4 tactical_bombers
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag
        Anhwe : 1 flag, 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        44 Sea Zone : 1 flag
        20 Sea Zone : 2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports
        22 Sea Zone : 1 destroyer and 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 27 / 32
        Russians : 53 / 75
        Japanese : 34 / 34
        Americans : 52 / 72
        Chinese : 12 / 20
        British : 32 / 32
        UK_Pacific : 13 / 9
        Italians : 13 / 20
        ANZAC : 21 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 battleships, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 bomber moved from Yunnan to 20 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from United Kingdom to 109 Sea Zone
                1 armour and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                3 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone

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    any kami’s in sz20?

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    Two on each of the BB’s and the last two on two separate CV’s

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 battleships, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 bomber moved from Yunnan to 20 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from United Kingdom to 109 Sea Zone
                1 armour and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                3 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,2
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,4
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports
                    Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is -113
                    Casualties for Americans: 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber
                    Casualties for Japanese: 3 carriers, 3 fighters and 2 tactical_bombers
                Battle in Southern France
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium
                    1 fighter owned by the Japanese forced to land in Kwangtung

    Non Combat Move - Americans
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 artilleries, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 fighter moved from Chahar to Anhwe
                1 infantry moved from Chahar to Jehol

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 fighter moved from Chahar to Anhwe
                1 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Jehol
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan
                2 infantry moved from Chahar to Anhwe

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                2 artilleries and 2 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 factory_upgrade and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                2 artilleries and 2 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British
                Battle in Scotland
                Battle in Kiangsi
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Scotland from Germans, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Kiangsi to Anhwe
                1 mech_infantry moved from India to Yunnan
                2 artilleries and 3 infantry moved from Yunnan to Hunan
                1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Place Units - British
                Units in United Kingdom being upgraded or consumed: 1 factory_minor
                1 armour, 1 factory_upgrade and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from Albania to Yugoslavia
                2 infantry moved from Greece to Bulgaria
                      Italians take Bulgaria from Russians
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yugoslavia
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Yugoslavia, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Northern Italy : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 1 artillery and 1 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 22 / 32
        Russians : 50 / 75
        Japanese : 27 / 34
        Americans : 58 / 78
        Chinese : 15 / 20
        British : 34 / 36
        UK_Pacific : 17 / 17
        Italians : 13 / 19
        ANZAC : 21 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                2 fighters moved from Shan State to 20 Sea Zone
                1 bomber moved from Yunnan to 20 Sea Zone
                1 fighter moved from Chahar to 20 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                2 fighters moved from Shan State to 20 Sea Zone
                1 bomber moved from Yunnan to 20 Sea Zone
                1 fighter moved from Chahar to 20 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 2 battleships and 2 transports
                    ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 46
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 2 battleships and 2 transports
                Battle in Philippines
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from 20 Sea Zone to Kiangsi
                1 bomber moved from 20 Sea Zone to Hunan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to 113 Sea Zone
                1 armour and 1 tactical_bomber moved from Western Germany to Holland Belgium
                3 infantry moved from Normandy Bordeaux to Southern France
                2 tactical_bombers moved from Western Germany to Southern France
                2 armour moved from Western Germany to Poland
                2 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
                1 bomber moved from Germany to 110 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour and 1 tactical_bomber
                    Americans defend with 1 armour
                        Germans roll dice for 1 armour and 1 tactical_bomber in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 armour in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 tactical_bomber in Holland Belgium, round 3 :  1/2 hits
                        Americans roll dice for 1 armour in Holland Belgium, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 armour
                Battle in Poland
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 2 armour
                        Germans roll dice for 2 armour and 2 infantry in Poland, round 2 :  0/4 hits
                        Russians roll dice for 2 armour in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 2 armour and 1 infantry in Poland, round 3 :  1/3 hits
                        Russians roll dice for 2 armour in Poland, round 3 :  2/2 hits
                        1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
                        Germans roll dice for 1 armour in Poland, round 4 :  1/1 hits
                        Russians roll dice for 1 armour in Poland, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Poland
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for Russians: 2 armour
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 :  2/2 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Southern France, round 3 :  3/5 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Norway

    Non Combat Move - Germans
                1 fighter moved from 113 Sea Zone to Western Germany
                1 fighter moved from Slovakia Hungary to Western Germany
                1 tactical_bomber moved from Slovakia Hungary to Western Germany
                2 tactical_bombers moved from Southern France to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 34 PUs; end with 36 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 armour and 2 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
        Germany : 1 factory_major and 15 infantry
        Norway : 1 infantry
        Holland Belgium : 1 armour
        113 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 34 / 41
        Russians : 44 / 75
        Japanese : 25 / 34
        Americans : 54 / 78
        Chinese : 15 / 20
        British : 34 / 36
        UK_Pacific : 17 / 17
        Italians : 13 / 19
        ANZAC : 21 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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