Allied Bid of $40
sub sz98
mic Egypt
air base in Gibraltar
transport sz71
Entek v. dawgoneit (Allies +12)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Yunnan to Jehol
1 bomber moved from Java to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Yunnan to Jehol
1 bomber moved from Java to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Jehol
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Jehol to Chahar
1 fighter moved from 43 Sea Zone to Shan State
1 bomber moved from 43 Sea Zone to Yunnan
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Shan State
1 infantry moved from Alexandria to TobrukPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Tobruk to Libya
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour moved from Western Germany to Poland
3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 4 armour, 4 artilleries, 1 bomber, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 10 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
AA fire in Eastern Poland : 1/4 hits
1 fighter owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 10/22 hits
Russians roll dice for 2 aaGuns, 10 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 7/18 hits
4 infantry owned by the Russians, 3 armour owned by the Russians, 7 infantry owned by the Germans, 1 artillery owned by the Russians and 2 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 4 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 7/15 hits
Russians roll dice for 7 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 5/10 hits
7 armour owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 2/10 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 1/3 hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 6/9 hits
Russians roll dice for 1 fighter in Eastern Poland, round 5 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Germans: 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 10 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Battle in Poland
Germans attack with 1 armour and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour and 4 infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Poland, round 2 : 3/3 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in 113 Sea Zone
Germans attack with 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 3 tactical_bombers in 113 Sea Zone, round 2 : 3/3 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 tactical_bombers moved from 113 Sea Zone to Western Germany
2 aaGuns moved from Slovakia Hungary to Poland
1 bomber and 1 fighter moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
4 armour and 1 fighter placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1
Germans collect 32 PUs (1 lost to blockades); end with 32 PUs totalTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun
Western Germany : 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 3 tactical_bombers
Poland : 2 aaGuns, 1 armour and 1 infantry
Germany : 1 bomber, 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 4 armour and 1 artillery
113 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 33 / 32
Russians : 45 / 72
Japanese : 32 / 40
Americans : 52 / 72
Chinese : 14 / 20
British : 32 / 32
UK_Pacific : 13 / 9
Italians : 15 / 20
ANZAC : 21 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
3 armour and 1 mech_infantry moved from Novgorod to Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Yugoslavia
1 submarine moved from 91 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
3 armour and 1 mech_infantry moved from Novgorod to Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Yugoslavia
1 submarine moved from 91 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Eastern Poland
Russians attack with 3 armour, 7 infantry and 3 mech_infantrys
Germans defend with 4 armour and 1 artillery
Russians win, taking Eastern Poland from Germans with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 4 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Poland
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 2 aaGuns, 1 armour and 1 infantry
Russians win, taking Poland from Germans with 2 armour remaining. Battle score for attacker is 9
Casualties for Germans: 2 aaGuns, 1 armour and 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 artillery and 4 infantry moved from Smolensk to Belarus
1 armour moved from Finland to Novgorod
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
1 mech_infantry placed in Volgograd
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
3 armour placed in Novgorod
1 mech_infantry placed in Volgograd
2 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Russians collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
2 tactical_bombers moved from 19 Sea Zone to Kiangsi
2 fighters moved from 19 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
3 bombers, 2 fighters and 4 tactical_bombers moved from Kwangtung to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 3 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 : 7/11 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/7 hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 battleships and 3 carriers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
2 fighters moved from Anhwe to 20 Sea Zone
3 bombers and 4 tactical_bombers moved from Anhwe to KiangsuPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 artilleries placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 3 artilleries, 3 bombers, 1 factory_minor and 4 tactical_bombers
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
44 Sea Zone : 1 flag
20 Sea Zone : 2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports
22 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 27 / 32
Russians : 53 / 75
Japanese : 34 / 34
Americans : 52 / 72
Chinese : 12 / 20
British : 32 / 32
UK_Pacific : 13 / 9
Italians : 13 / 20
ANZAC : 21 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Yunnan to 20 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from United Kingdom to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
3 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
2 transports moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone -
any kami’s in sz20?
-
Two on each of the BB’s and the last two on two separate CV’s
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Yunnan to 20 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from United Kingdom to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
3 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
2 transports moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,4
Battle in 20 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is -113
Casualties for Americans: 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 3 fighters and 2 tactical_bombers
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
1 fighter owned by the Japanese forced to land in KwangtungNon Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
1 infantry moved from Chahar to JeholCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
2 infantry moved from Chahar to AnhwePlace Units - Chinese
2 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 factory_upgrade and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in Scotland
Battle in Kiangsi
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Scotland from Germans, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Kiangsi to Anhwe
1 mech_infantry moved from India to Yunnan
2 artilleries and 3 infantry moved from Yunnan to Hunan
1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Trans-Jordan to Northwest PersiaPlace Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 armour, 1 factory_upgrade and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Albania to Yugoslavia
2 infantry moved from Greece to Bulgaria
Italians take Bulgaria from Russians
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 22 / 32
Russians : 50 / 75
Japanese : 27 / 34
Americans : 58 / 78
Chinese : 15 / 20
British : 34 / 36
UK_Pacific : 17 / 17
Italians : 13 / 19
ANZAC : 21 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from Shan State to 20 Sea Zone
1 bomber moved from Yunnan to 20 Sea Zone
1 fighter moved from Chahar to 20 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from Shan State to 20 Sea Zone
1 bomber moved from Yunnan to 20 Sea Zone
1 fighter moved from Chahar to 20 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 2 battleships and 2 transports
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 46
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 battleships and 2 transports
Battle in Philippines
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - ANZAC
3 fighters moved from 20 Sea Zone to Kiangsi
1 bomber moved from 20 Sea Zone to HunanPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 113 Sea Zone
1 armour and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Normandy Bordeaux to Southern France
2 tactical_bombers moved from Western Germany to Southern France
2 armour moved from Western Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 bomber moved from Germany to 110 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 tactical_bomber in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 armour
Battle in Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 armour
Germans roll dice for 2 armour and 2 infantry in Poland, round 2 : 0/4 hits
Russians roll dice for 2 armour in Poland, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 armour and 1 infantry in Poland, round 3 : 1/3 hits
Russians roll dice for 2 armour in Poland, round 3 : 2/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
Germans roll dice for 1 armour in Poland, round 4 : 1/1 hits
Russians roll dice for 1 armour in Poland, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Poland
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 2 armour
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 3 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Southern France, round 2 : 1/5 hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 3 infantry and 2 tactical_bombers in Southern France, round 3 : 3/5 hits
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in NorwayNon Combat Move - Germans
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Southern France to Western Germany
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour and 2 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Germany : 1 factory_major and 15 infantry
Norway : 1 infantry
Holland Belgium : 1 armour
113 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 34 / 41
Russians : 44 / 75
Japanese : 25 / 34
Americans : 54 / 78
Chinese : 15 / 20
British : 34 / 36
UK_Pacific : 17 / 17
Italians : 13 / 19
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





