Entek v. dawgoneit (Allies +12)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 2 submarines and 3 transports moved from 30 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 6 fighters and 4 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone

    Combat - Americans
                Battle in 103 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 6 fighters and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                6 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Johnston Island to Queensland

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                3 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Eire to Scotland
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya
                2 fighters and 1 tactical_bomber moved from Egypt to Libya
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from Java to India
                1 infantry moved from India to Burma
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Kenya to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 91 Sea Zone to 102 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eire to Scotland
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya
                2 fighters and 1 tactical_bomber moved from Egypt to Libya
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from Java to India
                1 infantry moved from India to Burma
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Kenya to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 91 Sea Zone to 102 Sea Zone

    Combat - British
                Battle in Libya
                    British attack with 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British win, taking Libya from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Libya to Tunisia
                1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 bomber in 98 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 bomber and 1 fighter

    Non Combat Move - Italians
                1 armour moved from Greece to Yugoslavia
                1 armour moved from Greece to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major and 6 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 2 armour

    Production/PUs Summary :

    Germans : 39 / 87
        Russians : 48 / 60
        Japanese : 33 / 35
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 28 / 0
        UK_Pacific : 14 / 14
        Italians : 13 / 23
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 3 destroyers and 2 submarines
                    2 submarines owned by the Japanese Submerged
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 3 destroyers

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                3 fighters moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,2,2
                ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Karelia from Russians to Germans
                EDIT: Adding units owned by Germans to Karelia: 5 infantry
                EDIT: Removing units owned by Germans from Finland: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Vyborg from Russians to Germans
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Vyborg: 1 infantry
                EDIT: Turning off Edit Mode
                5 armour, 10 infantry and 4 mech_infantrys moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                2 bombers moved from Western Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 6 armour, 2 bombers, 10 infantry and 4 mech_infantrys
                    Russians defend with 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
                        AA fire in Poland :  1/2 hits
                        1 bomber owned by the Germans lost in Poland
                        Germans roll dice for 6 armour, 1 bomber, 10 infantry and 4 mech_infantrys in Poland, round 2 :  8/21 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Poland, round 2 :  7/14 hits
                        7 infantry owned by the Russians, 7 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland
                        Germans roll dice for 6 armour, 1 bomber, 3 infantry and 4 mech_infantrys in Poland, round 3 :  5/14 hits
                        Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Poland, round 3 :  2/7 hits
                        4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
                        Germans roll dice for 6 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Poland, round 4 :  6/12 hits
                        Russians roll dice for 1 armour and 1 artillery in Poland, round 4 :  1/2 hits
                        1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 6 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber and 10 infantry
                    Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns, 2 artilleries and 7 infantry moved from Western Germany to Greater Southern Germany
                1 bomber moved from Poland to Germany
                1 artillery moved from Holland Belgium to Western Germany
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                2 artilleries, 2 fighters and 6 infantry placed in Germany
                3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 3 aaGuns, 2 artilleries and 7 infantry
        Western Germany : 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 4 tactical_bombers
        Poland : 6 armour and 4 mech_infantrys
        Germany : 2 artilleries, 1 bomber, 1 factory_major, 2 fighters and 6 infantry
        Karelia : 1 flag, 4 infantry
        Vyborg : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 45 / 60
        Japanese : 33 / 35
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 28 / 0
        UK_Pacific : 14 / 14
        Italians : 13 / 23
        ANZAC : 21 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Karelia from Russians to Germans
                EDIT: Adding units owned by Germans to Karelia: 5 infantry
                EDIT: Removing units owned by Germans from Finland: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Vyborg from Russians to Germans
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Vyborg: 1 infantry
                EDIT: Turning off Edit Mode
                5 armour, 10 infantry and 4 mech_infantrys moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                2 bombers moved from Western Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 6 armour, 2 bombers, 10 infantry and 4 mech_infantrys
                    Russians defend with 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
                        AA fire in Poland :  1/2 hits
                        1 bomber owned by the Germans lost in Poland
                        Germans roll dice for 6 armour, 1 bomber, 10 infantry and 4 mech_infantrys in Poland, round 2 :  8/21 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Poland, round 2 :  7/14 hits
                        7 infantry owned by the Russians, 7 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland
                        Germans roll dice for 6 armour, 1 bomber, 3 infantry and 4 mech_infantrys in Poland, round 3 :  5/14 hits
                        Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Poland, round 3 :  2/7 hits
                        4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
                        Germans roll dice for 6 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Poland, round 4 :  6/12 hits
                        Russians roll dice for 1 armour and 1 artillery in Poland, round 4 :  1/2 hits
                        1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 6 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber and 10 infantry
                    Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns, 2 artilleries and 7 infantry moved from Western Germany to Greater Southern Germany
                1 bomber moved from Poland to Germany
                1 artillery moved from Holland Belgium to Western Germany
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                2 artilleries, 2 fighters and 6 infantry placed in Germany
                3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 3 aaGuns, 2 artilleries and 6 infantry
                EDIT: Removing units owned by Germans from Greater Southern Germany: 3 aaGuns, 2 artilleries and 6 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 infantry
        Western Germany : 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 4 tactical_bombers
        Poland : 6 armour and 4 mech_infantrys
        Germany : 3 aaGuns, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters and 12 infantry
        Karelia : 1 flag, 4 infantry
        Vyborg : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 45 / 60
        Japanese : 33 / 35
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 28 / 0
        UK_Pacific : 14 / 14
        Italians : 13 / 23
        ANZAC : 21 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    I changed the noncom move so I had to repost sorry.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 artillery moved from Slovakia Hungary to Greater Southern Germany
                3 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Greece
                      Russians take Bulgaria from Germans
                      Russians take Greece from Italians
                1 armour moved from Romania to Albania
                      Russians take Albania from Italians
                1 mech_infantry moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                5 infantry moved from Slovakia Hungary to Poland
                1 armour and 2 mech_infantrys moved from Romania to Poland
                2 fighters moved from Eastern Poland to Poland
                1 artillery and 1 tactical_bomber moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                3 infantry moved from Baltic States to Poland
                2 armour and 1 mech_infantry moved from Novgorod to Karelia
                1 armour moved from Belarus to Karelia
                5 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 6 armour and 4 mech_infantrys
                    Russians win, taking Poland from Germans with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 6 armour and 4 mech_infantrys
                    Casualties for Russians: 1 artillery and 9 infantry
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 3 armour and 1 mech_infantry
                    Germans defend with 4 infantry
                    Russians win, taking Karelia from Germans with 3 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Yugoslavia
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Italians defend with 2 armour
                    Russians win, taking Yugoslavia from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                3 infantry moved from Bessarabia to Eastern Poland
                1 aaGun moved from Bessarabia to Eastern Poland
                4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                2 aaGuns moved from Korea to Amur
                6 infantry moved from Korea to Amur

    Place Units - Russians
                3 armour placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 58 PUs; end with 58 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUs

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kiangsu to Kiangsi
                1 battleship and 1 carrier moved from 20 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
                1 fighter moved from Jehol to Manchuria
                1 bomber moved from Japan to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 battleship in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 :  3/6 hits
                        Chinese roll dice for 4 infantry in Manchuria, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 3 :  0/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 4 :  3/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in Borneo

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kweichow to Yunnan
                1 bomber moved from Manchuria to Kwangtung
                1 fighter moved from Manchuria to Kwangtung
                1 fighter moved from Japan to Kwangtung

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 artilleries and 1 infantry
        Yunnan : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 bomber, 2 fighters and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 submarine and 2 transports
        26 Sea Zone : 1 submarine
        21 Sea Zone : 1 cruiser
        19 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 32 / 47
        Russians : 58 / 81
        Japanese : 42 / 43
        Americans : 50 / 77
        Chinese : 7 / 8
        British : 28 / 0
        UK_Pacific : 7 / 14
        Italians : 10 / 23
        ANZAC : 21 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser and 1 destroyer moved from 103 Sea Zone to 106 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 bomber moved from Queensland to 37 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                    Americans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 cruiser
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 37 Sea Zone to India
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from 21 Sea Zone to 33 Sea Zone
                2 fighters moved from 18 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 30 Sea Zone to 33 Sea Zone
                4 artilleries and 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Western United States to Central United States
                2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
                1 mech_infantry moved from Western United States to Alaska

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Libya to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
                2 fighters and 1 tactical_bomber moved from Tunisia to Northern Italy
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 infantry moved from West India to India

    Combat - British
                Battle in Malaya
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Northern Italy
                    British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_major and 6 infantry
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Northern Italy to Yugoslavia
                10 infantry moved from India to Burma
                3 artilleries moved from India to Burma
                1 fighter moved from Malaya to Burma

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 artilleries and 1 infantry
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 :  1/3 hits
                        British roll dice for 1 armour in Northern Italy, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                2 infantry placed in Southern Italy
                Italians undo move 2.
                1 fighter and 1 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 2 artilleries and 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 32 / 47
        Russians : 58 / 81
        Japanese : 42 / 43
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 28 / 0
        UK_Pacific : 7 / 7
        Italians : 10 / 11
        ANZAC : 21 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Queensland to Java
                2 fighters moved from Java to Burma
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Java

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from Tunisia to 97 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

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