Redrum's and P@nther's battle thread


  • No, not fine…  :wink:

    Having reviewed the map again and having thought about an intelligent next German move I actually don’t want to continue this one and give up again.
    I mean I could just turtle in Europe and watch what happens. And Japan can’t help out. I did not feel that bad with Japan - but only until your last moves in the Pacifc…

    You are definitely playing in a higher league than me.  :-)

    Anyway this does not disencourage me from starting another one as I am learning a lot. Maybe you can show me how to win with the Axis now?

  • TripleA

    Alright, GG. I had a feeling you wouldn’t want to continue that one much longer :)

    It was a pretty close game until those 2 major battles and I’m definitely learning a lot with much of it already being incorporated into the AI!

    Sure, I’ll start up the next one with us switching sides.

  • TripleA

    Test summary from TripleA, engine version: 1.8.0.9, time: 15:12:28

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

  • TripleA

    Scramble and OOL for battles in SZ110 and SZ111?


  • Scramble fighter from Scotland to SZ 111, no scramble to SZ 110.

    OOL 111: Damage Battleship, Destroyer, Cruiser, Fighter, Battleship
    OOL 110: Damage Battleship, French Cruiser, British Cruiser, Battleship

    If any strange dice results could possibly lead to another OOL, please ask again.
    Thank you :-)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  5/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  3/4 hits
                        2 submarines owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
                        Germans roll dice for 2 bombers in 111 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 bomber in 111 Sea Zone, round 5 :  1/1 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the British and 1 bomber owned by the Germans lost in 111 Sea Zone
                    British win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  3/12 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    4 infantry owned by the Germans, 2 artilleries owned by the Germans and 2 armour owned by the Germans retreated to Slovakia Hungary
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 3 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 :  7/20 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/11 hits
                        1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 :  1/16 hits
                        French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 :  1/5 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 4 :  6/15 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 :  0/4 hits
                        1 fighter owned by the French, 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Yugoslavia to Tobruk
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 armour moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 armour moved from Bulgaria to Romania
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                3 aaGuns moved from Western Germany to Holland Belgium
                2 infantry moved from Slovakia Hungary to Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                6 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 17 times
                3 was rolled 17 times
                4 was rolled 24 times
                5 was rolled 28 times
                6 was rolled 21 times
            Average roll : 3.720
            Median : 4.000
            Variance : 0.831
            Standard Deviation : 0.911
            Total rolls : 125

    Germans Combat
                1 was rolled 15 times
                2 was rolled 9 times
                3 was rolled 14 times
                4 was rolled 15 times
                5 was rolled 20 times
                6 was rolled 13 times
            Average roll : 3.640
            Median : 4.000
            Variance : 0.753
            Standard Deviation : 0.868
            Total rolls : 86

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    French Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.895
            Standard Deviation : 1.376
            Total rolls : 20

    Neutral_Allies Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                5 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Caucasus to Rostov
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Belarus
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                5 infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  4/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Korea to 36 Sea Zone
                2 carriers, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 mech_infantry placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.848
            Median : 4.000
            Variance : 0.719
            Standard Deviation : 0.848
            Total rolls : 33

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.720
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 3 carriers; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                3 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Shensi
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • UK to follow later…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone


  • Scramble to SZ 97?

    And OOL please….

  • TripleA

    No scramble. Standard OOL:
    dmg battleship
    cruiser
    battleship


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 battleship and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Germans win with 1 battleship remaining. Battle score for attacker is -20
                    Casualties for British: 1 bomber and 1 destroyer

    Non Combat Move - British
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from India to Syria
                1 fighter moved from Burma to India
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 infantry moved from Burma to India
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 armour placed in Union of South Africa
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry


  • I do not comment on SZ 110!!!

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    retreated to 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 :  0/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 :  2/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 :  0/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 3 :  0/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 4 :  2/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 4 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 :  2/4 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  4/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 infantry moved from Albania to Bulgaria
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,1,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 24 times
            Average roll : 4.014
            Median : 4.000
            Variance : 2.957
            Standard Deviation : 1.719
            Total rolls : 70

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.727
            Median : 5.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Italians Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.543
            Standard Deviation : 1.242
            Total rolls : 36

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    French Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.727
            Median : 5.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Neutral_Allies Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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