dice…
Redrum's and P@nther's battle thread
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No, not fine… :wink:
Having reviewed the map again and having thought about an intelligent next German move I actually don’t want to continue this one and give up again.
I mean I could just turtle in Europe and watch what happens. And Japan can’t help out. I did not feel that bad with Japan - but only until your last moves in the Pacifc…You are definitely playing in a higher league than me. :-)
Anyway this does not disencourage me from starting another one as I am learning a lot. Maybe you can show me how to win with the Axis now?
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Alright, GG. I had a feeling you wouldn’t want to continue that one much longer :)
It was a pretty close game until those 2 major battles and I’m definitely learning a lot with much of it already being incorporated into the AI!
Sure, I’ll start up the next one with us switching sides.
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Test summary from TripleA, engine version: 1.8.0.9, time: 15:12:28
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia -
Scramble and OOL for battles in SZ110 and SZ111?
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Scramble fighter from Scotland to SZ 111, no scramble to SZ 110.
OOL 111: Damage Battleship, Destroyer, Cruiser, Fighter, Battleship
OOL 110: Damage Battleship, French Cruiser, British Cruiser, BattleshipIf any strange dice results could possibly lead to another OOL, please ask again.
Thank you :-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits
2 submarines owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 2 bombers in 111 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 battleship in 111 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 bomber in 111 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 battleship in 111 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the British and 1 bomber owned by the Germans lost in 111 Sea Zone
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/12 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
4 infantry owned by the Germans, 2 artilleries owned by the Germans and 2 armour owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 7/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 1/16 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 1/5 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 4 : 6/15 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 0/4 hits
1 fighter owned by the French, 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Yugoslavia to Tobruk
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Bulgaria to Romania
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
3 aaGuns moved from Western Germany to Holland Belgium
2 infantry moved from Slovakia Hungary to PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
6 artilleries placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsDice Statistics:
Total
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 17 times
4 was rolled 24 times
5 was rolled 28 times
6 was rolled 21 times
Average roll : 3.720
Median : 4.000
Variance : 0.831
Standard Deviation : 0.911
Total rolls : 125Germans Combat
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 20 times
6 was rolled 13 times
Average roll : 3.640
Median : 4.000
Variance : 0.753
Standard Deviation : 0.868
Total rolls : 86British Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.357
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14French Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 4.400
Median : 4.000
Variance : 1.895
Standard Deviation : 1.376
Total rolls : 20Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
5 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
5 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Okinawa to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
2 carriers, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 mech_infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.848
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.720
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
3 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
UK to follow later…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone -
Scramble to SZ 97?
And OOL please….
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No scramble. Standard OOL:
dmg battleship
cruiser
battleship -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
Germans win with 1 battleship remaining. Battle score for attacker is -20
Casualties for British: 1 bomber and 1 destroyerNon Combat Move - British
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from India to Syria
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Malaya to Shan StatePlace Units - British
1 armour placed in Union of South Africa
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
I do not comment on SZ 110!!!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Northern Italy to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Northern Italy to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
retreated to 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 0/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 3 : 0/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 4 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 4 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 : 2/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
2 infantry moved from Albania to Bulgaria
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 24 times
Average roll : 4.014
Median : 4.000
Variance : 2.957
Standard Deviation : 1.719
Total rolls : 70Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.727
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Italians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.833
Median : 4.000
Variance : 1.543
Standard Deviation : 1.242
Total rolls : 36British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8French Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.727
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Neutral_Allies Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4





