Redrum's and P@nther's battle thread


  • Sub stands and fights.

    OOL:

    Sub - Carrier - Destroyer - Fighter

  • TripleA

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 transport moved from 60 Sea Zone to 62 Sea Zone
                3 infantry moved from Manchuria to Buryatia S.S.R.
                1 armour and 1 infantry moved from Japan to 62 Sea Zone
                1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 infantry moved from French Indo-China Thailand to Burma
                      Japanese take Burma from British
                1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Yunnan
                3 infantry moved from Kiangsu to Anhwei
                1 transport moved from 61 Sea Zone to 60 Sea Zone
                1 artillery and 1 infantry moved from Japan to 60 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
                1 submarine moved from 44 Sea Zone to 53 Sea Zone
                1 cruiser moved from 50 Sea Zone to 53 Sea Zone
                1 fighter moved from 50 Sea Zone to 53 Sea Zone
                1 bomber moved from Japan to 53 Sea Zone
                1 fighter moved from 37 Sea Zone to 53 Sea Zone
                1 fighter moved from Manchuria to Anhwei
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from Japan to Anhwei
                1 fighter moved from French Indo-China Thailand to Anhwei

    Combat - Japanese
                Battle in 53 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                        Americans roll dice for 1 submarine in 53 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 :  0/3 hits
                        1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 53 Sea Zone
                        Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
                    Japanese win with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 armour and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 4 infantry in Buryatia S.S.R., round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 fighter and 3 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 :  4/7 hits
                        Americans roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Yunnan
                    Japanese win, taking Yunnan from Americans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Anhwei
                    Japanese attack with 3 fighters and 3 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 3 fighters and 3 infantry in Anhwei, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Anhwei, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Anhwei
                    Japanese win, taking Anhwei from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 50 Sea Zone to 53 Sea Zone
                1 bomber moved from 53 Sea Zone to Wake Island
                1 carrier moved from 37 Sea Zone to 61 Sea Zone
                1 battleship moved from 37 Sea Zone to 49 Sea Zone
                1 infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Malaya to French Indo-China Thailand
                2 fighters moved from Anhwei to Kwangtung
                1 destroyer moved from 61 Sea Zone to 51 Sea Zone
                1 destroyer moved from 60 Sea Zone to 51 Sea Zone
                1 battleship moved from 60 Sea Zone to 51 Sea Zone
                1 fighter moved from Yunnan to 61 Sea Zone
                1 fighter moved from Anhwei to 62 Sea Zone
                1 fighter moved from 62 Sea Zone to 61 Sea Zone

    Place Units - Japanese
                2 transports placed in 62 Sea Zone
                3 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    Americans Combat
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 10

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28


  • Wow, they did not score a single hit around Hawaii?! Too much of historical accuracy in this game… ;-)

  • TripleA

    Indeed. Guess they didn’t see the surprise attack coming! But probably the best turn of dice rolls I’ve had in all our games so far.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 battleship, 1 destroyer and 1 transport moved from 56 Sea Zone to 19 Sea Zone
                1 fighter moved from Hawaiian Islands to Central United States
                1 fighter moved from Eastern United States to 11 Sea Zone
                1 fighter moved from Western United States to 11 Sea Zone
                1 infantry moved from Alaska to Western Canada
                1 infantry moved from Central United States to Eastern United States
                2 infantry moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Szechwan to West Russia
                2 infantry moved from Szechwan to Kazakh S.S.R.

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Russians
                2 infantry moved from Archangel to West Russia
                1 armour, 1 artillery and 1 infantry moved from Russia to West Russia
                1 aaGun, 3 armour, 3 artilleries, 2 fighters and 3 infantry moved from Caucasus to West Russia
                1 infantry moved from Evenki National Okrug to Archangel
                3 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Szechwan to Kazakh S.S.R.
                1 submarine moved from 7 Sea Zone to 13 Sea Zone

    Place Units - Russians
                2 artilleries and 2 infantry placed in Caucasus
                Russians undo move 1.
                2 artilleries and 2 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total


  • Not much I can do … strange, I’m already feeling lost after turn one…

  • TripleA

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Libya to 17 Sea Zone
                2 fighters moved from France to 17 Sea Zone
                1 bomber moved from Germany to 17 Sea Zone
                1 battleship moved from 14 Sea Zone to 17 Sea Zone
                2 fighters moved from Belorussia to Caucasus
                1 fighter moved from Germany to Archangel
                1 infantry moved from Ukraine S.S.R. to Caucasus
                2 infantry moved from Karelia S.S.R. to Archangel
                2 armour moved from Belorussia to Caucasus
                1 submarine moved from 11 Sea Zone to 1 Sea Zone
                1 submarine moved from 11 Sea Zone to 2 Sea Zone

    Combat - Germans
                Battle in 17 Sea Zone
                    Germans attack with 1 battleship, 1 bomber and 3 fighters
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                        Germans roll dice for 1 battleship, 1 bomber and 3 fighters in 17 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 17 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 carrier owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 17 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 17 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 fighter and 1 transport in 17 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 fighter owned by the British lost in 17 Sea Zone
                    Germans win with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 :  3/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 2 fighters and 1 infantry
                    Russians defend with 2 artilleries, 1 factory and 2 infantry
                        Germans roll dice for 2 armour, 2 fighters and 1 infantry in Caucasus, round 2 :  1/5 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 2 armour and 2 fighters in Caucasus, round 3 :  2/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                        Germans roll dice for 1 armour and 2 fighters in Caucasus, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Caucasus, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Egypt from British to Germans
                EDIT: Changing ownership of Anglo-Egyptian Sudan from British to Germans
                EDIT: Removing units owned by Germans from Libya: 1 armour
                EDIT: Adding units owned by Germans to Anglo-Egyptian Sudan: 1 armour
                EDIT: Turning off Edit Mode
                1 fighter moved from Archangel to Karelia S.S.R.
                1 infantry moved from Finland to Karelia S.S.R.
                1 aaGun, 4 armour and 3 infantry moved from Baltic States to Karelia S.S.R.
                1 armour and 1 infantry moved from Belorussia to Karelia S.S.R.
                1 infantry moved from Belorussia to Karelia S.S.R.
                1 infantry moved from Poland to Belorussia
                1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                1 artillery moved from Bulgaria Romania to Poland
                2 infantry moved from Germany to Poland
                1 aaGun, 5 artilleries and 3 infantry moved from Germany to Baltic States
                1 aaGun moved from France to Germany
                2 infantry moved from Italy to Germany
                1 infantry moved from Gibraltar to 14 Sea Zone
                1 infantry moved from France to 14 Sea Zone
                2 infantry and 1 transport moved from 14 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Libya to Egypt
                1 infantry moved from Algeria to Libya
                2 fighters moved from 17 Sea Zone to 15 Sea Zone
                1 bomber moved from 17 Sea Zone to Germany
                2 fighters moved from Caucasus to Karelia S.S.R.

    Place Units - Germans
                1 carrier placed in 15 Sea Zone
                2 artilleries placed in Karelia S.S.R.
                1 artillery and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                1 unit repaired.

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.913
            Median : 4.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 46

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.867
            Median : 4.500
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • TripleA

    Well unfortunately I think you’re going to feel a little more lost after a surprise attack by the German navy :)


  • @redrum:

    Well unfortunately I think you’re going to feel a little more lost after a surprise attack by the German navy :)

    I do!


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 7 Sea Zone to 1 Sea Zone
                1 bomber moved from United Kingdom to 1 Sea Zone

    Combat - British
                Battle in 1 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from 1 Sea Zone to United Kingdom
                1 infantry moved from Eastern Canada to Eastern United States
                1 armour moved from Persia to Russia
                1 fighter moved from Szechwan to Russia
                1 artillery and 2 infantry moved from Trans-Jordan to Persia
                1 infantry moved from India to Persia
                2 artilleries moved from India to Persia

    Place Units - British
                2 fighters placed in United Kingdom
                2 artilleries and 1 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to 22 Sea Zone: 1 cruiser, 2 infantry, 1 submarine and 1 transport
                EDIT: Removing units owned by British from 41 Sea Zone: 1 cruiser, 2 infantry, 1 submarine and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • TripleA

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 infantry moved from Kwangtung to Szechwan
                      Japanese take Szechwan from Americans
                2 infantry moved from Anhwei to Sinkiang
                3 artilleries and 3 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo-China Thailand to Burma
                2 fighters moved from 53 Sea Zone to 36 Sea Zone
                1 carrier moved from 61 Sea Zone to 36 Sea Zone
                1 transport moved from 61 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Burma
                1 battleship moved from 49 Sea Zone to 36 Sea Zone
                1 battleship and 2 destroyers moved from 51 Sea Zone to 36 Sea Zone
                2 fighters moved from 61 Sea Zone to Burma
                2 fighters moved from Kwangtung to Burma
                3 artilleries and 3 infantry moved from Japan to 62 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Burma
                1 bomber moved from Wake Island to Burma
                1 carrier, 1 cruiser and 1 submarine moved from 53 Sea Zone to 51 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 factory placed in East Indies
                1 artillery and 3 infantry placed in Japan
                1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 destroyers moved from 11 Sea Zone to 2 Sea Zone
                2 fighters moved from 11 Sea Zone to 2 Sea Zone
                1 bomber moved from United Kingdom to 2 Sea Zone
                2 infantry moved from Kazakh S.S.R. to Caucasus
                1 fighter moved from West Russia to Caucasus

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 factory
                    Americans win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Caucasus to Russia
                2 submarines moved from 11 Sea Zone to 13 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
                2 fighters moved from 2 Sea Zone to 11 Sea Zone
                1 fighter moved from Central United States to 11 Sea Zone
                1 bomber moved from 2 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 fighter and 2 transports placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 40 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2,538
            Median : 2,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 6 times
                5 was rolled 2 times
            Average roll : 2,400
            Median : 2,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 10


  • In SZ 2 I scored 5 hits - when I needed only one! :wink:


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 13 Sea Zone to 15 Sea Zone

    Combat - Russians
                Battle in 15 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier and 2 fighters
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 carrier
                    2 fighters owned by the Germans forced to land in Southern Europe

    Non Combat Move - Russians
                5 armour moved from West Russia to Persia
                2 fighters moved from West Russia to Persia
                1 aaGun, 5 artilleries and 5 infantry moved from West Russia to Caucasus
                1 infantry moved from Evenki National Okrug to Vologda
                1 infantry moved from Evenki National Okrug to Novosibirsk

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 13 Sea Zone to 15 Sea Zone

    Combat - Russians
                Battle in 15 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier and 2 fighters
                        Russians roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Germans lost in 15 Sea Zone
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 carrier
                    2 fighters owned by the Germans forced to land in Southern Europe

    Non Combat Move - Russians
                5 armour moved from West Russia to Persia
                2 fighters moved from West Russia to Persia
                1 aaGun, 5 artilleries and 5 infantry moved from West Russia to Caucasus
                1 infantry moved from Evenki National Okrug to Vologda
                1 infantry moved from Evenki National Okrug to Novosibirsk

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total


  • Sorry for posting twice. I had that error notification again.

    I landed your stranded fighters in Southern Europe. Please edit if you want them elsewhere. :-)

  • TripleA

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                3 fighters moved from Karelia S.S.R. to Vologda
                1 infantry moved from Ukraine S.S.R. to West Russia
                1 infantry moved from Belorussia to West Russia
                2 fighters moved from Southern Europe to West Russia
                1 bomber moved from Germany to West Russia
                1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 infantry moved from Libya to 15 Sea Zone
                1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Trans-Jordan
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
                      Germans take Belgian Congo from British
                      Germans take Union of South Africa from British

    Combat - Germans
                Battle in West Russia
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in West Russia, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 artillery and 5 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Germans attack with 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters and 1 infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Vologda to Karelia S.S.R.
                2 fighters moved from West Russia to Karelia S.S.R.
                1 bomber moved from West Russia to Karelia S.S.R.
                2 artilleries and 10 infantry moved from Karelia S.S.R. to Archangel
                1 armour moved from Karelia S.S.R. to Archangel
                1 infantry moved from Poland to Ukraine S.S.R.
                1 artillery and 1 infantry moved from Poland to Belorussia
                5 artilleries and 3 infantry moved from Baltic States to Karelia S.S.R.
                2 infantry moved from Germany to Poland
                1 artillery and 5 infantry moved from Germany to Baltic States

    Place Units - Germans
                2 artilleries placed in Karelia S.S.R.
                4 artilleries and 6 infantry placed in Germany
                2 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Germans Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry and 1 transport moved from 22 Sea Zone to 27 Sea Zone
                2 infantry moved from 27 Sea Zone to Union of South Africa
                1 infantry moved from Rhodesia to Union of South Africa
                1 cruiser moved from 22 Sea Zone to 27 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 armour and 1 infantry moved from 13 Sea Zone to Morocco

    Combat - British
                Battle in Union of South Africa
                    British attack with 3 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 cruiser in Union of South Africa, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Union of South Africa, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Union of South Africa
                    British win, taking Union of South Africa from Germans with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Morocco

    Non Combat Move - British
                1 destroyer moved from 1 Sea Zone to 7 Sea Zone
                1 armour moved from Russia to Persia
                1 fighter moved from Russia to Persia
                1 aaGun, 2 artilleries and 4 infantry moved from India to Persia
                1 submarine moved from 22 Sea Zone to 13 Sea Zone
                2 fighters moved from United Kingdom to 7 Sea Zone
                1 bomber moved from United Kingdom to Persia

    Place Units - British
                1 carrier and 2 transports placed in 7 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Dice Statistics:

    Total
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Germans Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • TripleA

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                7 artilleries and 9 infantry moved from Burma to India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                1 infantry moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                2 infantry moved from Sinkiang to Novosibirsk
                1 armour and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug
                4 fighters moved from Burma to Kazakh S.S.R.
                1 bomber moved from Burma to Novosibirsk
                2 battleships moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 4 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 fighters and 2 infantry in Kazakh S.S.R., round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Evenki National Okrug
                    Japanese attack with 1 armour and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 4 infantry in Evenki National Okrug, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenki National Okrug
                    Japanese win, taking Evenki National Okrug from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 7 artilleries and 11 infantry
                    British defend with 1 factory and 1 infantry
                        Japanese roll dice for 2 battleships in India, round 2 :  2/2 hits
                        British roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese win, taking India from British with 7 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from Kazakh S.S.R. to Sinkiang
                1 bomber moved from Novosibirsk to Sinkiang
                1 carrier and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 51 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from Japan to 60 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Burma
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to Buryatia S.S.R.

    Place Units - Japanese
                2 artilleries and 2 infantry placed in East Indies
                1 transport placed in 62 Sea Zone
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.739
            Median : 3.000
            Variance : 1.773
            Standard Deviation : 1.331
            Total rolls : 23

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18

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