@max334 Scrambles?
Odonis (Axis) vs. Bjergmose (Allies +16) G40L NO Tech - third match
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sry…missed your move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 2 infantry moved from Ukraine to Bessarabia
9 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Italians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Germans
1 armour moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Germans
1 armour moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Russia to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 2 fighters and 11 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 armour, 1 artillery, 2 fighters and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Kazakhstan to Turkmenistan
1 armour moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
2 artilleries and 5 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to Bryansk
2 fighters moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Belarus to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 armour and 1 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Malaya to Kwangtung
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 artillery and 1 mech_infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,6
Japanese collect 24 PUs (19 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 carrier, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Caucasus to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Kiangsu
1 bomber and 2 fighters moved from Manchuria to Shantung -
scramble?
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scramble in 6, no scramble off germany.
For sz6, OOL - keep one DD until all SS are gone. Lose the carrier first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 carrier, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Caucasus to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Kiangsu
1 bomber and 2 fighters moved from Manchuria to ShantungCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters and 6 submarines
Japanese defend with 1 carrier, 2 destroyers and 5 fighters
Japanese win with 3 fighters remaining. Battle score for attacker is -36
Casualties for Americans: 1 bomber, 4 fighters and 6 submarines
Casualties for Japanese: 1 carrier, 2 destroyers and 2 fighters
Battle in 112 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans win with 7 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Norway
Battle in Philippines
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 2 bombers
Italians defend with 1 armour and 1 artillery
Americans win, taking Norway from Germans, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 1 armour and 1 bomber
Battle in Shantung
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 bomber moved from Kiangsu to Manchuria
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
4 fighters moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 bomber moved from Shantung to Manchuria
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
1 carrier and 1 fighter placed in 6 Sea Zone
1 armour placed in Korea
3 bombers and 1 mech_infantry placed in Eastern United States
1 factory_minor placed in GreeceTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Finland
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
1 bomber owned by the British retreated
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Finland
British attack with 2 fighters
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Madagascar
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking French Madagascar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Ethiopia to Belgian Congo
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Finland to Norway
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 armour
Italians win, taking Yugoslavia from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
1 carrier moved from 45 Sea Zone to 43 Sea Zone
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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ok, slow death approaching in this game for the axis… Good game, and I’ll post the loss.
Sorry for my inconsistent availability during this game as I just started a new job and it’s been keeping me busy.
Cheers
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Yeah it was downhill for the axis :|
Good luck….w/workandnewgames :-)