@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
So, this means I get money back? Or I lose the money and the transport? If I would’ve known the rule, of course I would have placed it…
I’ll take the IPCs instead
sry. No return policy.
only when you have bought more units than you Can actually
place. but you had plenty of room in your factories.
okie
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Syria
Italians take Syria from French
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Yugoslavia to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Syria
Italians take Syria from French
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Yugoslavia to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 fighters
British defend with 1 artillery and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
Italians attack with 2 destroyers
British defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Yugoslavia
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Kwangsi to Sikang
Combat - ANZAC
Battle in Sikang
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Sikang to Kazakhstan
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Novgorod to Finland
Germans take Karelia from Russians
2 armour and 3 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 armour, 4 artilleries and 24 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Western Germany to Baltic States
1 artillery and 1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
German turn - I eliminated the transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
1 infantry moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 2 armour
Russians win, taking Finland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
2 armour moved from Volgograd to Russia
1 infantry moved from Volgograd to Kazakhstan
2 aaGuns, 1 artillery and 5 infantry moved from Vologda to Russia
1 fighter moved from Urals to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 5 mech_infantrys moved from Kiangsu to Kiangsi
2 infantry moved from Hunan to Kweichow
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kiangsi
1 bomber, 1 fighter and 2 tactical_bombers moved from Shantung to Kiangsi
2 fighters moved from 6 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 tactical_bomber moved from Japan to Manchuria
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Jehol to Manchuria
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 5 mech_infantrys moved from Kiangsu to Kiangsi
2 infantry moved from Hunan to Kweichow
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kiangsi
1 bomber, 1 fighter and 2 tactical_bombers moved from Shantung to Kiangsi
2 fighters moved from 6 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 tactical_bomber moved from Japan to Manchuria
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Jehol to Manchuria
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 artillery, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
UK_Pacific defend with 1 factory_minor and 1 harbour; Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
British defend with 1 armour
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kiangsi
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 5 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 artillery and 9 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 9 infantry
Non Combat Move - Japanese
2 fighters moved from Kwangtung to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol
1 fighter moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter and 2 tactical_bombers moved from Kiangsi to Anhwe
1 bomber moved from Kiangsi to Anhwe
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 carrier and 2 destroyers
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 carrier and 2 destroyers
Battle in 16 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 artillery moved from Western United States to Central United States
1 bomber moved from Holland Belgium to Gibraltar
1 infantry moved from French Equatorial Africa to Belgian Congo
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 3.
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Kwangsi
2 infantry placed in Manchuria
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 1 carrier; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
2 fighters moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 tactical_bomber moved from Yunnan to Kwangtung
Combat - British
Battle in Normandy Bordeaux
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Kwangtung causes 4 damage total.
Battle in France
British attack with 2 fighters
Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun
Casualties for British: 1 fighter
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Non Combat Move - British
1 fighter moved from France to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
1 artillery moved from Kenya to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Kwangtung to Yunnan
2 fighters moved from Yunnan to India
2 infantry moved from India to Burma
Place Units - British
1 carrier placed in 110 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
1 bomber moved from Yugoslavia to Northwest Persia
2 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
1 bomber moved from Yugoslavia to Northwest Persia
2 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Alexandria
Combat - Italians
Battle in Ethiopia
Battle in French Madagascar
Battle in Alexandria
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Ethiopia from British, taking French Madagascar from French, taking Alexandria from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber moved from Northwest Persia to Iraq
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Ukraine to Rostov
Place Units - Italians
3 infantry placed in Egypt
1 mech_infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from Kazakhstan to Russia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 fighter moved from 42 Sea Zone to Western Australia
1 infantry moved from South Australia to Western Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to Alexandria
Combat - French
Battle in Alexandria
French attack with 1 infantry
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from Libya to Tobruk
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
2 fighters moved from Western Germany to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Novgorod to Archangel