sorry its been a while.
Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 bombers moved from Karelia S.S.R. to 8 Sea Zone
2 fighters moved from 15 Sea Zone to 8 Sea Zone
1 bomber moved from Manchuria to Russia
2 infantry moved from Alaska to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
1 battleship moved from 53 Sea Zone to 56 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.
Battle in Western United States
Japanese attack with 4 infantry
Americans defend with 1 aaGun, 1 bomber, 1 factory and 2 infantry
Japanese roll dice for 1 battleship in Western United States, round 2 : 1/1 hits
Japanese roll dice for 4 infantry in Western United States, round 2 : 0/4 hits
Americans roll dice for 1 aaGun, 1 bomber and 2 infantry in Western United States, round 2 : 2/3 hits
1 aaGun owned by the Americans and 2 infantry owned by the Japanese lost in Western United States
Japanese roll dice for 2 infantry in Western United States, round 3 : 0/2 hits
Americans roll dice for 1 bomber and 2 infantry in Western United States, round 3 : 2/3 hits
2 infantry owned by the Japanese lost in Western United States
Americans win with 1 bomber and 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 aaGun
Battle in 8 Sea Zone
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 carrier, 1 fighter and 5 transports
Japanese roll dice for 2 bombers and 2 fighters in 8 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 1 fighter and 5 transports in 8 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans, 1 carrier owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 8 Sea Zone
3 transports owned by the Americans lost in 8 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 49
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 5 transportsNon Combat Move - Japanese
1 fighter moved from 8 Sea Zone to France
2 bombers moved from 8 Sea Zone to Germany
1 bomber moved from Russia to Karelia S.S.R.
1 aaGun, 3 artilleries and 2 infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from India to Caucasus
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Evenki National Okrug to Vologda
3 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Evenki National Okrug to Sinkiang
2 armour moved from Manchuria to Sinkiang
2 artilleries and 1 infantry moved from India to Persia
1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
1 submarine moved from 34 Sea Zone to 15 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from Caucasus to 15 Sea ZonePlace Units - Japanese
2 armour placed in French Indo-China Thailand
3 armour placed in Manchuria
Japanese undo move 2.
3 armour placed in India
Japanese undo move 2.
Japanese undo move 1.
3 armour placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in India
2 armour placed in French Indo-China Thailand
Japanese undo move 2.
1 armour and 2 artilleries placed in India
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
15 Sea Zone : 1 fighter and 1 submarine
33 Sea Zone : 1 transport
34 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
56 Sea Zone : 1 battleship and 2 transports
Alaska : 1 flag
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 aaGun, 3 armour, 3 artilleries and 2 infantry
Eastern Australia : 1 flag
Evenki National Okrug : 2 armour and 1 infantry
France : 1 fighter
French Indo-China Thailand : 2 armour and 1 factory
French Madagascar : 1 flag
Germany : 2 bombers
Hawaiian Islands : 1 flag
India : 1 flag, 1 armour, 2 artilleries and 1 factory
Japan : 1 factory and 1 infantry
Karelia S.S.R. : 1 bomber
Manchuria : 3 armour and 1 factory
Persia : 3 artilleries and 2 infantry
Sinkiang : 1 flag, 3 armour
Soviet Far East : 1 flag
Szechwan : 1 flag
Vologda : 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 9
Germans : 59 / 59
British : 15 / 15
Japanese : 47 / 47
Americans : 39 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Western Canada to Alaska
Americans take Alaska from Japanese
1 bomber moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 cruiser moved from 6 Sea Zone to 8 Sea Zone
2 bombers moved from Russia to France
2 transports moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from Russia to ArchangelCombat - Americans
Battle in Archangel
Americans attack with 2 fighters
Germans defend with 1 infantry
Americans roll dice for 2 fighters in Archangel, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Archangel
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in France
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 4 infantry; Japanese defend with 1 fighter
Americans roll dice for 1 cruiser in France, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in France, round 2 : 3/5 hits
Germans roll dice for 1 fighter and 4 infantry in France, round 2 : 3/5 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans, 4 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
Americans roll dice for 2 bombers in France, round 3 : 2/2 hits
Germans roll dice for 1 fighter in France, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in France
Americans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter
Battle in 56 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 battleship and 2 transports
Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber in 56 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 2 transports in 56 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 56 Sea Zone
Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 56 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 2 transports in 56 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 56 Sea Zone
2 transports owned by the Japanese lost in 56 Sea Zone
Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 1/1 hits
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship and 2 transportsNon Combat Move - Americans
1 bomber moved from 56 Sea Zone to Eastern United States
2 bombers moved from France to Northwestern Europe
1 fighter moved from Archangel to Northwestern EuropePlace Units - Americans
2 carriers and 2 transports placed in 11 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
10 Sea Zone : 2 transports
11 Sea Zone : 2 carriers and 2 transports
56 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag
Eastern Canada : 2 artilleries and 4 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 bomber and 1 factory
Midway : 1 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag, 2 bombers and 1 fighter
Solomon Islands : 1 flag
Western United States : 1 factory and 2 infantryProduction/PUs Summary :
Russians : 8 / 9
Germans : 59 / 59
British : 15 / 15
Japanese : 45 / 47
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 3 artilleries and 19 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 armour, 3 artilleries and 19 infantry
Germans defend with 3 armour, 4 artilleries, 1 factory and 8 infantry; Japanese defend with 1 aaGun, 3 armour, 3 artilleries and 2 infantry
Russians roll dice for 2 armour, 3 artilleries and 19 infantry in Caucasus, round 2 : 5/24 hits
Germans roll dice for 1 aaGun, 6 armour, 7 artilleries and 10 infantry in Caucasus, round 2 : 9/23 hits
9 infantry owned by the Russians, 1 aaGun owned by the Japanese and 4 infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 armour, 3 artilleries and 10 infantry in Caucasus, round 3 : 4/15 hits
Germans roll dice for 6 armour, 7 artilleries and 6 infantry in Caucasus, round 3 : 9/19 hits
9 infantry owned by the Russians and 4 infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 armour, 3 artilleries and 1 infantry in Caucasus, round 4 : 4/6 hits
Germans roll dice for 6 armour, 7 artilleries and 2 infantry in Caucasus, round 4 : 8/15 hits
1 infantry owned by the Russians, 2 infantry owned by the Japanese, 3 artilleries owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Germans lost in Caucasus
Germans win with 6 armour and 5 artilleries remaining. Battle score for attacker is -38
Casualties for Germans: 2 artilleries and 8 infantry
Casualties for Russians: 2 armour, 3 artilleries and 19 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 armour, 1 factory and 1 infantry
Production/PUs Summary :
Russians : 8 / 8
Germans : 59 / 59
British : 15 / 15
Japanese : 45 / 47
Americans : 41 / 41 -
I am out of units to try any more desperate moves to try to get some miraculous dice:)
I concede!
You are playing really good now! Never any mistakes, and you punish my mistakes cruelly :evil: :-P
Can I try 1 more game as allies, still 12 bid?
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yes please. I can tell this time is going to be a tough fight :lol:





