Stalingradski v Infrastructure


  • Technology

    RUS spends 26.

    GER: 13.85?
    RUS: 8.60
    JPN: 10.95*
    USA: 15.60*
    GBR: 13.95
    ITA: 4.80
    ANZ: 2.95


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Russia to Vologda
                1 fighter moved from Rostov to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 aaGun moved from Novosibirsk to Tsinghai
                1 infantry moved from Rostov to Tambov
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 aaGun and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • Technology Advancements

    JPN spends 67 IPCs; spends 2 on tech

    GER: 13.85
    RUS: 8.60
    JPN: 16.30*
    USA: 15.60*
    GBR: 13.95*
    ITA: 4.80
    ANZ: 2.95


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Research Technology - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 69 to 72
                EDIT: Turning off Edit Mode
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                2 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Shan State to Malaya
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to Borneo
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Research Technology - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 69 to 72
                EDIT: Turning off Edit Mode
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                2 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Shan State to Malaya
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to Borneo
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    UK_Pacific defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 aaGun; Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 fighter and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun and 2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Hunan to Shensi
                1 mech_infantry moved from Jehol to Suiyuyan
                1 mech_infantry moved from Jehol to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                2 infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Malaya to 36 Sea Zone
                2 bombers moved from Borneo to Kwangsi
                1 fighter moved from Japan to Kwangsi
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Jehol to Chahar

    Place Units - Japanese
                1 harbour placed in Kwangsi
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Korea
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • Technology Advancements

    USA spends 79 IPCs;
    spends 1 on tech

    GER: 13.85
    RUS: 8.60
    JPN: 16.30
    USA: 20.55*
    GBR: 13.95
    ITA: 4.80
    ANZ: 2.95


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 85
                EDIT: Turning off Edit Mode

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 79
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Americans
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 bomber and 1 tactical_bomber moved from Philippines to Caroline Islands
                1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 85
                EDIT: Turning off Edit Mode

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans rolls :  0/1 hits

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 79
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Americans
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 bomber and 1 tactical_bomber moved from Philippines to Caroline Islands
                1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 harbour and 4 infantry
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 3 aaGuns and 4 infantry in Caroline Islands, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 :  2/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 fighter and 3 infantry
                    Casualties for Japanese: 3 aaGuns and 4 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 43 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 carriers, 4 destroyers and 4 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Wake Island
                1 fighter moved from Western United States to 26 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                2 mech_infantrys moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Caroline Islands to New Guinea

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Suriname from Dutch to Americans
                EDIT: Changing ownership of Morocco from French to Americans
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • Technology Advancements

    GBR spends 41+13=54 IPCs;
    spends 1 on tech

    GER: 13.85
    RUS: 8.60
    JPN: 16.30
    USA: 20.55*
    GBR: 17.65
    ITA: 4.80
    ANZ: 2.95


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - British
                2 mech_infantrys moved from Caucasus to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 bomber moved from India to 37 Sea Zone
                2 fighters moved from India to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - British
                British spend 0 on tech rolls
                    British rolls :  0/1 hits

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 42 to 41
                EDIT: Turning off Edit Mode
                British buy 2 artilleries and 11 infantry; Remaining resources: 1 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Caucasus to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 bomber moved from India to 37 Sea Zone
                2 fighters moved from India to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Ukraine
                    British attack with 1 fighter and 3 mech_infantrys
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Caucasus
                2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 tactical_bomber moved from Egypt to Caucasus
                7 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from Tunisia to Tobruk
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from 37 Sea Zone to India

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom
                2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - British
                British spend 0 on tech rolls
                    British rolls :  0/1 hits

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 42 to 41
                EDIT: Turning off Edit Mode
                British buy 2 artilleries and 11 infantry; Remaining resources: 1 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Caucasus to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 bomber moved from India to 37 Sea Zone
                2 fighters moved from India to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Ukraine
                    British attack with 1 fighter and 3 mech_infantrys
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Caucasus
                2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 tactical_bomber moved from Egypt to Caucasus
                7 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from Tunisia to Tobruk
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from 37 Sea Zone to India

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom
                2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 1 fighter
                EDIT: Adding units owned by British to Russia: 1 fighter
                EDIT: Turning off Edit Mode


  • please use second map.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 4 infantry and 2 mech_infantrys
                    British defend with 3 mech_infantrys; Russians defend with 1 factory_minor
                    1 mech_infantry owned by the Italians retreated to Bessarabia
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • Well, you were 5 for 5 rolling 2’s in Ukraine - I lost 5 units in two rounds of combat, you lost one. Having a very, very tough game with Italy.

    I looked at the battle calc and couldn’t see that units needed to be adjusted. I retreated before round 3. Really hurts me on that front - by the odds it should have been a 3 for 3 swap with a 50-50 chance of taking it in 3 rounds.


  • Technology Advancements

    ITA spends 18

    GER: 13.85
    RUS: 8.60
    JPN: 16.30
    USA: 20.55*
    GBR: 17.65
    ITA: 5.70
    ANZ: 2.95


  • call me on this…


  • This might be faster considering our schedules.
    I have liked our extreme low luck system this far but am not sure about this one.
    According to our system the ITA vs gbr ukraine battle was effected by our rule.  The most units GBR should have had left after 3 rds is 1unit.  The least ITA should have had left is 1unit.  essentially this is pushing the limit again of our rule so maybe it is ok.  We should play our rule as is in this play test.  If that is the case you undoubtedly would have gone one more rd in that battle as you could not die and I could only lose 1 more.

    In the spirit of fair play and learning how to use this lowluck rule I believe I should edit out 1 mech from ukraine.  No dice necessary because even if I hit you would get it back and even if you miss I would have to lose one.

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