Stalingradski v Infrastructure


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Politics - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Russia: 1 infantry
                EDIT: Adding units owned by Neutral_Axis to French Indo China: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 77
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                4 fighters moved from 44 Sea Zone to 41 Sea Zone
                4 fighters moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 15 Sea Zone to 1 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 41 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Russians to Americans
                EDIT: Turning off Edit Mode
                1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                4 fighters moved from 55 Sea Zone to 44 Sea Zone
                4 fighters moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Trans-Jordan to Caucasus
                1 infantry moved from Egypt to Trans-Jordan
                4 infantry moved from Alexandria to Egypt
                1 aaGun and 2 infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                1 aaGun and 3 mech_infantrys moved from Tunisia to Libya
                3 mech_infantrys moved from Libya to Tobruk
                5 infantry moved from Algeria to Tunisia
                6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                6 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Eastern United States: 1 armour and 2 infantry
                EDIT: Adding Technology Shipyards for Americans
                EDIT: Adding units owned by Neutral_Allies to United Kingdom: 1 infantry
                EDIT: Adding units owned by Neutral_Allies to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Hawaiian Islands: 1 aaGun
                EDIT: Adding units owned by Neutral_Allies to Queensland: 1 aaGun
                EDIT: Turning off Edit Mode
                1 destroyer placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Western United States
                1 bomber and 2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Neutral_Allies to Eastern United States: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • Technology Advancements

    GBR spends 46+6=52  IPCs

    GER: 41.30*
    RUS: 11.15
    JPN: 40.90*
    USA: 50.45*
    GBR: 36.00
    ITA: 10.05*
    ANZ: 10.85*


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                2 infantry moved from India to Burma
                1 bomber and 1 fighter moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Research Technology - British
                British spend 0 on tech rolls
                    British rolls :  0/1 hits

    Purchase Units - British
                British buy 1 airfield, 1 artillery and 9 infantry; Remaining resources: 1 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                2 infantry moved from India to Burma
                1 bomber and 1 fighter moved from India to Burma

    Combat - British
                Battle in Rostov
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                    British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Caucasus
                1 fighter moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus
                2 aaGuns, 1 artillery and 6 infantry moved from Northwest Persia to Caucasus
                2 artilleries and 8 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria
                2 infantry moved from Italian Somaliland to Ethiopia
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber and 1 fighter moved from Burma to India
                1 tactical_bomber moved from Kazakhstan to Caucasus

    Place Units - British
                1 airfield placed in Gibraltar
                Turning on Edit Mode
                EDIT: Removing units owned by British from Morocco: 2 infantry
                EDIT: Adding units owned by British to Gibraltar: 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry


  • Technology Advancements

    ITA spends 13 IPCs

    GER: 41.30*
    RUS: 11.15
    JPN: 40.90*
    USA: 50.45*
    GBR: 36.00
    ITA: 10.70
    ANZ: 10.85*


  • Hit radar with Italy on first token rolled…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Politics - Italians
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 13 to 18
                EDIT: Turning off Edit Mode

    Research Technology - Italians
                Italians spend 5 on tech rolls
                Italians removing all Technology Tokens after successful research.
                Italians discover AA Radar

    Activate Technology - Italians
                Italians activating AA Radar

    Purchase Units - Italians
                Italians buy 1 aaGun and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians

    Airborne Attack Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 aaGun placed in Southern Italy
                Italians undo move 1.
                1 aaGun placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • forgot to give britian jet ftrs at build phase.  I hope it didn’t effect you hitting radar. 8)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 27 to 32
                EDIT: Turning off Edit Mode
                ANZAC spend 5 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Caucasus to Novosibirsk
                3 fighters moved from Caucasus to Novosibirsk
                1 fighter and 1 mech_infantry moved from Caucasus to Samara


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 27 to 32
                EDIT: Turning off Edit Mode
                ANZAC spend 5 on tech rolls
                    ANZAC rolls :  0/1 hits

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Caucasus to Novosibirsk
                3 fighters moved from Caucasus to Novosibirsk
                1 fighter and 1 mech_infantry moved from Caucasus to Samara

    Combat - ANZAC
                Battle in Novosibirsk
                    ANZAC attack with 3 fighters and 1 mech_infantry
                    Germans defend with 2 infantry
                        ANZAC roll dice for 3 fighters and 1 mech_infantry in Novosibirsk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Novosibirsk, round 2 :  1/2 hits
                        1 mech_infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Novosibirsk
                    retreated to Novosibirsk
                    Germans win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Samara
                    ANZAC attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        ANZAC roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Samara
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Novosibirsk to Caucasus
                1 fighter moved from Samara to Caucasus
                1 armour moved from Persia to Caucasus
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • Technology Advancements

    ANZ spends 27 IPCs

    GER: 41.30*
    RUS: 11.15
    JPN: 40.90*
    USA: 50.45*
    GBR: 36.00
    ITA: 10.70
    ANZ: 12.20


  • I wasnt paying attention.  Did you load the japanese intelligence token onto the German unit during japans turn?  Intel tokens load onto allied untis like an allieds tran.


  • I didn’t come out and write it on the board but assumed it in my movement. We might want to do a play by play narrative as we go forward to make sure those things are clarified ~


  • Technology Advancements

    GER spends 85 IPCs; purchases two tech tokens (neutral artillery representing advanced artillery)

    GER: 45.55
    RUS: 11.15
    JPN: 40.90*
    USA: 50.45*
    GBR: 36.00
    ITA: 10.70
    ANZ: 12.20


  • Shoot - didn’t notice France is still up…


  • oops.
    didnt post.
    please move ftr to gibralter and middle east inf ahead 1 space.
    Thanks!


  • No problem!

    Had a few minutes at home today - dealing with car issues…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Morocco to Gibraltar
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Ukraine to Rostov


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Ukraine to Rostov

    Airborne Attack Move - Germans
                1 infantry moved from Russia to Kazakhstan
                1 infantry moved from Yugoslavia to Rostov

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