@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Stalingradski v Infrastructure
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Heavy BomberActivate Technology - Americans
Americans activating Heavy BomberPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 83
EDIT: Turning off Edit Mode
Americans buy 1 aaGun, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Caucasus to Novosibirsk
1 mech_infantry moved from Caucasus to Sikang
1 bomber moved from Caucasus to Novosibirsk
1 fighter moved from India to Sikang
1 fighter moved from India to Sikang
1 fighter moved from Caucasus to Sikang
1 fighter moved from Trans-Jordan to Novosibirsk
1 fighter moved from Caucasus to Sikang
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
retreated to 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -5
Casualties for Americans: 1 submarine
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Americans roll dice for 1 bomber in Java, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Borneo, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Americans attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Sikang, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win, taking Sikang from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber and 2 fighters could not land in Japan and were removed
1 fighter moved from Novosibirsk to Kazakhstan
2 fighters moved from Sikang to Caucasus
2 fighters moved from Sikang to India
1 bomber moved from Novosibirsk to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from West India to India
2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Tobruk to Egypt
3 infantry moved from Libya to Tobruk
4 mech_infantrys moved from Morocco to Tunisia
4 infantry moved from Tunisia to Libya
4 infantry moved from Morocco to Algeria
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from 44 Sea Zone to India
1 bomber moved from Java to India
1 fighter moved from India to 39 Sea ZonePlace Units - Americans
1 aaGun, 5 infantry and 2 mech_infantrys placed in Central United States
1 bomber and 1 fighter placed in Eastern United States
4 mech_infantrys placed in Caucasus
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to Eastern United States: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
Technology Advancements
GBR spends 41+5=46 IPCs;
GER: 64.95
RUS: 11.15
JPN: 60.60*
USA: 73.15*
GBR: 45.50
ITA: 13.65
ANZ: 16.95 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - British
1 fighter and 2 infantry moved from Caucasus to Rostov
1 bomber moved from India to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
Rocket attack in Southern Italy does 5 damage to airfield owned by Italians
Rockets in Gibraltar roll: 5
Rocket attack in Western Germany does 3 damage to airfield owned by Germans
Rockets in Scotland roll: 3
Rocket attack in Normandy Bordeaux does 3 damage to factory_minor owned by Germans
Rockets in United Kingdom roll: 3
Rocket attack in Volgograd does 4 damage to factory_minor owned by Germans
Rockets in Trans-Jordan roll: 4
Rocket attack in French Indo China does 4 damage to factory_minor owned by Japanese
Rockets in India roll: 4
1 fighter and 2 infantry moved from Caucasus to Rostov
1 bomber moved from India to RostovCombat - British
Battle in Rostov
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 4 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 aaGun moved from Caucasus to Kazakhstan
2 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
14 infantry moved from Iraq to Northwest Persia
6 infantry moved from Trans-Jordan to Iraq
6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea Zone
2 infantry moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to MoroccoPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 4 infantry
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
4 infantry placed in Egypt
1 artillery and 3 infantry placed in IraqTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry -
Technology Advancements
ITA spends 13 IPCs
GER: 64.95
RUS: 11.15
JPN: 60.60*
USA: 73.15*
GBR: 45.50
ITA: 14.30
ANZ: 16.95 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Southern Italy: 1 infantry
EDIT: Adding Technology Super subs for Italians
EDIT: Turning off Edit ModePurchase Units - Italians
Italians repair damage of 4x airfield; Remaining resources: 9 PUs; 0 techTokens;
Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya -
Technology Advancements
ANZ spends 17 IPCs
GER: 64.95
RUS: 11.15
JPN: 60.60*
USA: 73.15*
GBR: 45.50
ITA: 14.30
ANZ: 17.70 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Java
Battle in MalayaNon Combat Move - ANZAC
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to KazakhstanPlace Units - ANZAC
1 armour, 1 infantry and 2 mech_infantrys placed in PersiaTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to KazakhstanTurn Complete - French
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Technology Advancements
ANZ spends 87 IPCs
GER: 69.30
RUS: 11.15
JPN: 60.60*
USA: 73.15*
GBR: 45.50
ITA: 14.30
ANZ: 17.70 -
Technology Advancements
ANZ spends 87 IPCs
GER: 69.30
RUS: 11.15
JPN: 60.60*
USA: 73.15*
GBR: 45.50
ITA: 14.30
ANZ: 17.70 -
Hit long range aircraft with Germany.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Southern Italy to United Kingdom
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to United Kingdom
1 bomber and 2 fighters moved from Southern France to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
2 artilleries moved from Samara to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
4 armour moved from Samara to Kazakhstan
3 mech_infantrys moved from Vologda to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 tactical_bombers moved from Ukraine to Rostov
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Ukraine to Novosibirsk -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Southern Italy to United Kingdom
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to United Kingdom
1 bomber and 2 fighters moved from Southern France to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
2 artilleries moved from Samara to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
4 armour moved from Samara to Kazakhstan
3 mech_infantrys moved from Vologda to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 tactical_bombers moved from Ukraine to Rostov
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Ukraine to NovosibirskAirborne Attack Move - Germans
2 infantry moved from France to United Kingdom
2 infantry moved from Western Germany to United Kingdom
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Novgorod to Novosibirsk -
Scramble to SZ110 with a fighter? It will stop the two bombardments but cost a fighter for three rounds of combat.
In Kazakhstan, if I strafe, should I take AA first, or infantry? I brought enough for 6 hits (you have 9 units).
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no scramble.
It was a good game if you didnt face a stupid opponent.
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You are a new dad, and I was sneaky and set this up for about 5 rounds.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Southern Italy to United Kingdom
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to United Kingdom
1 bomber and 2 fighters moved from Southern France to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
2 artilleries moved from Samara to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
4 armour moved from Samara to Kazakhstan
3 mech_infantrys moved from Vologda to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 tactical_bombers moved from Ukraine to Rostov
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Ukraine to NovosibirskAirborne Attack Move - Germans
2 infantry moved from France to United Kingdom
2 infantry moved from Western Germany to United Kingdom
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Novgorod to NovosibirskCombat - Germans
Germans creates battle in territory 110 Sea Zone
Battle in Rostov
Germans attack with 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from British with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans win, taking Novosibirsk from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 4 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun; Russians defend with 1 aaGun and 3 infantry; Americans defend with 1 fighter
4 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 4 artilleries owned by the Germans retreated to Volgograd
Russians win with 2 aaGuns and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Germans: 4 infantry
Casualties for French: 1 infantry
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Germans attack with 1 artillery, 4 bombers, 12 fighters and 11 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Germans captures 41PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 4 bombers, 11 fighters and 1 infantry remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter and 10 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 fighters and 10 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
6 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Western Germany
2 aaGuns and 9 infantry moved from Southern France to Normandy Bordeaux
4 bombers moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 108 Sea Zone
5 mech_infantrys moved from Samara to Volgograd
1 aaGun moved from Samara to Tambov
1 infantry moved from Vologda to Samara
1 fighter and 2 tactical_bombers moved from Novosibirsk to Russia
2 artilleries moved from Vologda to Russia
7 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 infantry moved from Russia to Tambov
2 mech_infantrys moved from Ukraine to Volgograd
3 tactical_bombers moved from Rostov to Ukraine
2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Romania to Bessarabia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Ukraine to Southern ItalyPlace Units - Germans
1 airfield placed in Normandy Bordeaux
1 fighter placed in Western Germany
2 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Russia
Germans undo move 6.
3 infantry placed in Volgograd
2 infantry placed in France
1 destroyer placed in 110 Sea Zone
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 72 PUs; end with 113 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 133 PUs





