Just trying to set up a new forum for a private game.
Stalingradski v Infrastructure
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 82
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
5 carriers and 1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 cruisers, 3 destroyers and 5 fighters moved from 41 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 82
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
5 carriers and 1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 cruisers, 3 destroyers and 5 fighters moved from 41 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 submarine; ANZAC loiter and taunt
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 5 fighters in 37 Sea Zone, round 2 : 7/12 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in BorneoNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to India
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to New South Wales
1 fighter moved from 37 Sea Zone to India
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian Islands
6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from Morocco to Algeria
3 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Tunisia to Libya
5 infantry and 2 mech_infantrys moved from Libya to Tobruk
1 aaGun moved from Tobruk to Alexandria
2 infantry moved from Alexandria to Egypt
1 aaGun, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
4 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Queensland: 1 aaGun
EDIT: Adding units owned by Neutral_Allies to New South Wales: 1 aaGun
EDIT: Removing units owned by Neutral_Allies from Hawaiian Islands: 1 infantry
EDIT: Adding units owned by Neutral_Allies to Queensland: 1 infantry
EDIT: Removing units owned by Neutral_Allies from Western United States: 1 mech_infantry
EDIT: Removing units owned by Neutral_Allies from Eastern United States: 1 armour
EDIT: Adding units owned by Neutral_Allies to Hawaiian Islands: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 airfield, 1 fighter and 3 mech_infantrys placed in Caucasus
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Americans to Caucasus: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
Technology Advancements
GBR spends 40+8 = 48 IPCs;
buys 1 intel token for long range. (neutral aa) the neutral aa in sydney will leave for radar on anz tuirn…GER: 50.85*
RUS: 11.15
JPN: 50.20*
USA: 60.55*
GBR: 38.40
ITA: 11.50
ANZ: 13.30 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from India to Kazakhstan
1 fighter moved from Iraq to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Activate Technology - British
British giving technology to UK_Pacific: Increased Factory ProductionPurchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 41 to 40
EDIT: Turning off Edit Mode
British buy 1 fighter and 10 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from India to Kazakhstan
1 fighter moved from Iraq to RostovCombat - British
Battle in Rostov
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to India
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 infantry moved from West India to India
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
2 infantry moved from Libya to Tobruk
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Alexandria to Egypt
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Northwest PersiaPlace Units - British
4 infantry placed in Iraq
4 infantry placed in Egypt
1 fighter placed in United Kingdom
2 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 aaGun and 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode -
You probably know this, but GBR is still in combat move phase…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Activate Technology - British
British giving technology to UK_Pacific: Increased Factory ProductionPurchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 41 to 40
EDIT: Turning off Edit Mode
British buy 1 fighter and 10 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from India to Kazakhstan
1 fighter moved from Iraq to RostovCombat - British
Battle in Rostov
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to India
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 infantry moved from West India to India
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
2 infantry moved from Libya to Tobruk
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Alexandria to Egypt
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Northwest PersiaPlace Units - British
4 infantry placed in Iraq
4 infantry placed in Egypt
1 fighter placed in United Kingdom
2 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 aaGun and 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode -
Technology Advancements
ITA spends 13 IPCs
GER: 50.85*
RUS: 11.15
JPN: 50.20*
USA: 60.55*
GBR: 38.40
ITA: 12.15
ANZ: 13.30 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding Technology Improved Artillery Support for Italians
EDIT: Removing units owned by Neutral_Axis from Southern Italy: 1 artillery
EDIT: Turning off Edit Mode
Italians buy 1 aaGun and 2 artilleries; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to SyriaAirborne Attack Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding Technology Improved Artillery Support for Italians
EDIT: Removing units owned by Neutral_Axis from Southern Italy: 1 artillery
EDIT: Turning off Edit Mode
Italians buy 1 aaGun and 2 artilleries; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to SyriaAirborne Attack Move - Italians
Combat - Italians
Battle in SyriaNon Combat Move - Italians
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 submarines moved from 95 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 aaGun and 2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
The two Italian tech tokens for radar load onto German fighters.
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anz got improved mech.
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Technology Advancements
ANZ spends 26 IPCs
GER: 50.85*
RUS: 11.15
JPN: 50.20*
USA: 60.55*
GBR: 38.40
ITA: 12.15
ANZ: 14.60 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Technology Advancements
GER spends 87 IPCs
GER: 55.20
RUS: 11.15
JPN: 50.20*
USA: 60.55*
GBR: 38.40
ITA: 12.15
ANZ: 14.60 -
I messed up and didn’t buy a second token - I rolled a second one manually, got a 4, and now I’ll edit in a second token.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Vologda to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Vologda to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to RostovAirborne Attack Move - Germans
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Russia to Tsinghai
1 infantry moved from Russia to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Vologda to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to RostovAirborne Attack Move - Germans
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Russia to Tsinghai
1 infantry moved from Russia to KazakhstanCombat - Germans
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Rostov from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans win, taking Kazakhstan from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Germans win, taking Tsinghai from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Cyprus
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 6 fighters
British defend with 1 destroyer
Germans win, taking Cyprus from British with 1 destroyer and 6 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from Northern Italy to Western Germany
4 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 carrier and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Kazakhstan to Ukraine
1 tactical_bomber moved from Southern Italy to Volgograd
1 fighter moved from Southern Italy to Germany
8 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Russia to Tambov
1 aaGun moved from Volgograd to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Vologda to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Bessarabia to Ukraine
4 armour moved from Ukraine to Volgograd
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Vologda
1 bomber moved from Tsinghai to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Southern France to 99 Sea Zone
1 fighter moved from Southern France to Western Germany
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel
2 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to RomaniaPlace Units - Germans
2 mech_infantrys placed in Germany
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries placed in Volgograd
1 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Yugoslavia
1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Neutral_Axis to Volgograd: 1 aaGun
EDIT: Adding units owned by Neutral_Axis to Germany: 1 aaGun
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Combat Move - Russians
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from India to Kazakhstan





