@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 4 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;
Combat Move - Japanese
5 infantry moved from Yunnan to Burma
2 armour, 3 artilleries, 1 infantry and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
4 armour and 2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Hunan to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 fighter moved from Korea to Soviet Far East
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 4 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;
Combat Move - Japanese
5 infantry moved from Yunnan to Burma
2 armour, 3 artilleries, 1 infantry and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
4 armour and 2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Hunan to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 fighter moved from Korea to Soviet Far East
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 6 armour, 3 artilleries, 6 infantry and 13 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 6 armour, 3 artilleries, 6 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 artillery
Japanese win, taking Soviet Far East from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Soviet Far East to Siberia
1 infantry moved from Amur to Siberia
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Kweichow
5 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from French Indo China to Japan
Place Units - Japanese
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
Japanese undo move 1.
2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from French Indo China: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Japan: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 infantry placed in Korea
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
All three of your freakin destroyers hit… :oops:
That won’t teach me.
Technology Advancements
USA spends 81 IPCs
GER: 45.55
RUS: 11.15
JPN: 45.10
USA: 54.50
GBR: 36.00
ITA: 10.70
ANZ: 12.20
Change
Technology Advancements
USA spends 80 IPCs
spends 1ipc on a shipyard intel. (neutral allies armor)
GER: 45.55
RUS: 11.15
JPN: 45.10
USA: 54.45
GBR: 36.00
ITA: 10.70
ANZ: 12.20
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 86
EDIT: Turning off Edit Mode
Research Technology - Americans
Americans spend 5 on tech rolls
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 80
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caucasus to Kazakhstan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Caucasus to Kazakhstan
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 2 cruisers moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
intel token for radar in queensland left us ftr and is now with us inf.
ooops. Im pretty sure i messed up and gave UK jet pwr a turn early. It hasnt effected anything since it was at end of last turn. will fix.
i need more sleep.
actually that was right. it should have because it was there for all of britians turn. ill edit back again.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 86
EDIT: Turning off Edit Mode
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 80
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Caucasus to Kazakhstan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Caucasus to Kazakhstan
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 2 cruisers moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Americans attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Kazakhstan
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Malaya
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to United Kingdom: 1 infantry
EDIT: Removing Technology Jet Power for British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from United Kingdom: 1 infantry
EDIT: Adding Technology Jet Power for British
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to India
1 fighter moved from Kazakhstan to Caucasus
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
4 carriers and 4 destroyers moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Celebes to 41 Sea Zone
2 fighters moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 41 Sea Zone to India
1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Morocco to Trans-Jordan
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Eastern United States
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
3 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Algeria to Tunisia
5 infantry moved from Tunisia to Libya
1 aaGun moved from Libya to Tobruk
2 infantry and 3 mech_infantrys moved from Tobruk to Alexandria
1 aaGun, 2 infantry and 3 mech_infantrys moved from Alexandria to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Western United States: 1 infantry
EDIT: Adding units owned by Neutral_Allies to Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Neutral_Allies from Eastern United States: 2 mech_infantrys
EDIT: Adding units owned by Neutral_Allies to Western United States: 1 mech_infantry
EDIT: Adding units owned by Neutral_Allies to United Kingdom: 1 mech_infantry
EDIT: Adding units owned by Neutral_Allies to Eastern United States: 1 armour
EDIT: Turning off Edit Mode
1 factory_minor placed in Caucasus
Americans undo move 1.
1 factory_minor placed in Caucasus
1 bomber placed in Western United States
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
6 infantry and 2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
wow. britian got long range aircraft…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - British
British spend 0 on tech rolls
British rolls : 1/1 hits
British removing all Technology Tokens after successful research.
British discover Long Range Aircraft
Activate Technology - British
British activating Long Range Aircraft
British giving technology to UK_Pacific: Jet Power and Long Range Aircraft
Purchase Units - British
British buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Caucasus to India
2 artilleries and 8 infantry moved from Northwest Persia to Caucasus
1 artillery and 5 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Iraq
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 fighters placed in United Kingdom
2 infantry placed in Quebec
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from United Kingdom: 1 mech_infantry
EDIT: Adding Technology Increased Factory Production for British
EDIT: Turning off Edit Mode
Technology Advancements
ITA spends 16 IPCs; purchases 2 radar tech tokens
GER: 45.55
RUS: 11.15
JPN: 45.10
USA: 54.45
GBR: 36.00
ITA: 10.70
ANZ: 12.20
Technology Advancements
ITA spends 16 IPCs; purchases 2 radar tech tokens
GER: 45.55
RUS: 11.15
JPN: 45.10
USA: 54.45
GBR: 36.00
ITA: 11.50
ANZ: 12.20
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 18 to 16
EDIT: Adding units owned by Neutral_Axis to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
Non Combat Move - Italians
1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Check your tech with GBR… it didn’t look like you updated ~
I think its good.
Hope to get turn today…
Technology Advancements
ANZ spends 22 IPCs;
GER: 45.55
RUS: 11.15
JPN: 45.10
USA: 54.45
GBR: 36.00
ITA: 11.50
ANZ: 13.30
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
ANZAC rolls : 0/1 hits
Purchase Units - ANZAC
ANZAC buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 41 Sea Zone
3 fighters moved from Celebes to India
4 submarines moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Caucasus to India
Place Units - ANZAC
3 mech_infantrys placed in Persia
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone