@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
Technology Advancements
GER spends 85 IPCs; purchases two tech tokens (neutral artillery representing advanced artillery)
GER: 45.55
RUS: 11.15
JPN: 40.90*
USA: 50.45*
GBR: 36.00
ITA: 10.70
ANZ: 12.20
Shoot - didn’t notice France is still up…
oops.
didnt post.
please move ftr to gibralter and middle east inf ahead 1 space.
Thanks!
No problem!
Had a few minutes at home today - dealing with car issues…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
Airborne Attack Move - Germans
1 infantry moved from Russia to Kazakhstan
1 infantry moved from Yugoslavia to Rostov
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
Airborne Attack Move - Germans
1 infantry moved from Russia to Kazakhstan
1 infantry moved from Yugoslavia to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter moved from Kazakhstan to Ukraine
2 fighters moved from Rostov to Ukraine
2 tactical_bombers moved from Rostov to Southern Italy
1 fighter moved from Southern France to Southern Italy
4 bombers moved from Southern France to Southern Italy
3 mech_infantrys moved from Vologda to Volgograd
1 tactical_bomber moved from Volgograd to Russia
2 armour and 1 mech_infantry moved from Novgorod to Vologda
4 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Germany to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
3 tactical_bombers moved from Kazakhstan to Ukraine
1 infantry moved from Russia to Vologda
Place Units - Germans
2 artilleries placed in Western Germany
2 submarines placed in 112 Sea Zone
Germans undo move 2.
1 submarine placed in 112 Sea Zone
1 submarine and 1 transport placed in 97 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Axis to Germany: 2 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
something strange just happened.
I definitely said retreat after the inf got hit in kazakh but it kept rolling…
I am editing ftr back in, but if you want I will lose it.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter in Kazakhstan, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 fighter owned by the Russians lost in Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
Turn Complete - Russians
@Infrastructure:
something strange just happened.
I definitely said retreat after the inf got hit in kazakh but it kept rolling…
I am editing ftr back in, but if you want I will lose it.
No worries amigo - keep it as is
Thanks. You know me, that kind of move is not my style at all. You on the other hand…
:-)
Technology Advancements
JPN spends 64 IPCs; spends 1 on tech
GER: 45.55
RUS: 11.15
JPN: 45.10
USA: 50.45*
GBR: 36.00
ITA: 10.70
ANZ: 12.20
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 4 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;
Combat Move - Japanese
5 infantry moved from Yunnan to Burma
2 armour, 3 artilleries, 1 infantry and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
4 armour and 2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Hunan to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 fighter moved from Korea to Soviet Far East
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 4 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;
Combat Move - Japanese
5 infantry moved from Yunnan to Burma
2 armour, 3 artilleries, 1 infantry and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
4 armour and 2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Hunan to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 fighter moved from Korea to Soviet Far East
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 6 armour, 3 artilleries, 6 infantry and 13 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 6 armour, 3 artilleries, 6 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 artillery
Japanese win, taking Soviet Far East from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Soviet Far East to Siberia
1 infantry moved from Amur to Siberia
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Kweichow
5 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from French Indo China to Japan
Place Units - Japanese
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
Japanese undo move 1.
2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from French Indo China: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Japan: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 infantry placed in Korea
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
All three of your freakin destroyers hit… :oops:
That won’t teach me.
Technology Advancements
USA spends 81 IPCs
GER: 45.55
RUS: 11.15
JPN: 45.10
USA: 54.50
GBR: 36.00
ITA: 10.70
ANZ: 12.20
Change
Technology Advancements
USA spends 80 IPCs
spends 1ipc on a shipyard intel. (neutral allies armor)
GER: 45.55
RUS: 11.15
JPN: 45.10
USA: 54.45
GBR: 36.00
ITA: 10.70
ANZ: 12.20