@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsStalingradski v Infrastructure
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Probably not…
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agreed.
Your up. Deduct .1 tech from USA if you would! -
Technology Advancements
ITA spends 15 IPCs… first token next round!
GER: 36.70
RUS: 11.15
JPN: 34.80
USA: 45.70
GBR: 33.40
ITA: 10.05*
ANZ: 8.70 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians win with 3 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Rostov to 97 Sea Zone
2 aaGuns moved from Rostov to VolgogradPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
Forgot to do the .1 with US… :|
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Technology Advancements
ANZ spends 23 IPCs… first token next round!
spends 1 on techGER: 36.70
RUS: 11.15
JPN: 34.80
USA: 45.60
GBR: 33.40
ITA: 10.05*
ANZ: 10.85* -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 24 to 23
EDIT: Turning off Edit Mode
ANZAC buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 24 to 23
EDIT: Turning off Edit Mode
ANZAC buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to Celebes
1 fighter moved from India to Caucasus
3 fighters moved from Kazakhstan to Caucasus
1 armour moved from Turkmenistan to Caucasus
5 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to CaucasusPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 1 fighter
EDIT: Adding units owned by Americans to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Persia
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
I hope you dont mind the edit with usa. The territory overlap spacing made me think it was in caucasus…
Definitely my intention. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
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There are representative from all 5 allied nations hangin in caucasus.
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So if I take out Caucasus do I also destroy all 5 nations? :-D
I think it will be nearly impossible to dislodge you…
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Technology Advancements
GER spends 92 IPCs
GER: 41.30*
RUS: 11.15
JPN: 34.80
USA: 45.60
GBR: 33.40
ITA: 10.05*
ANZ: 10.85* -
Germany hit improved artillery…
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ouch.
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Trying to decide if I should buy 23 artillery this turn :-P
I have some family obligations, so I might not be able to do my turns tonight bub.
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Did you mean to leave a Russian AA in Kazakhstan? It seems out of place.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery SupportActivate Technology - Germans
Germans activating Improved Artillery SupportPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Samara
1 infantry moved from Volgograd to Kazakhstan
2 tactical_bombers moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Samara
2 tactical_bombers moved from Rostov to Samara
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 bombers moved from Greece to 92 Sea Zone
2 bombers moved from Ukraine to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery SupportActivate Technology - Germans
Germans activating Improved Artillery SupportPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Samara
1 infantry moved from Volgograd to Kazakhstan
2 tactical_bombers moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Samara
2 tactical_bombers moved from Rostov to Samara
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 bombers moved from Greece to 92 Sea Zone
2 bombers moved from Ukraine to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneAirborne Attack Move - Germans
1 infantry moved from Ukraine to Samara -
I’ll attack the Russian AA with a single infantry, but planned the use of all my aircraft around this attack…
Scramble in SZ92?





