@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
Probably not…
agreed.
Your up. Deduct .1 tech from USA if you would!
Technology Advancements
ITA spends 15 IPCs… first token next round!
GER: 36.70
RUS: 11.15
JPN: 34.80
USA: 45.70
GBR: 33.40
ITA: 10.05*
ANZ: 8.70
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians win with 3 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Rostov to 97 Sea Zone
2 aaGuns moved from Rostov to Volgograd
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Forgot to do the .1 with US… :|
Technology Advancements
ANZ spends 23 IPCs… first token next round!
spends 1 on tech
GER: 36.70
RUS: 11.15
JPN: 34.80
USA: 45.60
GBR: 33.40
ITA: 10.05*
ANZ: 10.85*
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 24 to 23
EDIT: Turning off Edit Mode
ANZAC buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 24 to 23
EDIT: Turning off Edit Mode
ANZAC buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to Celebes
1 fighter moved from India to Caucasus
3 fighters moved from Kazakhstan to Caucasus
1 armour moved from Turkmenistan to Caucasus
5 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 1 fighter
EDIT: Adding units owned by Americans to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Persia
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
I hope you dont mind the edit with usa. The territory overlap spacing made me think it was in caucasus…
Definitely my intention.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
There are representative from all 5 allied nations hangin in caucasus.
So if I take out Caucasus do I also destroy all 5 nations? :-D
I think it will be nearly impossible to dislodge you…
Technology Advancements
GER spends 92 IPCs
GER: 41.30*
RUS: 11.15
JPN: 34.80
USA: 45.60
GBR: 33.40
ITA: 10.05*
ANZ: 10.85*
Germany hit improved artillery…
ouch.
Trying to decide if I should buy 23 artillery this turn :-P
I have some family obligations, so I might not be able to do my turns tonight bub.
Did you mean to leave a Russian AA in Kazakhstan? It seems out of place.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Activate Technology - Germans
Germans activating Improved Artillery Support
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Samara
1 infantry moved from Volgograd to Kazakhstan
2 tactical_bombers moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Samara
2 tactical_bombers moved from Rostov to Samara
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 bombers moved from Greece to 92 Sea Zone
2 bombers moved from Ukraine to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Activate Technology - Germans
Germans activating Improved Artillery Support
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Samara
1 infantry moved from Volgograd to Kazakhstan
2 tactical_bombers moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Samara
2 tactical_bombers moved from Rostov to Samara
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 bombers moved from Greece to 92 Sea Zone
2 bombers moved from Ukraine to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Airborne Attack Move - Germans
1 infantry moved from Ukraine to Samara
I’ll attack the Russian AA with a single infantry, but planned the use of all my aircraft around this attack…
Scramble in SZ92?