@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Stalingradski v Infrastructure
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 mech_infantrys moved from Korea to Ulaanbaatar
3 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Buryatia to Ulaanbaatar
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to KazakhstanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 artillery and 2 infantry
French defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the French lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 4 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 4 infantry and 3 mech_infantrys in Ulaanbaatar, round 2 : 1/7 hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 3 infantry and 3 mech_infantrys in Ulaanbaatar, round 3 : 3/6 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
1 bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantryNon Combat Move - Japanese
1 bomber moved from Philippines to Kwangsi
1 fighter moved from 42 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Tsinghai to Szechwan
2 mech_infantrys moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
3 mech_infantrys moved from Kiangsu to Kwangsi
4 mech_infantrys moved from Kweichow to Szechwan
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Manchuria to Korea
2 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter and 5 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 15 to 14
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 86
EDIT: Turning off Edit Mode
Americans spend 5 on tech rollsPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Americans
1 bomber moved from New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 86
EDIT: Turning off Edit Mode
Americans spend 5 on tech rolls
Americans roll 5,3 and gets 0 hitsPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Americans
1 bomber moved from New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 transport moved from 33 Sea Zone to 30 Sea Zone
2 transports moved from 30 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 fighter and 2 mech_infantrys moved from Tunisia to Tobruk
1 fighter moved from Eastern United States to Morocco
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
Technology Advancements
USA spends 81 IPCs
GER: 18.10
RUS: 9.65
JPN: 20.85*
USA: 24.60
GBR: 17.65
ITA: 5.70
ANZ: 4.10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
Technology Advancements
GBR spends 41 +3 = 44 IPCs
spends 1 on techGER: 18.10
RUS: 9.65
JPN: 20.85*
USA: 24.60
GBR: 20.85*
ITA: 5.70
ANZ: 4.10 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - British
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Rostov
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from India to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 42 to 41
EDIT: Turning off Edit Mode
British buy 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Rostov
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from India to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Russia to RostovCombat - British
Battle in Rostov
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Kazakhstan
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Kazakhstan, round 3 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
2 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
6 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 armour and 1 infantry moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
1 transport moved from 81 Sea Zone to 72 Sea Zone
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 destroyer and 1 submarine placed in 80 Sea Zone
1 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry -
Technology Advancements
ITA spends 18 IPCs
GER: 18.10
RUS: 9.65
JPN: 20.85*
USA: 24.60
GBR: 20.85*
ITA: 6.60
ANZ: 4.10 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Please use this one instead - NCM from Bessarabia to Ukraine, quite important.
My Italy is similar to your Russia - keep getting pinged…
-
Technology Advancements
ANZ spends 22 IPCs
GER: 18.10
RUS: 9.65
JPN: 20.85*
USA: 24.60
GBR: 20.85*
ITA: 6.60
ANZ: 5.20 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Syria to Iraq
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Russia
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in Persia
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
Technology Advancements
GER spends 72 IPCs
GER: 21.70
RUS: 9.65
JPN: 20.85*
USA: 24.60
GBR: 20.85*
ITA: 6.60
ANZ: 5.20 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Ukraine to Rostov
2 infantry moved from Archangel to Smolensk
2 tactical_bombers moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 bombers moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
2 armour moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Volgograd -
forgot your * for next turn.
echnology Advancements
GER spends 72 IPCs
GER: 21.70*
RUS: 9.65
JPN: 20.85*
USA: 24.60
GBR: 20.85*
ITA: 6.60
ANZ: 5.20 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Ukraine to Rostov
2 infantry moved from Archangel to Smolensk
2 tactical_bombers moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 bombers moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
2 armour moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to VolgogradAirborne Attack Move - Germans
1 infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
2 transports moved from 115 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Ukraine to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
2 bombers moved from Smolensk to Ukraine
3 tactical_bombers moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Bryansk to Tambov
1 fighter moved from Western Germany to Southern Italy
2 armour moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
2 armour moved from Kansu to Sikang
1 infantry moved from Bryansk to Belarus
1 fighter moved from Rostov to Bryansk
1 fighter moved from Bryansk to UkrainePlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in Normandy Bordeaux
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
Technology Advancements
RUS spends 14 IPCs
GER: 21.70*
RUS: 10.35*
JPN: 20.85*
USA: 24.60
GBR: 20.85*
ITA: 6.60
ANZ: 5.20





