Infrastructure vs Stalingradski


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 6x factory_minor, 4x airfield; Remaining resources: 1 techTokens; 62 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 62 to 60
                EDIT: Turning off Edit Mode
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                1 artillery and 2 infantry moved from Belarus to Novgorod
                3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                3 infantry moved from Rostov to Caucasus
                2 bombers moved from Rostov to Caucasus
                1 bomber moved from Germany to Caucasus


  • strat att cauc has rocket intel on it


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans rolls :  0/1 hits

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 6x factory_minor, 4x airfield; Remaining resources: 1 techTokens; 62 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 62 to 60
                EDIT: Turning off Edit Mode
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                Rocket attack in Egypt does 2 damage to factory_minor owned by British
                    Rockets in Greece roll: 2
                Rocket attack in United Kingdom does 1 damage to factory_major owned by British
                    Rockets in Western Germany roll: 1
                Rocket attack in United Kingdom does 3 damage to factory_major owned by British
                    Rockets in France roll: 5
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                1 artillery and 2 infantry moved from Belarus to Novgorod
                3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                3 infantry moved from Rostov to Caucasus
                2 bombers moved from Rostov to Caucasus
                1 bomber moved from Germany to Caucasus

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 3 bombers and 3 infantry in Caucasus, round 2 :  4/9 hits
                        British roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Tambov to Samara
                1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                7 artilleries and 4 infantry moved from Rostov to Volgograd
                2 infantry moved from Tambov to Volgograd
                2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 aaGun, 2 artilleries and 7 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 bomber moved from Germany to Southern Italy
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Algeria
                4 infantry moved from Algeria to Tunisia
                4 infantry moved from Tunisia to Libya
                4 infantry moved from Libya to Tobruk
                2 destroyers moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Novgorod to Ukraine
                1 fighter moved from Novgorod to Ukraine
                1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Caucasus to Kazakhstan
                2 bombers moved from Caucasus to Ukraine
                1 bomber moved from Kazakhstan to Volgograd

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                Germans undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in France
                1 artillery and 1 infantry placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Southern France: 4 infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Germany: 2 aaGuns
                EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 aaGun
                EDIT: Adding units owned by Neutral_Axis to Volgograd: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding Technology Shipyards for Germans
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 artillery and 1 mech_infantry moved from Vologda to Novosibirsk
                2 armour and 7 mech_infantrys moved from Vologda to Urals


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 artillery and 1 mech_infantry moved from Vologda to Novosibirsk
                2 armour and 7 mech_infantrys moved from Vologda to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 2 armour and 7 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Urals from Japanese with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Vologda to Urals
                1 fighter moved from Shensi to India
                1 aaGun moved from Shensi to Sikang
                1 aaGun moved from Shensi to Szechwan
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Turn Complete - Russians


  • CRAP!

    JPN hit rockets adv which Germany already has and has a intel token en-route.

    Can we cash in an intel token for the $1 back?  8) ha.


  • Technology Advancement

    JPN spends 73 IPCs
    soends 3 on tech

    GER: 50.05*
    RUS: 15.90
    JPN: 50.70*
    USA: 45.40
    GBR: 30.25*
    ITA: 17.95
    ANZ: 8.60


  • Japan is changing its purchase remove 1 dest and 1 tran and add 1 carr.

    Also I see no reason why my airbase in malaya did not rocket UK.
    I think I heard of this glitch.

    I will roll it here.


  • I am shooting for the airbase.
    DiceRolls: 1@6; Total Hits: 11@6: (4)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Rockets Advance

    Activate Technology - Japanese
                Japanese activating Rockets Advance

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 12 infantry and 2 transports; Remaining resources: 0 techTokens; 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
                EDIT: Turning off Edit Mode
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Kweichow to Hunan
                3 mech_infantrys moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Malaya to Yunnan
                2 bombers moved from Japan to Soviet Far East
                1 bomber moved from Japan to 3 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 bomber moved from Kiangsu to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone


  • ooops.  rockets dont roll until combat.  I thought it was before that.
    I guess ignore what I rolled or ignore this second roll.  Whatever you think is fair.


  • actually im not sure whats happening.  How can the phillipines hit carolines?  The game is allowing it?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1,6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Rockets Advance

    Activate Technology - Japanese
                Japanese activating Rockets Advance

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 12 infantry and 2 transports; Remaining resources: 0 techTokens; 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
                EDIT: Turning off Edit Mode
                Rocket attack in Caroline Islands does 2 damage to airfield owned by Americans
                    Rockets in Philippines roll: 2
                Rocket attack in India does 2 damage to airfield owned by British
                    Rockets in Malaya roll: 5
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Kweichow to Hunan
                3 mech_infantrys moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Malaya to Yunnan
                2 bombers moved from Japan to Soviet Far East
                1 bomber moved from Japan to 3 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 bomber moved from Kiangsu to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Soviet Far East, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 3 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter and 4 mech_infantrys
                    British defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Shensi: 1 infantry
                    EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Chinese defend with 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Anhwe to Kweichow
                1 fighter moved from Yunnan to Malaya
                2 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 5 fighters, 3 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Kweichow
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Buyant-Uhaa
                2 infantry moved from Manchuria to Jehol
                1 bomber moved from 44 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 aaGun and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to Philippines
                1 bomber moved from 3 Sea Zone to Amur
                2 bombers moved from Soviet Far East to Japan
                1 infantry moved from Manchuria to Amur

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                3 infantry placed in Malaya
                4 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode


  • Hey,

    I dont have easy access toa rule book right now.  Its stored up in the room by parents are staying in.  You might want to check that carolines thing.  I’m not sure how the rules are actually written, but it seems wrong.


  • Just read it… 4 spaces, so it’s ok ~


  • Technology Advancement

    USA spends 68 IPCs; spends 2 IPCs on tech; spends 2 on long range aircraft tokens (neutral infantry)

    GER: 50.05*
    RUS: 15.90
    JPN: 50.70*
    USA: 50.80*
    GBR: 30.25*
    ITA: 17.95
    ANZ: 8.60


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from Egypt to Volgograd
                1 bomber moved from Egypt to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from Egypt to Volgograd
                1 bomber moved from Egypt to Greece

    Combat - Americans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Strategic bombing raid in Greece
                    Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Greece causes 4 damage total.
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport
                Battle in Java
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Java from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                4 carriers and 6 destroyers moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 aaGun and 1 infantry moved from French West Africa to French Central Africa
                1 aaGun and 1 infantry moved from French Central Africa to French Equatorial Africa
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Greece to Egypt
                1 bomber moved from Volgograd to Iraq
                1 submarine moved from 101 Sea Zone to 123 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Neutral_Allies to Eastern United States: 2 infantry
                EDIT: Turning off Edit Mode
                2 bombers placed in Eastern United States
                1 tactical_bomber placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry and 1 mech_infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • Technology Advancement

    GBR spends 40 + 6 IPCs

    GER: 50.05*
    RUS: 15.90
    JPN: 50.70*
    USA: 50.80*
    GBR: 32.55
    ITA: 17.95
    ANZ: 8.60


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

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