No problem
Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Combat Move - Germans
9 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry moved from West Russia to Russia
1 infantry moved from Archangel to Russia
1 armour moved from Vologda to Russia
4 infantry moved from Caucasus to Russia
1 fighter moved from Persia to Russia
1 artillery moved from Baltic States to Karelia S.S.R.Combat - Germans
Battle in Russia
Germans attack with 10 armour, 3 artilleries, 1 bomber, 4 fighters and 11 infantry
British defend with 4 fighters; Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 2 fighters and 23 infantry
AA fire in Russia : 2/5 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 10 armour, 3 artilleries, 1 bomber, 2 fighters and 11 infantry in Russia, round 2 : 10/27 hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 6 fighters and 23 infantry in Russia, round 2 : 18/33 hits
8 infantry owned by the Russians, 11 infantry owned by the Germans, 4 armour owned by the Germans, 3 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 6 armour, 1 bomber and 2 fighters in Russia, round 3 : 5/9 hits
Russians roll dice for 2 armour, 2 artilleries, 6 fighters and 15 infantry in Russia, round 3 : 9/25 hits
5 infantry owned by the Russians, 1 bomber owned by the Germans, 6 armour owned by the Germans and 2 fighters owned by the Germans lost in Russia
Russians win with 2 armour, 2 artilleries, 6 fighters and 10 infantry remaining. Battle score for attacker is -108
Casualties for Germans: 10 armour, 3 artilleries, 1 bomber, 4 fighters and 11 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery
Russians defend with 1 factory; Americans defend with 1 infantry
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 5 : 0/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 5 : 1/1 hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artilleryNon Combat Move - Germans
1 aaGun, 3 artilleries and 5 infantry moved from Persia to Caucasus
2 armour moved from Egypt to Persia
1 infantry moved from Italy to Southern EuropeTurn Complete - Germans
Territory Summary for Germans :
Archangel : 1 flag
Caucasus : 1 flag, 1 aaGun, 3 artilleries, 1 factory and 5 infantry
Egypt : 1 flag
Gibraltar : 1 flag
Italy : 1 factory
Persia : 2 armour
Southern Europe : 1 infantry
Trans-Jordan : 1 flag
Vologda : 1 flagProduction/PUs Summary :
Russians : 13 / 14
Germans : 27 / 0
British : 21 / 25
Japanese : 48 / 48
Americans : 59 / 108 -
Hm. Moscau was not as much crumbling as I hoped…
Loosing Germany was really a big fault and of course you’re playing very good again :evil:
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Aaah, you had some bad dice with Germany there aswell, and I hit 2(!) AA-gun hits:)
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Yes, but the AA hits were only fair when I think about the dozens of bombers I destroyed before 8-)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries moved from United Kingdom to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
British take Baltic States from Germans
3 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 artilleries moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Baltic States
1 submarine moved from 23 Sea Zone to 27 Sea Zone
4 fighters moved from Northwestern Europe to Russia
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from Northwestern Europe to RussiaCombat - British
Non Combat Move - British
Place Units - British
1 armour, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTerritory Summary for British :
5 Sea Zone : 2 carriers, 1 cruiser and 4 transports
27 Sea Zone : 1 submarine
Baltic States : 1 flag, 1 artillery and 1 infantry
Karelia S.S.R. : 2 artilleries, 1 fighter and 3 infantry
Libya : 1 flag
Northwestern Europe : 1 flag
Russia : 1 bomber and 8 fighters
United Kingdom : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantryProduction/PUs Summary :
Russians : 13 / 14
Germans : 25 / 0
British : 23 / 23
Japanese : 48 / 48
Americans : 59 / 108 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
5 artilleries, 1 bomber and 5 infantry moved from Caucasus to Russia
8 armour moved from Ukraine S.S.R. to Russia
1 bomber and 3 fighters moved from Persia to Russia
2 fighters moved from Kwangtung to Russia
6 infantry moved from Burma to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
Japanese take Anglo-Egyptian Sudan from British
2 infantry moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
2 infantry moved from 34 Sea Zone to Persia
1 infantry moved from India to Persia
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 submarines moved from 12 Sea Zone to 18 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 36 Sea Zone to 62 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 61 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in Russia
Japanese attack with 8 armour, 5 artilleries, 2 bombers, 5 fighters and 5 infantry
British defend with 1 bomber and 8 fighters; Russians defend with 2 armour, 2 artilleries, 1 factory, 2 fighters and 10 infantry
Japanese roll dice for 8 armour, 5 artilleries, 2 bombers, 5 fighters and 5 infantry in Russia, round 2 : 13/25 hits
Russians roll dice for 2 armour, 2 artilleries, 1 bomber, 10 fighters and 10 infantry in Russia, round 2 : 12/25 hits
10 infantry owned by the Russians, 1 bomber owned by the British, 2 armour owned by the Japanese, 5 infantry owned by the Japanese, 2 artilleries owned by the Russians and 5 artilleries owned by the Japanese lost in Russia
Japanese roll dice for 6 armour, 2 bombers and 5 fighters in Russia, round 3 : 10/13 hits
Russians roll dice for 2 armour and 10 fighters in Russia, round 3 : 10/12 hits
2 armour owned by the Russians, 5 armour owned by the Japanese, 2 fighters owned by the Russians, 6 fighters owned by the British and 5 fighters owned by the Japanese lost in Russia
Japanese roll dice for 1 armour and 2 bombers in Russia, round 4 : 1/3 hits
Russians roll dice for 2 fighters in Russia, round 4 : 2/2 hits
2 bombers owned by the Japanese and 1 fighter owned by the British lost in Russia
Japanese roll dice for 1 armour in Russia, round 5 : 1/1 hits
Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Russia
Russians win with no units remaining. Battle score for attacker is 5
Casualties for Japanese: 8 armour, 5 artilleries, 2 bombers, 5 fighters and 5 infantry
Casualties for Russians: 2 armour, 2 artilleries, 2 fighters and 10 infantry
Casualties for British: 1 bomber and 8 fightersNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in India
2 armour placed in Kwangtung
2 infantry placed in Japan
1 fighter placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs totalTerritory Summary for Japanese :
18 Sea Zone : 2 submarines
34 Sea Zone : 3 transports
62 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Anglo-Egyptian Sudan : 1 flag, 2 infantry
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Eastern Australia : 1 flag
Evenki National Okrug : 1 flag
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
India : 1 flag, 3 armour and 1 factory
Italian East Africa : 1 flag, 2 infantry
Japan : 2 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Kwangtung : 2 armour and 1 factory
New Zealand : 1 flag
Novosibirsk : 1 flag, 1 infantry
Persia : 1 flag, 3 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag
Western Australia : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 10 / 14
Germans : 25 / 0
British : 22 / 23
Japanese : 52 / 54
Americans : 59 / 108 -
Unbelievable! Nobody left in Russia, but you hold it!
I see no chance to turn the tide again and have to surrender - again :oops:
Thank you for another great game! And for showing me my limits in gameplay. Its fun anyhow! :-D
Maybe you give me another chance :wink:
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That was some tough luck in Moscow. I guess it is over now.
It was a nice game, and I felt you were in the better spot before I saw the opportunity to attack Berlin. You have improved fast! :-)
I am up for one more, what side would you like, and what bid?
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Thank you! I try my very best and I have a good teacher :-D
I managed to gain a production lead but in the end of the day it wasn’t enough…To be honest I would like to play the axis once more - if its not too boring for you.
And for the bid, I read in the forum about a russian bomber as a bid. Sounds interesting for me.Of course I can switch to the allies as well! Just let me know about your preferences…
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Ok, let us try one more game with me as allies. I will try with the russian bomber☺