got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Hopei to Kiangsu
3 fighters and 4 tactical_bombers moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Korea to Japan
Non Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kiangsu
6 infantry placed in Japan
Japanese undo move 1.
Japanese undo move 1.
3 infantry placed in Kiangsu
3 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,4,1,1,2,3,3,2,2,3,3,2,6
Japanese collect 17 PUs (14 lost to blockades); end with 17 PUs total
well I feel that you have this game well in hand. I do want to continue this game for a couple of more turns.
I feel the dice haven’t been my friends this game. don’t get me wrong your strategy was awesome also.
a couple of more turns. and we can go from there. (another I hope).
Yeah the dice have certainly favoured me and noticeably so. No problem, tell me when.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Guam to Japan
1 fighter moved from 6 Sea Zone to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Japan causes 11 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Japan to Amur
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Fiji to 50 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
1 submarine moved from 20 Sea Zone to 19 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
Place Units - Americans
4 transports placed in 10 Sea Zone
2 armour and 4 infantry placed in Western United States
1 infantry placed in Central United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Hunan
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
British creates battle in territory 93 Sea Zone
Battle in Normandy Bordeaux
Non Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery and 10 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 mech_infantry moved from Siam to Kwangsi
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from India to Burma
2 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from India to Yunnan
3 infantry moved from West India to India
1 mech_infantry moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
3 artilleries, 5 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
scramble in sz92?
Nope.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
5 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
Place Units - Italians
1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to Guam
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Okinawa
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Okinawa from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Syria
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 armour, 3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 armour, 3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 7 infantry
Russians defend with 5 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries and 4 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 2 armour and 1 artillery remaining. Battle score for attacker is 15
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Non Combat Move - Germans
2 artilleries and 8 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun, 4 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Romania
2 armour moved from Poland to Romania
1 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 artillery and 3 infantry moved from Poland to Slovakia Hungary
2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 armour, 5 infantry and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 4 artilleries and 25 infantry moved from Bessarabia to Romania
2 armour moved from Ukraine to Romania
1 fighter moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
10 infantry moved from Bryansk to Western Ukraine
1 armour moved from Belarus to Western Ukraine
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Romania
Russians attack with 3 armour, 4 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 7 armour, 1 artillery, 7 infantry and 4 mech_infantrys; Italians defend with 2 artilleries and 2 infantry
Russians win, taking Romania from Germans with 3 armour, 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 1 aaGun, 7 armour, 1 artillery, 7 infantry and 4 mech_infantrys
Casualties for Russians: 16 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 10 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Baltic States from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 7 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Romania to Bessarabia
2 armour moved from Volgograd to Ukraine
10 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Novgorod
1 infantry moved from Vologda to Archangel
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Russia
2 armour placed in Volgograd
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 62 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 11x factory_major; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport; ANZAC defend with 1 destroyer
2 submarines owned by the Americans Submerged
WOW! do we never sleep. LOL
ool for sz6 4 hits
Haha I got on just as you posted the combat for Germany. Damage UK bb and 3 dds.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 11x factory_major; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport; ANZAC defend with 1 destroyer
2 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the British
retreated to 6 Sea Zone
Americans win with 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -61
Casualties for Americans: 3 destroyers
Casualties for Japanese: 3 fighters and 5 tactical_bombers
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,4,6,2,4,4,4,2,6,5,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,2,2,1,1,2,6,3,5,1,4,3,3
Japanese collect 3 PUs (19 lost to blockades); end with 3 PUs total
I no you have won. but I am sure that you would like to do your last turn.
GOING DOWN IN FLAMES!!!
Do you want to switch sides same bid. or would you like to bid again?
don’t matter to me.
either side I end up with is good