Please use last map with DD from sz55 moving to sz43 instead of sz36.
S.A. Axis vs Var. Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Smolensk
3 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Finland to Karelia
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
2 tactical_bombers moved from Novgorod to RostovCombat - Germans
Battle in Quebec
Battle in Rostov
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Quebec from British, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
2 tactical_bombers moved from Rostov to Bessarabia
6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Western Ukraine to Bessarabia
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Germany to Eastern Poland
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
1 artillery placed in Germany
1 fighter placed in Western Germany
Germans undo move 4.
1 artillery placed in Western Germany
2 destroyers and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.857
Median : 1.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Germans Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
LOL Quebec
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Belarus
7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 armour moved from Bryansk to Belarus
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Russia to Belarus
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to NovosibirskCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 artillery and 3 infantry
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
1 artillery owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 1 artillery and 7 infantry
Germans defend with 7 infantry
Russians win, taking Western Ukraine from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns and 5 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Archangel to BryanskPlace Units - Russians
1 armour, 1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 submarine moved from 20 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Kiangsu to Manchuria
1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 submarine moved from 20 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Kiangsu to Manchuria
1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to 7 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
ANZAC defend with 2 fighters; Chinese defend with 1 artillery and 2 infantry; Americans defend with 1 armour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 6/11 hits
Chinese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Manchuria, round 2 : 3/6 hits
1 artillery owned by the Chinese, 2 infantry owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Chinese, 2 fighters owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 tactical_bombers moved from Manchuria to Korea
1 armour moved from Kiangsu to Jehol
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to Shantung
1 destroyer moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.304
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 artillery moved from Anhwe to Jehol
2 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
1 fighter moved from Yunnan to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
7 infantry placed in Anhwe
Chinese undo move 1.
7 infantry placed in JeholTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 battleship and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 armour and 1 mech_infantry moved from Libya to Tunisia
6 infantry moved from Kiangsi to Kiangsu
2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
2 armour moved from Anhwe to Kiangsu
2 mech_infantrys moved from Anhwe to ManchuriaCombat - British
Battle in Tunisia
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 armour
British win, taking Tunisia from Italians with 2 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in 94 Sea Zone
British attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine; Italians defend with 1 cruiser
Units damaged: 1 battleship owned by the British
British win with 1 battleship remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Kiangsu
British attack with 2 armour and 6 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
British win, taking Kiangsu from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 99 Sea Zone
British attack with 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British win, taking 99 Sea Zone from Italians with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Manchuria
British attack with 2 armour and 4 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Manchuria from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 artillery and 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 tactical_bomber moved from Anhwe to Philippines
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 armour and 4 mech_infantrys moved from Yunnan to Anhwe
3 mech_infantrys moved from India to Yunnan
1 aaGun and 3 infantry moved from Hunan to Anhwe
1 aaGun and 3 infantry moved from Hunan to Kiangsi
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 armour and 4 mech_infantrys moved from Egypt to Tobruk
3 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun, 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from 99 Sea Zone to EgyptPlace Units - British
1 carrier placed in 106 Sea Zone
2 fighters placed in 106 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 fighters and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 fighters and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsDice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
2 tactical_bombers moved from Bessarabia to Rostov
1 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
2 tactical_bombers moved from Bessarabia to Rostov
1 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in 94 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 94 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in Western Ukraine
Germans attack with 2 armour, 2 artilleries and 7 infantry
Russians defend with 2 aaGuns, 2 armour, 1 artillery and 3 infantry
Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Western Ukraine, round 2 : 4/11 hits
Russians roll dice for 2 aaGuns, 2 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 : 3/6 hits
2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Western Ukraine
Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Western Ukraine, round 3 : 0/8 hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/4 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Western Ukraine, round 4 : 3/7 hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 4 : 3/4 hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans roll dice for 2 armour and 2 artilleries in Western Ukraine, round 5 : 1/4 hits
Russians roll dice for 1 armour in Western Ukraine, round 5 : 0/1 hits
1 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 14
Casualties for Germans: 7 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery and 3 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Egypt to Greece
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
2 fighters moved from Western Germany to Gibraltar
1 destroyer moved from 93 Sea Zone to 88 Sea Zone
1 destroyer moved from 93 Sea Zone to 90 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Eastern Poland to Belarus
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Rostov to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 1 infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
1 infantry placed in Germany
1 destroyer, 1 submarine and 1 transport placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsDice Statistics:
Total
1 was rolled 20 times
2 was rolled 14 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.448
Median : 3.000
Variance : 0.529
Standard Deviation : 0.727
Total rolls : 105Null / Other
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.571
Median : 3.500
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 42Germans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.571
Median : 3.500
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 42British Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.053
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
2 infantry moved from Smolensk to Archangel
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
1 armour owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 2 armour and 1 artillery
retreated to Archangel
Germans win with 2 armour remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 2 artilleries
1 artillery owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Bryansk
1 infantry moved from Russia to Vologda
1 aaGun moved from Anhwe to Jehol
1 aaGun moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to KiangsuPlace Units - Russians
2 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 submarines moved from 6 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 submarines moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 5/10 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 : 1/3 hits
2 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Chinese Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
I forgot to move my 2 fighter to z90
aRolls: 2@3; Total Hits: 02@3: (4, 4)
-
a
Rolls: 2@3; Total Hits: 12@3: (6, 1)
dRolls: 1@2; Total Hits: 01@2: (5)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 armour moved from Tunisia to Morocco
British take Algeria from Germans
British take Morocco from GermansCombat - British
British creates battle in territory 35 Sea ZoneNon Combat Move - British
1 battleship moved from 35 Sea Zone to 17 Sea Zone
1 aaGun and 3 infantry moved from Anhwe to Kiangsu
1 aaGun and 3 infantry moved from Kiangsi to Kwangtung
3 mech_infantrys moved from Yunnan to Kwangtung
2 armour moved from Kiangsu to Jehol
2 mech_infantrys moved from Anhwe to Jehol
1 armour and 2 mech_infantrys moved from Anhwe to Central Mongolia
2 fighters moved from India to Iraq
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 armour and 4 mech_infantrys moved from Tobruk to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Egypt to Iraq
1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 carrier placed in 106 Sea Zone
2 fighters placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,6
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 armour, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 destroyer moved from 99 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 destroyer moved from 99 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 2 armour
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
British roll dice for 2 armour in Morocco, round 2 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
British roll dice for 1 armour in Morocco, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 4 : 1/1 hits
British roll dice for 1 armour in Morocco, round 4 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Morocco
British win with no units remaining. Battle score for attacker is 5
Casualties for British: 2 armour
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsDice Statistics:
Total
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8British Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4