S.A. Axis vs Var. Allies


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 cruiser and 1 fighter
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 94 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is 9
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Dice Statistics:

    Total
                3 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Belarus to Smolensk
                3 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Finland to Karelia
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to Quebec
                2 tactical_bombers moved from Novgorod to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Belarus to Smolensk
                3 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Finland to Karelia
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to Quebec
                2 tactical_bombers moved from Novgorod to Rostov

    Combat - Germans
                Battle in Quebec
                Battle in Rostov
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans win, taking Quebec from British, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Germans
                2 tactical_bombers moved from Rostov to Bessarabia
                6 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Western Ukraine to Bessarabia
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Novgorod to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 bomber moved from Gibraltar to Southern Italy
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany
                1 artillery placed in Germany
                1 fighter placed in Western Germany
                Germans undo move 4.
                1 artillery placed in Western Germany
                2 destroyers and 1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.857
            Median : 1.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '17 '16 '15 '14 '12

    LOL Quebec

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Belarus
                7 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                1 armour moved from Bryansk to Belarus
                1 armour moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Russia to Belarus
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 3 infantry
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
                    Germans win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 3 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    1 artillery owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 armour, 1 artillery and 7 infantry
                    Germans defend with 7 infantry
                    Russians win, taking Western Ukraine from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                2 aaGuns and 5 infantry moved from Hopei to Anhwe
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk

    Place Units - Russians
                1 armour, 1 infantry and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 tactical_bombers moved from Kiangsu to Manchuria
                1 tactical_bomber moved from Kiangsu to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 tactical_bombers moved from Kiangsu to Manchuria
                1 tactical_bomber moved from Kiangsu to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 7 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 cruiser and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
                    ANZAC defend with 2 fighters; Chinese defend with 1 artillery and 2 infantry; Americans defend with 1 armour
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 :  6/11 hits
                        Chinese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Manchuria, round 2 :  3/6 hits
                        1 artillery owned by the Chinese, 2 infantry owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Chinese, 2 fighters owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                2 tactical_bombers moved from Manchuria to Korea
                1 armour moved from Kiangsu to Jehol
                1 artillery and 1 infantry moved from Kiangsu to Shantung
                1 artillery moved from Kiangsu to Shantung
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.304
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                1 artillery moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Shantung
                1 fighter moved from Yunnan to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                7 infantry placed in Anhwe
                Chinese undo move 1.
                7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 battleship and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 armour and 1 mech_infantry moved from Libya to Tunisia
                6 infantry moved from Kiangsi to Kiangsu
                2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
                2 armour moved from Anhwe to Kiangsu
                2 mech_infantrys moved from Anhwe to Manchuria

    Combat - British
                Battle in Tunisia
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 armour
                    British win, taking Tunisia from Italians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in 94 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Germans defend with 1 submarine; Italians defend with 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser
                Battle in Kiangsu
                    British attack with 2 armour and 6 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                    British win, taking Kiangsu from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 aaGun and 3 infantry
                Battle in 99 Sea Zone
                    British attack with 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win, taking 99 Sea Zone from Italians with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Manchuria
                    British attack with 2 armour and 4 mech_infantrys
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Manchuria from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                1 tactical_bomber moved from Anhwe to Philippines
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                1 aaGun moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 armour and 4 mech_infantrys moved from Yunnan to Anhwe
                3 mech_infantrys moved from India to Yunnan
                1 aaGun and 3 infantry moved from Hunan to Anhwe
                1 aaGun and 3 infantry moved from Hunan to Kiangsi
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 armour and 4 mech_infantrys moved from Egypt to Tobruk
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 aaGun, 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 tactical_bomber moved from 99 Sea Zone to Egypt

    Place Units - British
                1 carrier placed in 106 Sea Zone
                2 fighters placed in 106 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 fighters and 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Bessarabia to Rostov
                2 tactical_bombers moved from Bessarabia to Rostov
                1 armour moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Bessarabia to Rostov
                2 tactical_bombers moved from Bessarabia to Rostov
                1 armour moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 94 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in 94 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 battleship in 94 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 94 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Western Ukraine
                    Germans attack with 2 armour, 2 artilleries and 7 infantry
                    Russians defend with 2 aaGuns, 2 armour, 1 artillery and 3 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Western Ukraine, round 2 :  4/11 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 :  3/6 hits
                        2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Western Ukraine, round 3 :  0/8 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/4 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Western Ukraine, round 4 :  3/7 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 4 :  3/4 hits
                        1 infantry owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 armour and 2 artilleries in Western Ukraine, round 5 :  1/4 hits
                        Russians roll dice for 1 armour in Western Ukraine, round 5 :  0/1 hits
                        1 armour owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 14
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery and 3 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Egypt to Greece
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
                2 fighters moved from Western Germany to Gibraltar
                1 destroyer moved from 93 Sea Zone to 88 Sea Zone
                1 destroyer moved from 93 Sea Zone to 90 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                2 tactical_bombers moved from Rostov to Romania
                1 mech_infantry moved from Germany to Romania
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 1 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany
                1 infantry placed in Germany
                1 destroyer, 1 submarine and 1 transport placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 14 times
                3 was rolled 21 times
                4 was rolled 18 times
                5 was rolled 13 times
                6 was rolled 19 times
            Average roll : 3.448
            Median : 3.000
            Variance : 0.529
            Standard Deviation : 0.727
            Total rolls : 105

    Null / Other
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.537
            Standard Deviation : 0.733
            Total rolls : 42

    Germans Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.537
            Standard Deviation : 0.733
            Total rolls : 42

    British Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.053
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Archangel
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Smolensk to Belarus
                3 mech_infantrys moved from Russia to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Ukraine
                1 mech_infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                    Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    1 armour owned by the Russians retreated to Bryansk
                    Germans win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
                    Germans defend with 2 armour and 1 artillery
                    retreated to Archangel
                    Germans win with 2 armour remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 2 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour and 2 artilleries
                    1 artillery owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Bryansk
                    Germans win with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 infantry moved from Russia to Vologda
                1 aaGun moved from Anhwe to Jehol
                1 aaGun moved from Anhwe to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Kiangsu

    Place Units - Russians
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 tactical_bombers moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 submarines moved from 6 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 tactical_bombers moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 submarines moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 2 armour and 1 mech_infantry
                        Japanese roll dice for 1 cruiser in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 :  5/10 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 :  1/3 hits
                        2 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 armour and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Chinese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '17 '16 '15 '14 '12

    I forgot to move my 2 fighter to z90
    aDiceRolls: 2@3; Total Hits: 02@3: (4, 4)

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