TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Amur
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Jehol
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Japan to 6 Sea Zone
Combat - Japanese
ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Hunan
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier and 3 fighters; Americans defend with 1 transport
Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 carrier, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 4/4 hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC and 3 fighters owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 bombers in 35 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 3 : 3/3 hits
2 bombers owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is -39
Casualties for Japanese: 2 bombers, 3 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 carrier and 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
1 fighter owned by the ANZAC forced to land in Philippines
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Japanese collect 40 PUs; end with 40 PUs total
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.406
Median : 3.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.625
Median : 2.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2