still 3 uk figs on us carrier
S.A. Axis vs Var. Allies
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to JavaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/5 hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits
2 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 fighter in Java, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Kiangsu
1 fighter moved from Kiangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Korea to Japan
1 aaGun moved from Shantung to Kiangsu
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Japan
1 artillery and 1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Chahar to KiangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 103 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 3 fighters
Japanese defend with 1 battleship
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 battleship
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers and 1 fighter
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers and 1 fighter remaining. Battle score for attacker is 56
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 destroyers moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Eastern United States to British GuianaPlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to HopeiPlace Units - Chinese
1 artillery and 1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangtung
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 battleship moved from 33 Sea Zone to 43 Sea Zone
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in Kwangtung
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 harbour and 1 infantry
retreated to Kwangtung
Japanese win with 1 armour remaining. Battle score for attacker is -20
Casualties for British: 2 fighters and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from Kwangtung to Kwangsi
9 infantry moved from Yunnan to Kwangsi
1 aaGun and 1 infantry moved from Yunnan to Kwangsi
3 armour moved from Szechwan to Kwangsi
1 aaGun and 6 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
1 aaGun moved from Burma to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
2 armour and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Egypt to AlexandriaPlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 bomber moved from Southern France to 104 Sea Zone
2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 bomber moved from Southern France to 104 Sea Zone
2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 104 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in 91 Sea Zone
Italians attack with 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
French defend with 1 fighter; British defend with 1 carrier, 1 submarine and 2 transports; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 carriers, 3 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 5/8 hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 fighter owned by the Italians, 3 submarines owned by the Italians and 1 cruiser owned by the Italians lost in 91 Sea Zone
1 cruiser owned by the Italians retreated to 92 Sea Zone
Americans win with 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -42
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
Casualties for Americans: 1 submarine
Battle in TunisiaNon Combat Move - Italians
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.136
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from 91 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 94 Sea Zone to 91 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 battleship moved from 95 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Eastern Poland to Belarus
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
7 armour moved from Bessarabia to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 artillery moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
1 tactical_bomber moved from Bessarabia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 battleship moved from 95 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Eastern Poland to Belarus
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
7 armour moved from Bessarabia to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 artillery moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
1 tactical_bomber moved from Bessarabia to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Russians defend with 2 armour
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 armour in Archangel, round 2 : 0/2 hits
1 armour owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Archangel, round 3 : 2/4 hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery
Casualties for Russians: 2 armour
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 carrier, 1 submarine and 2 transports; Americans defend with 1 carrier, 3 destroyers and 2 fighters
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the British
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 3 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans, 1 submarine owned by the British and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 3 : 3/7 hits
2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 1 carrier, 3 fighters and 2 transports in 91 Sea Zone, round 4 : 3/4 hits
1 fighter owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the French, 1 carrier owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 5 : 3/4 hits
Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans, 2 transports owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters and 3 submarines
Casualties for French: 1 fighter
Casualties for British: 1 carrier, 1 submarine and 2 transports
Casualties for Americans: 1 carrier, 3 destroyers and 2 fighters
Battle in Western Ukraine
Germans attack with 8 armour, 5 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries and 13 infantry in Western Ukraine, round 2 : 10/26 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 armour, 5 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in IcelandNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
7 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Germany
1 artillery, 1 fighter and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Southern France
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3.721
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 86Germans Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.656
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 61Russians Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.762
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
4 armour, 1 artillery and 30 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 fighter moved from Smolensk to Rostov
3 infantry moved from Tambov to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 1 artillery, 30 infantry and 1 tactical_bomber
Germans defend with 8 armour, 5 artilleries, 13 infantry and 1 mech_infantry
3 armour owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 6 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 30 infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to Bryansk
2 aaGuns and 5 infantry moved from Shensi to Hopei
2 aaGuns and 10 infantry moved from Smolensk to Bryansk
5 artilleries and 5 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Amur
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Jehol
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Japan to 6 Sea Zone -
Scramble in sz 35
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Scramble that fighter!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Amur
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Jehol
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Japan to 6 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Hunan
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier and 3 fighters; Americans defend with 1 transport
Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 carrier, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 4/4 hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC and 3 fighters owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 bombers in 35 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 3 : 3/3 hits
2 bombers owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is -39
Casualties for Japanese: 2 bombers, 3 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 carrier and 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
1 fighter owned by the ANZAC forced to land in PhilippinesNon Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Japanese collect 40 PUs; end with 40 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.406
Median : 3.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.625
Median : 2.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Sorry, I thought I hit the post turn, but I didnt. I like the way I rolled the 1st time, anyway here it is
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Dammit i forgot to send my bomber at your battleship. rollin’….
a
Rolls: 1@4; Total Hits: 11@4: (1)
dRolls: 1@4; Total Hits: 11@4: (1)
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snake eyes = death all around.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in ManchuriaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 battleship
EDIT: Removing units owned by Americans from British Guiana: 1 bomber
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Central America
4 mech_infantrys moved from Western United States to Central United States
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Hawaiian Islands
3 fighters moved from Caroline Islands to 54 Sea Zone
1 tactical_bomber moved from Caroline Islands to QueenslandPlace Units - Americans
1 cruiser, 1 destroyer and 5 transports placed in 101 Sea Zone
1 armour and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 artillery, 1 fighter and 1 infantry moved from Hopei to Anhwe
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs