@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 28 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Kansu to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
10 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 fighters, 12 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Scotland
British attack with 4 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Gibraltar
Non Combat Move - British
1 aaGun moved from United Kingdom to Scotland
1 tactical_bomber moved from Cyprus to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
3 armour moved from Shan State to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 aaGun moved from Shan State to Yunnan
6 infantry moved from India to Burma
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Forgot to walk in to Kwangsi and Alexandria
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 3/5 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.909
Median : 2.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11
British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from 91 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
Combat - French
Battle in Algeria
French attack with 1 fighter and 1 infantry
Germans defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Algeria to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 7 infantry moved from Novgorod to Belarus
1 artillery moved from Western Ukraine to Ukraine
7 infantry moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 tactical_bombers moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 7 infantry moved from Novgorod to Belarus
1 artillery moved from Western Ukraine to Ukraine
7 infantry moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 tactical_bombers moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: factory_major = 5, airfield = 3
Battle in Belarus
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Belarus, round 2 : 1/8 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 6 infantry in Belarus, round 3 : 2/7 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 7 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/11 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
1 artillery and 13 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Western Germany to Slovakia Hungary
8 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 artilleries and 7 infantry placed in Germany
2 armour placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.526
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 armour moved from Bryansk to Archangel
3 infantry moved from Rostov to Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 armour and 1 artillery moved from Bryansk to Ukraine
2 armour moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
10 infantry moved from Bryansk to Ukraine
7 infantry moved from Bryansk to Belarus
7 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 2 armour and 17 infantry
Germans defend with 1 artillery and 6 infantry
13 infantry owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 2 armour, 1 artillery and 20 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
17 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 1 fighter
Non Combat Move - Russians
3 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Suiyuyan to Shensi
2 aaGuns and 4 infantry moved from Kansu to Shensi
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to Java
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/5 hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits
2 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 fighter in Java, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Kiangsu
1 fighter moved from Kiangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Korea to Japan
1 aaGun moved from Shantung to Kiangsu
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Japan
1 artillery and 1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Chahar to Kiangsi
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 103 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 3 fighters
Japanese defend with 1 battleship
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 battleship
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers and 1 fighter
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers and 1 fighter remaining. Battle score for attacker is 56
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 destroyers moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Eastern United States to British Guiana
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
Place Units - Chinese
1 artillery and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangtung
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 battleship moved from 33 Sea Zone to 43 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
Combat - British
Battle in Kwangtung
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 harbour and 1 infantry
retreated to Kwangtung
Japanese win with 1 armour remaining. Battle score for attacker is -20
Casualties for British: 2 fighters and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 tactical_bomber moved from Kwangtung to Kwangsi
9 infantry moved from Yunnan to Kwangsi
1 aaGun and 1 infantry moved from Yunnan to Kwangsi
3 armour moved from Szechwan to Kwangsi
1 aaGun and 6 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
1 aaGun moved from Burma to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
2 armour and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Egypt to Alexandria
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 bomber moved from Southern France to 104 Sea Zone
2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 bomber moved from Southern France to 104 Sea Zone
2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 104 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in 91 Sea Zone
Italians attack with 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
French defend with 1 fighter; British defend with 1 carrier, 1 submarine and 2 transports; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 carriers, 3 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 5/8 hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 fighter owned by the Italians, 3 submarines owned by the Italians and 1 cruiser owned by the Italians lost in 91 Sea Zone
1 cruiser owned by the Italians retreated to 92 Sea Zone
Americans win with 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -42
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
Casualties for Americans: 1 submarine
Battle in Tunisia
Non Combat Move - Italians
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.136
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22
British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from 91 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 94 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 battleship moved from 95 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Eastern Poland to Belarus
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
7 armour moved from Bessarabia to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 artillery moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
1 tactical_bomber moved from Bessarabia to Archangel
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 battleship moved from 95 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Eastern Poland to Belarus
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
7 armour moved from Bessarabia to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 artillery moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
1 tactical_bomber moved from Bessarabia to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Russians defend with 2 armour
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 armour in Archangel, round 2 : 0/2 hits
1 armour owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Archangel, round 3 : 2/4 hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery
Casualties for Russians: 2 armour
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 carrier, 1 submarine and 2 transports; Americans defend with 1 carrier, 3 destroyers and 2 fighters
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the British
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 3 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans, 1 submarine owned by the British and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 3 : 3/7 hits
2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 1 carrier, 3 fighters and 2 transports in 91 Sea Zone, round 4 : 3/4 hits
1 fighter owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the French, 1 carrier owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 5 : 3/4 hits
Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans, 2 transports owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters and 3 submarines
Casualties for French: 1 fighter
Casualties for British: 1 carrier, 1 submarine and 2 transports
Casualties for Americans: 1 carrier, 3 destroyers and 2 fighters
Battle in Western Ukraine
Germans attack with 8 armour, 5 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries and 13 infantry in Western Ukraine, round 2 : 10/26 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 armour, 5 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iceland
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
7 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Germany
1 artillery, 1 fighter and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Southern France
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3.721
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 86
Germans Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.656
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 61
Russians Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.762
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
4 armour, 1 artillery and 30 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 fighter moved from Smolensk to Rostov
3 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 1 artillery, 30 infantry and 1 tactical_bomber
Germans defend with 8 armour, 5 artilleries, 13 infantry and 1 mech_infantry
3 armour owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 6 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 30 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to Bryansk
2 aaGuns and 5 infantry moved from Shensi to Hopei
2 aaGuns and 10 infantry moved from Smolensk to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
Place Units - Russians
2 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Amur
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Jehol
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Japan to 6 Sea Zone