S.A. Axis vs Var. Allies

  • '17 '16 '15 '14 '12

    …and so begins the RAPE of Tokyo.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan
                4 bombers moved from Iwo Jima to Japan
                4 fighters moved from 6 Sea Zone to Japan
                3 fighters moved from Iwo Jima to 6 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                    Americans captures 1PU while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers and 2 fighters
                    Italians defend with 2 submarines
                    Americans win with 1 carrier, 3 destroyers and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from Suriname to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Japan to 6 Sea Zone
                4 bombers moved from Japan to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
                1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 73 PUs; end with 74 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                2 artilleries and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 36 PUs;
                British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Evenkiyskiy to Nenetsia
                1 mech_infantry moved from Timguska to Nenetsia
                1 tactical_bomber moved from Russia to Nenetsia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 armour and 7 mech_infantrys moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
                1 fighter moved from Russia to Rostov

    Combat - British
                Battle in Nenetsia
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win, taking Nenetsia from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    British attack with 2 armour, 1 fighter and 8 mech_infantrys
                    Germans defend with 1 armour, 2 artilleries and 2 infantry
                    British win, taking Rostov from Germans with 2 armour, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Ukraine
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 tactical_bomber
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 tactical_bomber

    Non Combat Move - British
                1 tactical_bomber moved from Nenetsia to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                6 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                3 mech_infantrys moved from Shensi to Kazakhstan
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                1 aaGun and 3 infantry moved from Anhwe to Hopei
                1 aaGun and 8 infantry moved from Hunan to Kweichow
                1 aaGun and 3 infantry moved from Kwangsi to Hunan
                1 aaGun, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - British
                3 fighters placed in United Kingdom
                1 armour placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 36 PUs (1 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Western Germany to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Western Germany to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • My Japan took a beating, I’ll have to figure a way to be more aggressive with them.
    I think this one is over, I’ll post the results
    S.A.

  • '17 '16 '15 '14 '12

    OK, I’ll finish off the round just for fun.  Thanks SA

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '17 '16 '15 '14 '12

    ANZAC exterminates the last Japanese units from the board.

    Thanks SA!

Suggested Topics

  • 44
  • 36
  • 94
  • 233
  • 86
  • 61
  • 298
  • 2.6k
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.7k

Users

40.4k

Topics

1.8m

Posts