S.A. Axis vs Var. Allies

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                1 artillery moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Shantung
                1 fighter moved from Yunnan to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                7 infantry placed in Anhwe
                Chinese undo move 1.
                7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 battleship and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 armour and 1 mech_infantry moved from Libya to Tunisia
                6 infantry moved from Kiangsi to Kiangsu
                2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
                2 armour moved from Anhwe to Kiangsu
                2 mech_infantrys moved from Anhwe to Manchuria

    Combat - British
                Battle in Tunisia
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 armour
                    British win, taking Tunisia from Italians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in 94 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Germans defend with 1 submarine; Italians defend with 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser
                Battle in Kiangsu
                    British attack with 2 armour and 6 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                    British win, taking Kiangsu from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 aaGun and 3 infantry
                Battle in 99 Sea Zone
                    British attack with 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win, taking 99 Sea Zone from Italians with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Manchuria
                    British attack with 2 armour and 4 mech_infantrys
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Manchuria from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                1 tactical_bomber moved from Anhwe to Philippines
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                1 aaGun moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 armour and 4 mech_infantrys moved from Yunnan to Anhwe
                3 mech_infantrys moved from India to Yunnan
                1 aaGun and 3 infantry moved from Hunan to Anhwe
                1 aaGun and 3 infantry moved from Hunan to Kiangsi
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 armour and 4 mech_infantrys moved from Egypt to Tobruk
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 aaGun, 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 tactical_bomber moved from 99 Sea Zone to Egypt

    Place Units - British
                1 carrier placed in 106 Sea Zone
                2 fighters placed in 106 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 fighters and 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Bessarabia to Rostov
                2 tactical_bombers moved from Bessarabia to Rostov
                1 armour moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Bessarabia to Rostov
                2 tactical_bombers moved from Bessarabia to Rostov
                1 armour moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 94 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in 94 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 battleship in 94 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 94 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Western Ukraine
                    Germans attack with 2 armour, 2 artilleries and 7 infantry
                    Russians defend with 2 aaGuns, 2 armour, 1 artillery and 3 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Western Ukraine, round 2 :  4/11 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 :  3/6 hits
                        2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Western Ukraine, round 3 :  0/8 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/4 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Western Ukraine, round 4 :  3/7 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 4 :  3/4 hits
                        1 infantry owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 armour and 2 artilleries in Western Ukraine, round 5 :  1/4 hits
                        Russians roll dice for 1 armour in Western Ukraine, round 5 :  0/1 hits
                        1 armour owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 14
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery and 3 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Egypt to Greece
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
                2 fighters moved from Western Germany to Gibraltar
                1 destroyer moved from 93 Sea Zone to 88 Sea Zone
                1 destroyer moved from 93 Sea Zone to 90 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                2 tactical_bombers moved from Rostov to Romania
                1 mech_infantry moved from Germany to Romania
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 1 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany
                1 infantry placed in Germany
                1 destroyer, 1 submarine and 1 transport placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 14 times
                3 was rolled 21 times
                4 was rolled 18 times
                5 was rolled 13 times
                6 was rolled 19 times
            Average roll : 3.448
            Median : 3.000
            Variance : 0.529
            Standard Deviation : 0.727
            Total rolls : 105

    Null / Other
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.537
            Standard Deviation : 0.733
            Total rolls : 42

    Germans Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.537
            Standard Deviation : 0.733
            Total rolls : 42

    British Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.053
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Archangel
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Smolensk to Belarus
                3 mech_infantrys moved from Russia to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Ukraine
                1 mech_infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                    Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    1 armour owned by the Russians retreated to Bryansk
                    Germans win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
                    Germans defend with 2 armour and 1 artillery
                    retreated to Archangel
                    Germans win with 2 armour remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 2 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour and 2 artilleries
                    1 artillery owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Bryansk
                    Germans win with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 infantry moved from Russia to Vologda
                1 aaGun moved from Anhwe to Jehol
                1 aaGun moved from Anhwe to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Kiangsu

    Place Units - Russians
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 tactical_bombers moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 submarines moved from 6 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 tactical_bombers moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 submarines moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 2 armour and 1 mech_infantry
                        Japanese roll dice for 1 cruiser in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 :  5/10 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 :  1/3 hits
                        2 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 armour and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Chinese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '17 '16 '15 '14 '12

    I forgot to move my 2 fighter to z90
    aDiceRolls: 2@3; Total Hits: 02@3: (4, 4)

  • '17 '16 '15 '14 '12

    aDiceRolls: 2@3; Total Hits: 12@3: (6, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 armour moved from Tunisia to Morocco
                      British take Algeria from Germans
                      British take Morocco from Germans

    Combat - British
                British creates battle in territory 35 Sea Zone

    Non Combat Move - British
                1 battleship moved from 35 Sea Zone to 17 Sea Zone
                1 aaGun and 3 infantry moved from Anhwe to Kiangsu
                1 aaGun and 3 infantry moved from Kiangsi to Kwangtung
                3 mech_infantrys moved from Yunnan to Kwangtung
                2 armour moved from Kiangsu to Jehol
                2 mech_infantrys moved from Anhwe to Jehol
                1 armour and 2 mech_infantrys moved from Anhwe to Central Mongolia
                2 fighters moved from India to Iraq
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 armour and 4 mech_infantrys moved from Tobruk to Egypt
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Egypt to Iraq
                1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 carrier placed in 106 Sea Zone
                2 fighters placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,6
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 armour, 1 bomber and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour, 1 bomber and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 2 armour
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        British roll dice for 2 armour in Morocco, round 2 :  1/2 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        British roll dice for 1 armour in Morocco, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 4 :  1/1 hits
                        British roll dice for 1 armour in Morocco, round 4 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Morocco
                    British win with no units remaining. Battle score for attacker is 5
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 armour moved from Novgorod to Vologda
                2 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 armour moved from Smolensk to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 armour moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 tactical_bombers moved from Romania to Bryansk
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Greece to 91 Sea Zone
                1 mech_infantry moved from Novgorod to Vologda
                1 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Belarus


  • OOL for sz 91 please

  • '17 '16 '15 '14 '12

    damage battleship
    destroyer
    damage US carrier
    sink US carrier
    cruiser
    UK fighter
    UK fighter
    US fighter
    US fighter
    sink battleship
    damage UK carrier
    sink UK carrier
    sink transports with many lives lost  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 armour moved from Novgorod to Vologda
                2 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 armour moved from Smolensk to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 armour moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 tactical_bombers moved from Romania to Bryansk
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Greece to 91 Sea Zone
                1 mech_infantry moved from Novgorod to Vologda
                1 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Belarus, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour and 2 artilleries in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 1 armour and 2 artilleries in Belarus, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Morocco
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 carrier and 2 fighters; Americans defend with 3 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 6 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 3 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports in 91 Sea Zone, round 2 :  5/9 hits
                        1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Germans, 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  4/5 hits
                        Americans roll dice for 1 battleship, 1 carrier, 4 fighters and 6 transports in 91 Sea Zone, round 3 :  5/6 hits
                        2 fighters owned by the Americans, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 3 fighters owned by the Germans lost in 91 Sea Zone
                    Americans win, taking Morocco from British with 1 battleship, 1 carrier and 6 transports remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 bomber, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in Bryansk
                    Germans attack with 5 armour, 1 artillery and 2 tactical_bombers
                    Russians defend with 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 5 armour, 1 artillery and 2 tactical_bombers in Bryansk, round 2 :  4/8 hits
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  4/8 hits
                        1 armour owned by the Russians, 3 armour owned by the Germans, 1 artillery owned by the Russians, 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                        Germans roll dice for 2 armour and 2 tactical_bombers in Bryansk, round 3 :  3/4 hits
                        Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Bryansk, round 3 :  2/4 hits
                        1 tactical_bomber owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 5 armour and 1 artillery
                    Casualties for Russians: 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                Battle in Vologda
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Bryansk to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 infantry moved from France to Southern France
                1 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Germany to Poland
                1 armour moved from Germany to Romania

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany
                1 destroyer placed in 112 Sea Zone
                2 submarines placed in 93 Sea Zone
                Germans undo move 4.
                1 artillery and 1 infantry placed in Western Germany
                Germans undo move 4.
                1 destroyer placed in 110 Sea Zone
                Germans undo move 4.
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 16 times
                3 was rolled 11 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.419
            Standard Deviation : 0.647
            Total rolls : 75

    Germans Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 40

    Russians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.350
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.933
            Median : 3.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

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Axis & Allies Boardgaming Custom Painted Miniatures

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