@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
G15L variance vs Odonis(allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayCombat - British
Battle in Norway
British attack with 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 3 mech_infantrys moved from Persia to West India
1 armour and 1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 battleship moved from 58 Sea Zone to 79 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 airfield
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs -
glitch wouldn’t allow me to put AB in West India so had to edit in
And Kansu - General Chow would never give in to the Imperialist Japanese horde!
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UK Europe can’t build a base in West India because that is UK Pacific territory. Sorry, I know its a dumb rule. I will edit it off and refund your $15
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Do you want to change your NCM?
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Yeah thanks - I’ve used the $15 to build an IC in Iraq and an INF in Egypt
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italy
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 58 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 58 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 58 Sea Zone to 37 Sea Zone
1 fighter moved from 58 Sea Zone to West India
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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Appropriate title for Italy by the way :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Russia
17 armour, 12 artilleries, 2 fighters, 21 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 armour and 8 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
5 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to RussiaCombat - Germans
Battle in Russia
Germans attack with 23 armour, 12 artilleries, 5 bombers, 3 fighters, 22 infantry, 20 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 3 fighters, 65 infantry and 3 mech_infantrys
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 13 armour, 12 artilleries, 2 fighters, 22 infantry and 20 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 6 artilleries, 3 fighters, 65 infantry and 3 mech_infantrysNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
1 tactical_bomber moved from Finland to Novgorod
5 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Bryansk
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
4 mech_infantrys moved from Western Germany to Denmark
6 mech_infantrys moved from Western Germany to Denmark
1 tactical_bomber moved from Bryansk to BelarusPlace Units - Germans
1 transport placed in 115 Sea Zone
Germans undo move 1.
1 transport placed in 127 Sea Zone
1 armour and 1 infantry placed in Novgorod
3 armour and 3 mech_infantrys placed in Western Germany
3 armour placed in UkraineTurn Complete - Germans
Germans collect 58 PUs; end with 80 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
And once again the civilized world has been freed from the clutches of COMMUNISM
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - Russians
18 infantry moved from Samara to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - Russians
18 infantry moved from Samara to RussiaCombat - Russians
Battle in Russia
Russians attack with 18 infantry
Germans defend with 2 aaGuns, 1 airfield, 10 armour and 1 factory_minor
Germans win with 3 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 aaGuns and 7 armour
Casualties for Russians: 18 infantryNon Combat Move - Russians
Turn Complete - Russians
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just for fun, let’s see how the next round goes!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 artillery moved from Yunnan to Shan State
Japanese take Shan State from Americans
3 mech_infantrys moved from Hopei to Suiyuyan
1 armour and 1 mech_infantry moved from Szechwan to Kansu
1 infantry moved from Tsinghai to Kansu
4 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 infantry moved from India to 39 Sea Zone
3 infantry and 5 transports moved from 39 Sea Zone to 78 Sea Zone
3 infantry and 5 transports moved from 78 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Iraq
2 bombers, 2 fighters and 2 tactical_bombers moved from India to Iraq
1 tactical_bomber moved from India to 79 Sea Zone
1 fighter and 3 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the British
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 79 Sea Zone from Neutral with 2 battleships, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines
Battle in Iraq
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor and 3 mech_infantrys
Japanese win, taking Iraq from British with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 3 destroyers and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 2 transports
Japanese win with 2 destroyers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
1 armour owned by the Japanese retreated to Tsinghai
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Szechwan to Yunnan
2 mech_infantrys moved from Shantung to Hopei
1 armour moved from Shantung to 19 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
2 carriers moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to 80 Sea Zone
2 bombers moved from Iraq to Greece
1 fighter and 4 tactical_bombers moved from 79 Sea Zone to IndiaPlace Units - Japanese
1 aaGun and 2 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
2 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,3,5,6,6,6,4,6,3,5,6,6,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
Fortress Kansu holds again
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 37 Sea Zone to 79 Sea Zone
Americans take 41 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
3 fighters moved from West India to Shan State
3 fighters moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
3 bombers moved from Western United States to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 37 Sea Zone to 79 Sea Zone
Americans take 41 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
3 fighters moved from West India to Shan State
3 fighters moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
3 bombers moved from Western United States to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers and 3 submarines
Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 3 bombers and 2 submarines remaining. Battle score for attacker is 67
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 79 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships
Americans win, taking 79 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 2 battleships
Casualties for Americans: 1 submarine
Battle in Shan State
Americans attack with 3 fighters
Japanese defend with 1 artillery
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Battle in Denmark
Americans attack with 5 fighters and 2 infantry
Germans defend with 2 aaGuns and 10 mech_infantrys
Germans win with 1 aaGun and 10 mech_infantrys remaining. Battle score for attacker is -41
Casualties for Germans: 1 aaGun
Casualties for Americans: 4 fighters and 2 infantry
1 fighter owned by the Americans retreatedNon Combat Move - Americans
1 fighter moved from Denmark to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Shan State to Malaya
3 tactical_bombers moved from Western United States to Hawaiian Islands
3 bombers moved from 6 Sea Zone to Soviet Far East
1 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 destroyer moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai





