@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
3 infantry moved from Finland to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 2 tactical_bombers moved from Southern Italy to Norway
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Norway
Germans attack with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Norway from Americans with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
retreated to Tambov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 artillery and 6 infantry moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Norway to Novgorod
1 bomber moved from 112 Sea Zone to Novgorod
1 tactical_bomber moved from Norway to Finland
Place Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 bombers placed in France
Germans undo move 3.
Germans undo move 2.
3 bombers placed in Novgorod
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
forgot the mech in archangelski
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour and 18 infantry moved from Novosibirsk to Samara
1 armour moved from Samara to Russia
1 mech_infantry moved from Tambov to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
strange stuff in kansu
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from West India to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from West India to 37 Sea Zone
Combat - Americans
Battle in Soviet Far East
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 1 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
3 bombers and 3 tactical_bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Combat - British
Battle in Norway
British attack with 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 3 mech_infantrys moved from Persia to West India
1 armour and 1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 battleship moved from 58 Sea Zone to 79 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 airfield
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
glitch wouldn’t allow me to put AB in West India so had to edit in
And Kansu - General Chow would never give in to the Imperialist Japanese horde!
UK Europe can’t build a base in West India because that is UK Pacific territory. Sorry, I know its a dumb rule. I will edit it off and refund your $15
Do you want to change your NCM?
Yeah thanks - I’ve used the $15 to build an IC in Iraq and an INF in Egypt
italy
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 58 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 58 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 58 Sea Zone to 37 Sea Zone
1 fighter moved from 58 Sea Zone to West India
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Appropriate title for Italy by the way :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Russia
17 armour, 12 artilleries, 2 fighters, 21 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 armour and 8 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
5 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 23 armour, 12 artilleries, 5 bombers, 3 fighters, 22 infantry, 20 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 3 fighters, 65 infantry and 3 mech_infantrys
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 13 armour, 12 artilleries, 2 fighters, 22 infantry and 20 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 6 artilleries, 3 fighters, 65 infantry and 3 mech_infantrys
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
1 tactical_bomber moved from Finland to Novgorod
5 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Bryansk
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
4 mech_infantrys moved from Western Germany to Denmark
6 mech_infantrys moved from Western Germany to Denmark
1 tactical_bomber moved from Bryansk to Belarus
Place Units - Germans
1 transport placed in 115 Sea Zone
Germans undo move 1.
1 transport placed in 127 Sea Zone
1 armour and 1 infantry placed in Novgorod
3 armour and 3 mech_infantrys placed in Western Germany
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 58 PUs; end with 80 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
And once again the civilized world has been freed from the clutches of COMMUNISM