@simon33 - Yes, All 3 fighters
Entek Allies -vs- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Celebes to Philippines
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 artilleries moved from New South Wales to QueenslandCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 3/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from Celebes to Northern Territory
1 fighter moved from Philippines to 35 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Northern Territory : 2 fighters
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 cruiser, 1 fighter and 1 transport
34 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 107
Russians : 31 / 39
Japanese : 48 / 71
Americans : 50 / 77
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 3 infantryProduction/PUs Summary :
Germans : 57 / 107
Russians : 31 / 39
Japanese : 48 / 71
Americans : 50 / 77
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from France to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Western Ukraine to Bryansk
3 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from France to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Western Ukraine to Bryansk
3 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoCombat - Germans
Battle in Iceland
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries, 9 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 12 infantry
Germans win, taking Iceland from British, taking Ukraine from Russians with 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Russians: 12 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 destroyers, 1 fighter and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Americans with 1 battleship, 2 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 2 transports
Battle in Morocco
Battle in Bryansk
Germans attack with 3 infantry
Russians defend with 1 infantry
Russians win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Gibraltar
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Gibraltar from British, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
12 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
3 aaGuns, 1 artillery and 8 infantry moved from Poland to Eastern Poland
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
7 transports moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 93 Sea Zone to United KingdomPlace Units - Germans
1 transport placed in 93 Sea Zone
1 bomber placed in Western Germany
6 armour and 4 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
3 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Smolensk to Bryansk
2 aaGuns and 12 infantry moved from Smolensk to Russia
1 armour moved from Rostov to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Trans-Jordan to AlexandriaPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Alexandria : 1 mech_infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 3 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 2 fighters, 49 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 4 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 60 / 71
Russians : 29 / 34
Japanese : 48 / 71
Americans : 50 / 77
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to 35 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour and 2 artilleries moved from India to 39 Sea Zone
1 armour, 2 artilleries and 3 transports moved from 39 Sea Zone to 80 Sea Zone
2 battleships moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 artilleries moved from 80 Sea Zone to Iraq
2 artilleries and 3 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Shan State to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to 35 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour and 2 artilleries moved from India to 39 Sea Zone
1 armour, 2 artilleries and 3 transports moved from 39 Sea Zone to 80 Sea Zone
2 battleships moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 artilleries moved from 80 Sea Zone to Iraq
2 artilleries and 3 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Shan State to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Chinese defend with 6 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
Japanese attack with 1 armour and 2 artilleries
British defend with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 25
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 artilleries
Battle in Sumatra
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Sumatra from UK_Pacific with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Americans: 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports
Casualties for ANZAC: 1 cruiser, 1 fighter and 1 transport
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
Battle in 37 Sea Zone
Japanese attack with 2 carriers and 1 destroyer
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 37 Sea Zone from ANZAC with 2 carriers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 bombers, 3 fighters and 4 tactical_bombers moved from 35 Sea Zone to Philippines
2 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
2 infantry moved from Shantung to Jehol
1 armour moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 armour moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to HopeiPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to Quebec
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter and 2 transports
Germans defend with 1 carrier, 2 fighters and 3 transports
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
1 carrier owned by the Americans and 2 transports owned by the Americans retreated to 88 Sea Zone
Germans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -26
Casualties for Americans: 2 destroyers and 1 fighter
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 2 carriers and 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 carriers and 1 destroyer in 37 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 carrier and 1 destroyer in 37 Sea Zone, round 3 : 0/2 hits
1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 32
Casualties for Japanese: 2 carriers and 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 37 Sea Zone to Malaya
1 bomber moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Malaya : 1 bomber and 1 fighter
Queensland : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Quebec : 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
88 Sea Zone : 2 artilleries, 1 carrier, 2 infantry and 2 transportsProduction/PUs Summary :
Germans : 60 / 71
Russians : 29 / 34
Japanese : 55 / 60
Americans : 50 / 71
Chinese : 1 / 3
British : 23 / 0
UK_Pacific : 13 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Tsinghai : 3 infantry
Production/PUs Summary :
Germans : 60 / 71
Russians : 29 / 34
Japanese : 55 / 60
Americans : 50 / 71
Chinese : 1 / 1
British : 23 / 0
UK_Pacific : 13 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - British
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Iraq
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Iraq
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Malaya : 1 harbour and 3 infantry
Java : 1 flag, 2 infantry
West India : 1 armour and 1 artillery
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 artillery
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag, 2 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 60 / 71
Russians : 29 / 34
Japanese : 53 / 60
Americans : 50 / 71
Chinese : 1 / 1
British : 25 / 0
UK_Pacific : 13 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Belarus to Smolensk
1 armour and 1 infantry moved from Belarus to BryanskCombat - Italians
Battle in Greece
Italians attack with 2 artilleries, 5 infantry and 1 mech_infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Bryansk
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Algeria : 3 infantryProduction/PUs Summary :
Germans : 60 / 71
Russians : 27 / 34
Japanese : 53 / 60
Americans : 50 / 71
Chinese : 1 / 1
British : 25 / 0
UK_Pacific : 13 / 0
Italians : 14 / 24
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
5 infantry moved from Novgorod to Archangel
12 infantry moved from Belarus to Archangel
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Iceland to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 88 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 88 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Western Germany to 88 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
5 infantry moved from Novgorod to Archangel
12 infantry moved from Belarus to Archangel
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Iceland to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 88 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 88 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Western Germany to 88 Sea ZoneCombat - Germans
Battle in 88 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 artilleries, 1 carrier, 2 infantry and 2 transports
Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Americans: 2 artilleries, 1 carrier, 2 infantry and 2 transports
Battle in Tunisia
Battle in Algeria
Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
French defend with 3 infantry
Germans win, taking Tunisia from French, taking Algeria from French with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 3 infantry
Battle in Rostov
Germans attack with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 17 infantry
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 17 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Belarus to Archangel
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
7 transports moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
3 fighters moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from 88 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Western Germany
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United KingdomPlace Units - Germans
2 armour, 2 artilleries and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Southern France
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
1 mech_infantry moved from Alexandria to Libya
Russians take Libya from Italians
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits
Italians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Russia to Volgograd
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry placed in Volgograd
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Libya : 1 flag, 1 mech_infantry
Bryansk : 1 artillery and 3 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 44 infantry and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Vologda : 1 infantry
Volgograd : 2 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys
Caucasus : 1 infantry
Smolensk : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 67 / 78
Russians : 25 / 28
Japanese : 53 / 60
Americans : 50 / 71
Chinese : 1 / 1
British : 25 / 0
UK_Pacific : 13 / 0
Italians : 11 / 24
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 1 cruiser and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Jehol to Chahar
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Sikang to Kazakhstan
2 artilleries and 1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 bombers, 3 fighters and 4 tactical_bombers moved from Philippines to Malaya
1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 1 cruiser and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Jehol to Chahar
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Sikang to Kazakhstan
2 artilleries and 1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 bombers, 3 fighters and 4 tactical_bombers moved from Philippines to Malaya
1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry; Americans defend with 1 bomber and 1 fighter
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 2 fighters, 1 mech_infantry and 2 tactical_bombers
Battle in 25 Sea Zone
Japanese attack with 1 cruiser and 2 destroyers
Americans defend with 1 destroyer
Japanese win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in West India
Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 artillery
Japanese win, taking West India from UK_Pacific with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 artillery
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from Malaya to French Indo China
1 fighter and 2 tactical_bombers moved from Malaya to Shan State
1 fighter moved from Japan to Philippines
2 infantry moved from Jehol to Chahar
1 armour moved from Kiangsu to Jehol
1 infantry moved from Jehol to Manchuria
1 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 artillery and 1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour and 1 infantry placed in Japan
1 cruiser, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 cruiser in 25 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
37 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Quebec : 3 mech_infantrys
101 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 67 / 78
Russians : 20 / 28
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 0 / 1
British : 25 / 0
UK_Pacific : 11 / 0
Italians : 11 / 24
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Anglo Egyptian Sudan to EgyptTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Malaya : 1 harbour
Java : 1 flag, 2 infantry
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 67 / 78
Russians : 20 / 28
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 0 / 1
British : 25 / 0
UK_Pacific : 11 / 0
Italians : 11 / 24
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya