@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Entek Allies -vs- dawgoneit Axis
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 armour moved from Romania to Western Ukraine
1 armour moved from Romania to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 armour moved from Romania to Western Ukraine
1 armour moved from Romania to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
3 fighters moved from Queensland to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor and 1 harbour
Celebes : 1 flag, 3 fighters and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 86
Russians : 34 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 21 / 17
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
French Equatorial Africa : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 47 / 86
Russians : 34 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 21 / 17
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans captures 38PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 2 destroyers and 2 transports
Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transportsNon Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 93 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
10 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 artillery moved from Germany to Poland
8 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
3 aaGuns moved from Germany to Poland
2 infantry moved from Finland to KareliaPlace Units - Germans
2 carriers and 1 cruiser placed in 93 Sea Zone
1 carrier and 2 destroyers placed in 110 Sea Zone
1 artillery and 2 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 59 PUs (1 lost to blockades); end with 97 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to RostovCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Archangel to Smolensk
2 aaGuns, 1 armour, 1 fighter, 7 infantry and 1 mech_infantry moved from Smolensk to Russia
1 artillery and 3 infantry moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Sakha to BuryatiaPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Trans-Jordan : 1 mech_infantry
Belarus : 1 artillery and 1 infantry
Bryansk : 1 infantry
Rostov : 1 armour
Russia : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 12 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 infantry
Smolensk : 2 aaGuns and 17 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 57 / 107
Russians : 32 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 4
British : 25 / 0
UK_Pacific : 21 / 17
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 4 artilleries and 10 infantry moved from Burma to India
2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer and 4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 4 artilleries and 10 infantry moved from Burma to India
2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer and 4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 10 infantry and 6 tactical_bombers
British defend with 1 aaGun, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 1 aaGun, 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 1 fighter and 10 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 4 submarines
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 32
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from India to Yunnan
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to ShantungPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 7 PUs;Combat Move - Americans
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 3 destroyers and 3 fighters
Japanese defend with 1 destroyer and 3 submarines
Americans roll dice for 3 destroyers and 3 fighters in 25 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 destroyers and 3 fighters in 25 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer and 3 submarines
Casualties for Americans: 2 destroyers
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Germans defend with 1 cruiser and 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 109 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser in 109 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 10
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in United Kingdom, round 2 : 1/6 hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in United Kingdom, round 2 : 3/7 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
2 fighters owned by the Americans retreated
Americans roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in United Kingdom, round 3 : 3/6 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in United Kingdom
Germans win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 cruiser and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from United Kingdom to 109 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Malaya : 1 fighter
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 destroyer and 2 transports
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 57 / 107
Russians : 32 / 39
Japanese : 49 / 71
Americans : 50 / 77
Chinese : 1 / 4
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 2 infantry
Sikang : 6 infantryProduction/PUs Summary :
Germans : 57 / 107
Russians : 32 / 39
Japanese : 48 / 71
Americans : 50 / 77
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - British
1 bomber moved from Egypt to Iraq
1 armour and 2 infantry moved from Iraq to Persia
1 armour moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian CongoNon Combat Move - British
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Malaya : 1 harbour and 3 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
West India : 1 artillery
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 1 armour
Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 57 / 107
Russians : 32 / 39
Japanese : 48 / 71
Americans : 50 / 77
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Northern Italy to Bulgaria
1 armour moved from Romania to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Northern Italy to Bulgaria
1 armour moved from Romania to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Romania to BulgariaPlace Units - Italians
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Celebes to Philippines
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 artilleries moved from New South Wales to QueenslandCombat - ANZAC
-
Kamikaze Sz 35?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Celebes to Philippines
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 artilleries moved from New South Wales to QueenslandCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 3/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from Celebes to Northern Territory
1 fighter moved from Philippines to 35 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Northern Territory : 2 fighters
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 cruiser, 1 fighter and 1 transport
34 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 107
Russians : 31 / 39
Japanese : 48 / 71
Americans : 50 / 77
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 3 infantryProduction/PUs Summary :
Germans : 57 / 107
Russians : 31 / 39
Japanese : 48 / 71
Americans : 50 / 77
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from France to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Western Ukraine to Bryansk
3 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco





