@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Entek Allies -vs- dawgoneit Axis
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would you like to scramble?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
3 artilleries moved from Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
6 armour moved from Western Germany to 113 Sea Zone
11 infantry moved from Western Germany to 113 Sea Zone
6 armour, 5 artilleries, 1 battleship, 1 cruiser, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
2 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
18 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 5 artilleries, 3 fighters, 11 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 5 armour, 5 artilleries, 2 fighters and 11 infantry
Casualties for British: 5 aaGuns, 3 fighters, 14 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery and 23 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 aaGuns moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Western Germany
3 aaGuns moved from Western Germany to Germany
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Norway to Finland
1 infantry moved from Norway to FinlandPlace Units - Germans
1 fighter placed in Normandy Bordeaux
2 artilleries and 8 infantry placed in Germany
2 armour placed in Western Germany
Germans undo move 3.
Germans undo move 2.
1 armour and 1 artillery placed in France
Germans undo move 2.
1 armour and 1 artillery placed in Normandy Bordeaux
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (3 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 19 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Sakha : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Bryansk : 1 artillery and 4 infantry
Archangel : 2 aaGuns, 1 artillery and 19 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 9 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 86
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 25 / 0
UK_Pacific : 25 / 26
Italians : 9 / 14
ANZAC : 13 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
1 armour moved from Kiangsu to Kwangtung
2 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Burma
6 tactical_bombers moved from Kwangsi to Burma
7 fighters moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 6 infantry moved from 38 Sea Zone to Burma
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
1 armour moved from Kiangsu to Kwangtung
2 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Burma
6 tactical_bombers moved from Kwangsi to Burma
7 fighters moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 6 infantry moved from 38 Sea Zone to Burma
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to ShensiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 10 infantry and 6 tactical_bombers
British defend with 2 aaGuns and 7 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 10 infantry and 6 tactical_bombers remaining. Battle score for attacker is 31
Casualties for British: 2 aaGuns and 7 infantryNon Combat Move - Japanese
2 bombers moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to 38 Sea Zone
5 fighters and 4 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 fighters in 25 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to MalayaPlace Units - Americans
3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Malaya : 1 fighter
Queensland : 2 artilleries, 1 bomber and 4 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 2 transports
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 53 / 86
Russians : 34 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 5
British : 25 / 0
UK_Pacific : 21 / 26
Italians : 9 / 14
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 8 infantry
Production/PUs Summary :
Germans : 53 / 86
Russians : 34 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 4
British : 25 / 0
UK_Pacific : 21 / 26
Italians : 9 / 14
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Egypt to Libya
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 artillery moved from Eastern Persia to West India
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Italian Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in Libya
British attack with 1 bomber
Italians defend with 1 bomber
British roll dice for 1 bomber in Libya, round 2 : 1/1 hits
Italians roll dice for 1 bomber in Libya, round 2 : 0/1 hits
1 bomber owned by the Italians lost in Libya
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in United Kingdom
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 2 : 0/4 hits
Germans roll dice for 1 armour in United Kingdom, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 3 : 0/4 hits
Germans roll dice for 1 armour in United Kingdom, round 3 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 4 : 2/4 hits
Germans roll dice for 1 armour in United Kingdom, round 4 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans, taking Gibraltar from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Libya to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 artillery moved from Union of South Africa to RhodesiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 6 infantryTerritory Summary for British and UK_Pacific :
Shan State : 2 infantry
India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
West India : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 armour and 2 mech_infantrys
Rhodesia : 1 artillery
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery
109 Sea Zone : 2 destroyers and 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 2 infantry
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 86
Russians : 34 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 21 / 17
Italians : 9 / 14
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 armour moved from Romania to Western Ukraine
1 armour moved from Romania to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 armour moved from Romania to Western Ukraine
1 armour moved from Romania to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
3 fighters moved from Queensland to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor and 1 harbour
Celebes : 1 flag, 3 fighters and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 86
Russians : 34 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 21 / 17
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
French Equatorial Africa : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 47 / 86
Russians : 34 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 21 / 17
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans captures 38PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 2 destroyers and 2 transports
Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transportsNon Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 93 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
10 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 artillery moved from Germany to Poland
8 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
3 aaGuns moved from Germany to Poland
2 infantry moved from Finland to KareliaPlace Units - Germans
2 carriers and 1 cruiser placed in 93 Sea Zone
1 carrier and 2 destroyers placed in 110 Sea Zone
1 artillery and 2 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 59 PUs (1 lost to blockades); end with 97 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to RostovCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Archangel to Smolensk
2 aaGuns, 1 armour, 1 fighter, 7 infantry and 1 mech_infantry moved from Smolensk to Russia
1 artillery and 3 infantry moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Sakha to BuryatiaPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Trans-Jordan : 1 mech_infantry
Belarus : 1 artillery and 1 infantry
Bryansk : 1 infantry
Rostov : 1 armour
Russia : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 12 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 infantry
Smolensk : 2 aaGuns and 17 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 57 / 107
Russians : 32 / 39
Japanese : 42 / 42
Americans : 52 / 77
Chinese : 2 / 4
British : 25 / 0
UK_Pacific : 21 / 17
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 4 artilleries and 10 infantry moved from Burma to India
2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer and 4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 4 artilleries and 10 infantry moved from Burma to India
2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer and 4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 10 infantry and 6 tactical_bombers
British defend with 1 aaGun, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 1 aaGun, 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 1 fighter and 10 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 4 submarines
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 32
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from India to Yunnan
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to ShantungPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 7 PUs;Combat Move - Americans
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 3 destroyers and 3 fighters
Japanese defend with 1 destroyer and 3 submarines
Americans roll dice for 3 destroyers and 3 fighters in 25 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 destroyers and 3 fighters in 25 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer and 3 submarines
Casualties for Americans: 2 destroyers
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Germans defend with 1 cruiser and 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 109 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser in 109 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 10
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in United Kingdom, round 2 : 1/6 hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in United Kingdom, round 2 : 3/7 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
2 fighters owned by the Americans retreated
Americans roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in United Kingdom, round 3 : 3/6 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in United Kingdom
Germans win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 cruiser and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from United Kingdom to 109 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Malaya : 1 fighter
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 destroyer and 2 transports
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 57 / 107
Russians : 32 / 39
Japanese : 49 / 71
Americans : 50 / 77
Chinese : 1 / 4
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 2 infantry
Sikang : 6 infantryProduction/PUs Summary :
Germans : 57 / 107
Russians : 32 / 39
Japanese : 48 / 71
Americans : 50 / 77
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 17 / 0
Italians : 9 / 14
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0





