• TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 9

    Purchase Units - Japanese


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 bomber moved from Japan to 57 Sea Zone
                1 fighter moved from Japan to 60 Sea Zone
                1 fighter moved from Japan to 50 Sea Zone

    Combat - Japanese
                Battle in 57 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 infantry and 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 2 infantry and 1 transport
                Battle in 50 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 60 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 60 Sea Zone to 62 Sea Zone
                1 fighter moved from 62 Sea Zone to Japan
                1 fighter moved from 50 Sea Zone to Philippine Islands
                1 bomber moved from 57 Sea Zone to Japan

    Place Units - Japanese
                1 bomber, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 24 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 bomber and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - British
                2 submarines moved from 7 Sea Zone to 13 Sea Zone
                1 bomber moved from United Kingdom to Germany
                2 destroyers moved from 38 Sea Zone to 34 Sea Zone
                4 infantry moved from India to Persia
                3 armour moved from India to Persia
                3 artilleries moved from India to Persia
                1 fighter moved from India to Persia
                2 infantry moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from Kiangsu to Hupeh
                1 artillery moved from Fukien to Hupeh
                1 artillery moved from Kiangsu to Hupeh
                2 armour moved from Kiangsu to Ningxia
                1 armour moved from Kiangsu to Buryatia S.S.R.
                      Russians take Buryatia S.S.R. from Japanese

    Combat - British
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in Ningxia
                    British attack with 2 armour
                    Japanese defend with 1 infantry
                    British win, taking Ningxia from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hupeh
                    British attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Hupeh from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    British attack with 3 armour, 3 artilleries, 1 fighter and 4 infantry
                    Italians defend with 1 infantry
                    British win, taking Persia from Italians with 3 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Persia to India

    Place Units - British
                3 infantry placed in India
                1 bomber and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 bomber and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - British
                2 submarines moved from 7 Sea Zone to 13 Sea Zone
                1 bomber moved from United Kingdom to Germany
                2 destroyers moved from 38 Sea Zone to 34 Sea Zone
                4 infantry moved from India to Persia
                3 armour moved from India to Persia
                3 artilleries moved from India to Persia
                1 fighter moved from India to Persia
                2 infantry moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from Kiangsu to Hupeh
                1 artillery moved from Fukien to Hupeh
                1 artillery moved from Kiangsu to Hupeh
                2 armour moved from Kiangsu to Ningxia
                1 armour moved from Kiangsu to Buryatia S.S.R.
                      Russians take Buryatia S.S.R. from Japanese

    Combat - British
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in Ningxia
                    British attack with 2 armour
                    Japanese defend with 1 infantry
                    British win, taking Ningxia from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hupeh
                    British attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Hupeh from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    British attack with 3 armour, 3 artilleries, 1 fighter and 4 infantry
                    Italians defend with 1 infantry
                    British win, taking Persia from Italians with 3 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Persia to India

    Place Units - British
                3 infantry placed in India
                1 bomber and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 artilleries, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                3 transports moved from 16 Sea Zone to 14 Sea Zone
                3 armour moved from Italy to 14 Sea Zone
                7 armour moved from Caucasus to Persia
                2 artilleries moved from Caucasus to Persia
                4 infantry moved from Caucasus to Persia
                3 armour moved from 14 Sea Zone to Libya
                1 battleship moved from 16 Sea Zone to 14 Sea Zone
                1 cruiser moved from 16 Sea Zone to 14 Sea Zone
                2 armour moved from French Equatorial Africa to Belgian Congo
                      Italians take Belgian Congo from British
                2 submarines moved from 12 Sea Zone to 18 Sea Zone

    Combat - Italians
                Battle in 18 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer, 2 infantry and 2 transports
                    Italians win with 1 submarine remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer, 2 infantry and 2 transports
                Battle in Persia
                    Italians attack with 7 armour, 2 artilleries and 4 infantry
                    British defend with 3 armour, 3 artilleries and 4 infantry
                    Italians win, taking Persia from British with 7 armour remaining. Battle score for attacker is 19
                    Casualties for British: 3 armour, 3 artilleries and 4 infantry
                    Casualties for Italians: 2 artilleries and 4 infantry

    Non Combat Move - Italians
                3 armour moved from Italy to Bulgaria Romania

    Place Units - Italians
                3 artilleries and 1 infantry placed in Caucasus
                3 submarines placed in 14 Sea Zone
                Italians undo move 1.
                4 infantry placed in Caucasus
                3 artilleries placed in Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 3 transports; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - Chinese
                Chinese builds 4 units.

    Combat Move - Americans
                1 armour moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 bomber moved from Iwo Jima to Japan
                1 bomber moved from Iwo Jima to Japan
                1 bomber moved from Western United States to Iwo Jima
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Germany causes 5 damage total.
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 3,3 and causes: 6 damage to unit: factory
                    Bombing raid in Japan causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Japan to Iwo Jima
                1 bomber moved from Japan to Iwo Jima
                1 bomber moved from Germany to United Kingdom
                1 cruiser moved from 56 Sea Zone to 57 Sea Zone
                1 cruiser moved from 57 Sea Zone to 59 Sea Zone

    Combat Move - Chinese
                1 infantry moved from Sikang to Chinghai
                1 infantry moved from Sikang to Chinghai
                1 infantry moved from Sikang to Chinghai
                1 infantry moved from Suiyuan to Manchuria
                1 infantry moved from Suiyuan to Manchuria

    Combat - Chinese
                Battle in Chinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 56 Sea Zone
                1 bomber placed in Eastern United States

    Place Units - Chinese
                4 infantry placed in Chinghai

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 60 PUs;
                Germans buy 7 armour, 1 infantry and 3 transports; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Germans
                8 infantry moved from Belorussia to Russia
                25 armour moved from Archangel to Russia
                3 artilleries moved from Archangel to Russia
                2 armour moved from Karelia S.S.R. to Russia
                1 infantry moved from Eastern Ukraine to Russia
                2 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Finland to Karelia S.S.R.
                2 infantry moved from Norway to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Germany

    Combat - Germans
                Battle in Russia
                    Germans attack with 27 armour, 3 artilleries and 9 infantry
                    Russians defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory and 29 infantry
                    Russians win with 3 armour and 3 artilleries remaining. Battle score for attacker is -87
                    Casualties for Germans: 27 armour, 3 artilleries and 9 infantry
                    Casualties for Russians: 29 infantry

    Non Combat Move - Germans
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.

    Place Units - Germans
                1 armour and 1 infantry placed in Karelia S.S.R.
                6 armour placed in Germany
                3 transports placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Russia
                1 infantry moved from Novosibirsk to Russia
                1 armour moved from Urals to Russia

    Non Combat Move - Russians

    Place Units - Russians
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10

    Purchase Units - Japanese


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 23 PUs;
                Japanese buy 1 bomber and 1 fighter; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                2 fighters moved from Japan to Buryatia S.S.R.
                2 bombers moved from Japan to Iwo Jima

    Combat - Japanese
                Battle in Buryatia S.S.R.
                    Japanese attack with 2 fighters
                    British defend with 1 armour
                    Japanese win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour
                Battle in Iwo Jima
                    Japanese attack with 2 bombers
                    Americans defend with 3 bombers and 1 fighter
                    Americans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 bomber and 1 fighter
                    Casualties for Japanese: 2 bombers

    Non Combat Move - Japanese
                2 fighters moved from Buryatia S.S.R. to Japan
                1 fighter moved from Philippine Islands to Japan

    Place Units - Japanese
                1 fighter placed in 62 Sea Zone
                Japanese undo move 1.
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 20 PUs; end with 21 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - British
                2 submarines moved from 13 Sea Zone to 14 Sea Zone
                2 destroyers moved from 34 Sea Zone to 37 Sea Zone
                2 armour moved from Ningxia to Yunnan
                1 infantry moved from Hupeh to Yunnan
                2 artilleries moved from Hupeh to Yunnan
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Battle in 14 Sea Zone
                    British attack with 2 submarines
                    Italians defend with 1 battleship, 1 cruiser, 3 submarines and 3 transports
                    3 submarines owned by the Italians Submerged
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is 0
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 cruiser
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Germany causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                7 infantry placed in United Kingdom
                2 armour placed in India

    Turn Complete - British
                British collect 24 PUs; end with 25 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUs
                1 unit repaired.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour, 3 artilleries, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Italians
                3 armour moved from Bulgaria Romania to Caucasus
                4 infantry moved from Caucasus to Persia
                1 armour moved from Libya to Anglo-Egypt Sudan
                2 armour moved from Libya to Morocco Algeria
                3 submarines moved from 14 Sea Zone to 12 Sea Zone
                1 battleship moved from 14 Sea Zone to 12 Sea Zone
                1 submarine moved from 18 Sea Zone to 12 Sea Zone
                3 artilleries moved from Italy to 14 Sea Zone
                3 artilleries and 3 transports moved from 14 Sea Zone to 16 Sea Zone
                3 artilleries moved from 16 Sea Zone to Caucasus

    Combat - Italians
                Battle in 12 Sea Zone
                    Italians attack with 1 battleship and 4 submarines
                    Americans defend with 1 armour, 1 destroyer, 1 infantry and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship and 4 submarines remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 armour, 1 destroyer, 1 infantry and 1 transport

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 14 Sea Zone
                2 artilleries and 2 infantry placed in Caucasus
                Italians undo move 2.
                3 artilleries and 1 infantry placed in Caucasus
                Italians undo move 2.
                2 artilleries and 2 infantry placed in Caucasus
                2 armour and 1 artillery placed in Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                1 unit repaired.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - Chinese
                Chinese builds 4 units.

    Combat Move - Americans
                1 bomber moved from Iwo Jima to Japan
                1 bomber moved from United Kingdom to Karelia S.S.R.
                1 armour moved from Western United States to 56 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
                1 bomber moved from Iwo Jima to Okinawa
                1 cruiser moved from 59 Sea Zone to 51 Sea Zone
                1 cruiser moved from 62 Sea Zone to 50 Sea Zone
                1 infantry moved from Rhodesia to Union of South Africa
                      British take Union of South Africa from Italians
                1 infantry moved from Rhodesia to Union of South Africa

    Combat - Americans
                Strategic bombing raid in Karelia S.S.R.
                    1 bomber killed by AA
                    Bombing raid in Karelia S.S.R. causes 0 damage total.
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Japan causes 2 damage total.

    Non Combat Move - Americans
                1 bomber moved from Japan to 60 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 bomber moved from Okinawa to 59 Sea Zone
                1 bomber moved from 60 Sea Zone to Okinawa
                1 bomber moved from 59 Sea Zone to Iwo Jima

    Combat Move - Chinese
                1 infantry moved from Manchuria to Suiyuan
                1 infantry moved from Manchuria to Suiyuan

    Non Combat Move - Chinese

    Place Units - Americans
                3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 56 Sea Zone
                1 armour placed in Eastern United States

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 59 PUs;
                Germans buy 10 armour and 2 infantry; Remaining resources: 0 techTokens; 3 PUs;

    Combat Move - Germans
                2 infantry moved from Germany to France
                6 armour moved from Germany to East Poland
                3 carriers, 1 destroyer, 5 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Morocco Algeria to Libya

    Non Combat Move - Germans

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                10 armour placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 51 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 66 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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