dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
DKA (Axis) v. JMB (Allies)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Archangel to BelorussiaNon Combat Move - Russians
1 artillery moved from Russia to BelorussiaPlace Units - Russians
1 infantry placed in Russia
2 armour and 1 artillery placed in Caucasus
1 armour and 1 artillery placed in Karelia S.S.R.
1 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber and 1 cruiser; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 fighter and 5 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Fukien
2 infantry moved from Kwangtung to Fukien
1 fighter moved from Formosa to Fukien
1 infantry moved from 52 Sea Zone to Wake IslandCombat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 5 infantry
Chinese defend with 3 infantry
Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Fukien
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Wake Island
Japanese attack with 1 infantry
Americans defend with 1 infantry
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 carrier moved from 52 Sea Zone to 53 Sea Zone
1 transport moved from 50 Sea Zone to 62 Sea Zone
2 armour moved from Japan to 62 Sea Zone
2 armour moved from 62 Sea Zone to Manchuria
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Manchuria
2 submarines moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from Fukien to Formosa
1 fighter moved from Suiyuan to FormosaPlace Units - Japanese
1 cruiser placed in 62 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 bombers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;Combat Move - British
2 submarines moved from 7 Sea Zone to 5 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Italy
1 armour moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
2 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Italian Africa to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
British take Egypt from Italians
1 fighter moved from India to Persia
2 armour moved from India to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 artillery moved from Burma to French Indo-China Thailand
2 submarines moved from 13 Sea Zone to 15 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 artillery moved from East Indies to 38 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 artillery moved from 37 Sea Zone to French Indo-China Thailand
1 fighter moved from Burma to PersiaCombat - British
Battle in 5 Sea Zone
British attack with 2 submarines
Germans defend with 1 submarine
British win with 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 15 Sea Zone
British attack with 2 submarines
Germans defend with 1 transport; Italians defend with 2 armour, 1 battleship, 2 cruisers, 2 infantry and 1 transport
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in Norway
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Norway from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.Non Combat Move - British
2 bombers moved from Germany to United Kingdom
1 bomber moved from Italy to United Kingdom
2 fighters moved from Norway to United KingdomPlace Units - British
2 armour and 1 fighter placed in India
2 bombers placed in United Kingdom
1 destroyer placed in 3 Sea ZoneTurn Complete - British
British collect 46 PUs; end with 48 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 53 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs -
Test summary from TripleA, engine version: 1.8.0.5, time: 22:41:20
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Italy’s third move.
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 fighter and 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -20
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea ZoneCombat Move - Chinese
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Hupeh to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Americans
1 battleship, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 fighter and 1 infantry placed in Western United StatesPlace Units - Chinese
2 infantry placed in HupehTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 39 PUs;
Germans buy 4 armour and 6 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
8 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries moved from Baltic States to Karelia S.S.R.
14 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
4 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
7 armour moved from Germany to Baltic States
3 infantry moved from Germany to Poland
1 fighter moved from France to Baltic States
1 armour moved from Morocco Algeria to EgyptCombat - Germans
Germans creates battle in territory 5 Sea Zone
Battle in Karelia S.S.R.
Germans attack with 14 armour, 2 artilleries and 9 infantry
Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 9 infantry
Germans win, taking Karelia S.S.R. from Russians with 14 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour, 2 artilleries and 9 infantryNon Combat Move - Germans
Place Units - Germans
4 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 35 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 infantry and 1 transport moved from 53 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
2 infantry moved from Fukien to Yunnan
2 fighters moved from Formosa to Yunnan
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 infantry moved from Suiyuan to Hupeh
1 infantry moved from Kiangsu to Hupeh
2 armour moved from Manchuria to HupehCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Hupeh
Japanese attack with 2 armour and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Hupeh from Chinese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
4 infantry moved from Manchuria to Kiangsu
4 infantry moved from Japan to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
2 artilleries moved from 62 Sea Zone to Manchuria
1 cruiser moved from 62 Sea Zone to 59 Sea Zone
1 cruiser moved from 59 Sea Zone to 57 Sea Zone
1 transport moved from 52 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 fighters moved from Yunnan to Fukien
1 carrier moved from 53 Sea Zone to 57 Sea Zone
1 cruiser moved from 53 Sea Zone to 57 Sea Zone
1 battleship moved from 53 Sea Zone to 57 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 cruiser, 5 infantry and 2 transports; Remaining resources: 5 PUs; 0 techTokens;Combat Move - British
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
5 bombers moved from United Kingdom to Germany
1 armour moved from Norway to 3 Sea Zone
1 armour moved from 3 Sea Zone to United Kingdom
1 destroyer moved from 37 Sea Zone to 48 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
2 artilleries moved from French Indo-China Thailand to Kwangtung
2 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from French Indo-China Thailand to Yunnan
2 armour moved from India to Yunnan
1 fighter moved from India to Kwangtung
1 armour moved from French Indo-China Thailand to KwangtungCombat - British
Battle in 5 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangtung
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kwangtung from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 48 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 2,4,3,3 and causes: 12 damage to unit: factory
Bombing raid in Germany causes 12 damage total.Non Combat Move - British
4 bombers moved from Germany to United Kingdom
2 fighters moved from United Kingdom to Norway
1 fighter moved from Kwangtung to French Indo-China Thailand
2 fighters moved from Persia to YunnanPlace Units - British
1 artillery and 2 infantry placed in India
1 cruiser and 2 transports placed in 7 Sea Zone
British undo move 2.
1 cruiser and 2 transports placed in 3 Sea Zone
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 49 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Italians
1 armour moved from Egypt to Italian Africa
Italians take Anglo-Egypt Sudan from British
Italians take Italian Africa from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from British
1 cruiser moved from 15 Sea Zone to 35 Sea Zone
5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
2 armour moved from Italy to Bulgaria Romania
5 infantry moved from Italy to France
1 fighter moved from Libya to Trans-JordanCombat - Italians
Battle in 35 Sea Zone
Italians attack with 1 cruiser
British defend with 2 transports
Italians win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
Place Units - Italians
1 transport placed in 14 Sea Zone
1 armour and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to 56 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 bomber moved from Western United States to 57 Sea ZoneCombat - Americans
Battle in 57 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 2 cruisers and 2 submarines
Units damaged: 1 battleship owned by the Japanese
Americans win with 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 54
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers and 2 submarines
Casualties for Americans: 2 destroyersNon Combat Move - Americans
2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 bomber moved from 57 Sea Zone to Western United StatesPlace Units - Americans
1 battleship and 1 carrier placed in 56 Sea Zone
1 bomber and 1 infantry placed in Eastern United StatesPlace Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 38 PUs;
Germans buy 12 infantry; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Baltic States to Archangel
2 artilleries moved from Karelia S.S.R. to Belorussia
14 armour moved from Karelia S.S.R. to Belorussia
4 infantry moved from Baltic States to Belorussia
1 artillery moved from Baltic States to Belorussia
7 armour moved from Baltic States to Belorussia
1 infantry moved from East Poland to Belorussia
3 infantry moved from Poland to East Poland
6 infantry moved from Germany to France
4 armour moved from Germany to East PolandCombat - Germans
Battle in Belorussia
Germans attack with 21 armour, 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 21 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Archangel to East PolandPlace Units - Germans
10 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwestern Europe: 1 infantry
EDIT: Removing units owned by Germans from France: 7 infantry
EDIT: Adding units owned by Germans to Germany: 8 infantryTurn Complete - Germans
Germans collect 37 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
EDIT: Turning off Edit Mode -
Test summary from TripleA, engine version: 1.8.0.5, time: 14:21:28
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Japanese
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Test summary from TripleA, engine version: 1.8.0.3, time: 19:02:41
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour and 1 battleship; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Japan
1 infantry moved from Ningxia to Sikang
Japanese take Sikang from Chinese
2 armour and 2 infantry moved from Hupeh to Yunnan
2 fighters moved from Fukien to Yunnan
1 bomber moved from Japan to YunnanCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
British defend with 2 armour, 2 fighters and 1 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 2 armour, 2 fighters and 1 infantry
Casualties for Japanese: 2 armour and 2 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to Hupeh
2 fighters moved from Yunnan to KiangsuPlace Units - Japanese
1 armour placed in Japan
1 battleship placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber, 4 infantry and 2 transports; Remaining resources: 3 PUs; 0 techTokens;Combat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 3 Sea Zone to 5 Sea Zone
1 cruiser moved from 3 Sea Zone to 5 Sea Zone
4 bombers moved from United Kingdom to Germany
4 infantry moved from 5 Sea Zone to Germany
2 armour moved from 5 Sea Zone to Germany
2 artilleries moved from 5 Sea Zone to Germany
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from Norway to Germany
1 destroyer moved from 48 Sea Zone to 49 Sea Zone
1 destroyer moved from 37 Sea Zone to 49 Sea Zone
2 infantry moved from India to Persia
2 armour moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to PersiaCombat - British
Battle in Germany
British attack with 2 armour, 2 artilleries, 4 bombers, 2 fighters and 4 infantry
Germans defend with 1 aaGun, 1 factory and 18 infantry
Germans win with 8 infantry remaining. Battle score for attacker is -56
Casualties for Germans: 10 infantry
Casualties for British: 2 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry
1 bomber owned by the British retreated
Battle in 49 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 infantry and 1 transport
British win with 2 destroyers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transportNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 submarine moved from 7 Sea Zone to 12 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in India
1 armour, 1 artillery, 1 bomber and 2 infantry placed in United Kingdom
2 transports placed in 2 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 40 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs -
Test summary from TripleA, engine version: 1.8.0.5, time: 21:16:03
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Italian Africa to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 armour moved from French Equatorial Africa to French West Africa
Italians take French West Africa from British
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 artillery moved from Trans-Jordan to 15 Sea Zone
1 artillery moved from Trans-Jordan to 15 Sea Zone
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 artillery moved from 16 Sea Zone to Caucasus
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 artillery moved from 16 Sea Zone to Caucasus
1 cruiser moved from 15 Sea Zone to 13 Sea ZoneCombat - Italians
Battle in Caucasus
Italians attack with 3 armour, 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
Italians roll dice for 3 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 4/8 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from French West Africa to French Equatorial AfricaPlace Units - Italians
4 armour and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory and 2 infantry
Egypt : 1 flag
France : 5 infantry
French Equatorial Africa : 1 flag, 1 armour
French West Africa : 1 flag
Italian Africa : 1 flag
Italy : 1 aaGun, 4 armour, 1 factory and 5 infantry
Rhodesia : 1 flag, 1 armour
Trans-Jordan : 1 flag, 1 fighter and 6 infantry
13 Sea Zone : 1 cruiser
15 Sea Zone : 1 battleship
16 Sea Zone : 3 transports
35 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 37 / 54
Russians : 17 / 21
Japanese : 28 / 33
British : 34 / 45
Italians : 23 / 34
Chinese : 2 / 0
Americans : 37 / 49Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.273
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3.000
Median : 3.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 bomber moved from United Kingdom to Germany
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 battleship moved from 57 Sea Zone to 59 Sea Zone
1 battleship moved from 57 Sea Zone to 59 Sea Zone
1 carrier moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 57 Sea Zone to 53 Sea Zone
1 submarine moved from 57 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 53 Sea Zone
1 carrier moved from 57 Sea Zone to 59 Sea Zone
1 fighter moved from 57 Sea Zone to Iwo Jima
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 battleship moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 fighter moved from Iwo Jima to 59 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 transport
1 submarine owned by the Americans Submerged
Americans win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Eastern United States to Central United States
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 bomber moved from 53 Sea Zone to 56 Sea Zone
1 bomber moved from 56 Sea Zone to Western United StatesCombat Move - Chinese
1 infantry moved from Chinghai to Ningxia
Chinese take Ningxia from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 destroyer and 1 transport placed in 56 Sea Zone
1 armour, 1 artillery, 1 bomber and 1 fighter placed in Western United StatesPlace Units - Chinese
1 infantry placed in Ningxia
Chinese undo move 1.
1 infantry placed in YunnanTurn Complete - Americans
Americans collect 38 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs





